194 lines
15 KiB
HTML
Executable File
194 lines
15 KiB
HTML
Executable File
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="UTF-8">
|
|
<meta name="generator" content="TempleOS V5.03">
|
|
<meta name="viewport" content="width=device-width">
|
|
<link rel="stylesheet" href="/style/templeos.css">
|
|
<script src="/script/templeos.js"></script>
|
|
<style type="text/css">
|
|
.cF0{color:#000000;background-color:#ffffff;}
|
|
.cF1{color:#0000aa;background-color:#ffffff;}
|
|
.cF2{color:#00aa00;background-color:#ffffff;}
|
|
.cF3{color:#00aaaa;background-color:#ffffff;}
|
|
.cF4{color:#aa0000;background-color:#ffffff;}
|
|
.cF5{color:#aa00aa;background-color:#ffffff;}
|
|
.cF6{color:#aa5500;background-color:#ffffff;}
|
|
.cF7{color:#aaaaaa;background-color:#ffffff;}
|
|
.cF8{color:#555555;background-color:#ffffff;}
|
|
.cF9{color:#5555ff;background-color:#ffffff;}
|
|
.cFA{color:#55ff55;background-color:#ffffff;}
|
|
.cFB{color:#55ffff;background-color:#ffffff;}
|
|
.cFC{color:#ff5555;background-color:#ffffff;}
|
|
.cFD{color:#ff55ff;background-color:#ffffff;}
|
|
.cFE{color:#ffff55;background-color:#ffffff;}
|
|
.cFF{color:#ffffff;background-color:#ffffff;}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<pre id="content">
|
|
<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> ROAD_NUM 512
|
|
<a name="l2"></a>#</span><span class=cF1>define</span><span class=cF0> ROAD_WIDTH_BY_2 200
|
|
<a name="l3"></a>#</span><span class=cF1>define</span><span class=cF0> CAR_WIDTH_BY_2 100
|
|
<a name="l4"></a>
|
|
<a name="l5"></a></span><span class=cF9>I64</span><span class=cF0> road_x[ROAD_NUM],road_trend;
|
|
<a name="l6"></a></span><span class=cF1>F64</span><span class=cF0> speed,distance;
|
|
<a name="l7"></a></span><span class=cF9>I64</span><span class=cF0> road_ptr=0,car_x;
|
|
<a name="l8"></a></span><span class=cF1>F64</span><span class=cF0> t_last;
|
|
<a name="l9"></a></span><span class=cF1>Bool</span><span class=cF0> crash;
|
|
<a name="l10"></a>
|
|
<a name="l11"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task,</span><span class=cF9>CDC</span><span class=cF0> *dc)
|
|
<a name="l12"></a>{
|
|
<a name="l13"></a> </span><span class=cF9>I64</span><span class=cF0> w=task->pix_width,h=task->pix_height;
|
|
<a name="l14"></a> </span><span class=cF9>I64</span><span class=cF0> i,x,y,xx;
|
|
<a name="l15"></a> xx=w>>1-car_x+road_x[road_ptr&(ROAD_NUM-1)];
|
|
<a name="l16"></a>
|
|
<a name="l17"></a> dc->color=</span><span class=cF3>LTGRAY</span><span class=cF0>;
|
|
<a name="l18"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<ROAD_NUM;i++) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l19"></a> x=w>>1-car_x+road_x[(i+road_ptr)&(ROAD_NUM-1)];
|
|
<a name="l20"></a> y=h-0.5*i;
|
|
<a name="l21"></a> </span><span class=cF1>if</span><span class=cF0> (y<</span><span class=cF7>(</span><span class=cF0>h+</span><span class=cF3>FONT_HEIGHT</span><span class=cF7>)</span><span class=cF0>>>1) </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l22"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc,x+ROAD_WIDTH_BY_2-0.4*i,y);
|
|
<a name="l23"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc,x-ROAD_WIDTH_BY_2+0.4*i,y);
|
|
<a name="l24"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l25"></a> dc->color=</span><span class=cF3>WHITE</span><span class=cF0>;
|
|
<a name="l26"></a>
|
|
<a name="l27"></a> x=w>>1-CAR_WIDTH_BY_2;
|
|
<a name="l28"></a> </span><span class=cF1>if</span><span class=cF0> (x<xx-ROAD_WIDTH_BY_2)
|
|
<a name="l29"></a> crash=</span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l30"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc,x-10,h,x-40,h-100);
|
|
<a name="l31"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc,x+10,h,x+40,h-100);
|
|
<a name="l32"></a>
|
|
<a name="l33"></a> x=w>>1+CAR_WIDTH_BY_2;
|
|
<a name="l34"></a> </span><span class=cF1>if</span><span class=cF0> (x>xx+ROAD_WIDTH_BY_2)
|
|
<a name="l35"></a> crash=</span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l36"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc,x-10,h,x-40,h-100);
|
|
<a name="l37"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc,x+10,h,x+40,h-100);
|
|
<a name="l38"></a>
|
|
<a name="l39"></a> dc->color=</span><span class=cF3>YELLOW</span><span class=cF0>;
|
|
<a name="l40"></a> </span><span class=cF1>if</span><span class=cF0> (crash)
|
|
<a name="l41"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc,w>>1-</span><span class=cF3>FONT_WIDTH</span><span class=cF0>*4,</span><span class=cF7>(</span><span class=cF0>h-</span><span class=cF3>FONT_HEIGHT</span><span class=cF7>)</span><span class=cF0>>>1,</span><span class=cF6>"Game Over"</span><span class=cF0>);
|
|
<a name="l42"></a>}
|
|
<a name="l43"></a>
|
|
<a name="l44"></a></span><span class=cF1>U0</span><span class=cF0> UpdateRoad()
|
|
<a name="l45"></a>{
|
|
<a name="l46"></a> </span><span class=cF1>F64</span><span class=cF0> t0=</span><span class=cF5>tS</span><span class=cF0>;
|
|
<a name="l47"></a> distance+=speed*(t0-t_last);
|
|
<a name="l48"></a> t_last=t0;
|
|
<a name="l49"></a> </span><span class=cF1>while</span><span class=cF0> (distance>1.0) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l50"></a> road_trend=</span><span class=cF5>ClampI64</span><span class=cF0>(road_trend+</span><span class=cF5>SignI64</span><span class=cF7>(</span><span class=cF5>RandU16</span><span class=cF0>%3-1</span><span class=cF7>)</span><span class=cF0>,-5,5);
|
|
<a name="l51"></a> road_x[road_ptr&(ROAD_NUM-1)]=
|
|
<a name="l52"></a> road_x[(road_ptr-1)&(ROAD_NUM-1)]+=road_trend/3;
|
|
<a name="l53"></a> road_ptr++;
|
|
<a name="l54"></a> distance-=1.0;
|
|
<a name="l55"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l56"></a>}
|
|
<a name="l57"></a>
|
|
<a name="l58"></a></span><span class=cF1>U0</span><span class=cF0> Init()
|
|
<a name="l59"></a>{
|
|
<a name="l60"></a> </span><span class=cF9>I64</span><span class=cF0> i,x=0;
|
|
<a name="l61"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
|
|
<a name="l62"></a> </span><span class=cF6>"$BG,DKGRAY$%h*c"</span><span class=cF0>,(</span><span class=cF3>TEXT_ROWS</span><span class=cF0>-1)/2,</span><span class=cF6>'\n'</span><span class=cF0>;
|
|
<a name="l63"></a> speed=0;
|
|
<a name="l64"></a> distance=0;
|
|
<a name="l65"></a> road_trend=0;
|
|
<a name="l66"></a> road_ptr=0;
|
|
<a name="l67"></a> car_x=0;
|
|
<a name="l68"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<ROAD_NUM;i++) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l69"></a> road_x[i]=x;
|
|
<a name="l70"></a> road_trend=</span><span class=cF5>ClampI64</span><span class=cF0>(road_trend+</span><span class=cF5>SignI64</span><span class=cF7>(</span><span class=cF5>RandU16</span><span class=cF0>%3-1</span><span class=cF7>)</span><span class=cF0>,-5,5);
|
|
<a name="l71"></a> x+=road_trend/3;
|
|
<a name="l72"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l73"></a> t_last=</span><span class=cF5>tS</span><span class=cF0>;
|
|
<a name="l74"></a> crash=</span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l75"></a>}
|
|
<a name="l76"></a>
|
|
<a name="l77"></a></span><span class=cF1>U0</span><span class=cF0> Halogen()
|
|
<a name="l78"></a>{
|
|
<a name="l79"></a> </span><span class=cF9>I64</span><span class=cF0> arg1,arg2,ch=0,sc=0;
|
|
<a name="l80"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
|
|
<a name="l81"></a> </span><span class=cF5>Fs</span><span class=cF0>->text_attr=</span><span class=cF3>BLACK</span><span class=cF0><<4+</span><span class=cF3>WHITE</span><span class=cF0>;
|
|
<a name="l82"></a> </span><span class=cF5>MenuPush</span><span class=cF0>(
|
|
<a name="l83"></a> </span><span class=cF6>"File {"</span><span class=cF0>
|
|
<a name="l84"></a> </span><span class=cF6>" Abort(,CH_SHIFT_ESC);"</span><span class=cF0>
|
|
<a name="l85"></a> </span><span class=cF6>" Exit(,CH_ESC);"</span><span class=cF0>
|
|
<a name="l86"></a> </span><span class=cF6>"}"</span><span class=cF0>
|
|
<a name="l87"></a> </span><span class=cF6>"Play {"</span><span class=cF0>
|
|
<a name="l88"></a> </span><span class=cF6>" Restart(,'\n');"</span><span class=cF0>
|
|
<a name="l89"></a> </span><span class=cF6>" Accelerate(,,SC_CURSOR_UP);"</span><span class=cF0>
|
|
<a name="l90"></a> </span><span class=cF6>" Deccellerate(,,SC_CURSOR_DOWN);"</span><span class=cF0>
|
|
<a name="l91"></a> </span><span class=cF6>" Left(,,SC_CURSOR_LEFT);"</span><span class=cF0>
|
|
<a name="l92"></a> </span><span class=cF6>" Right(,,SC_CURSOR_RIGHT);"</span><span class=cF0>
|
|
<a name="l93"></a> </span><span class=cF6>"}"</span><span class=cF0>
|
|
<a name="l94"></a> );
|
|
<a name="l95"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
|
|
<a name="l96"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
|
|
<a name="l97"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
|
|
<a name="l98"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
|
|
<a name="l99"></a> Init;
|
|
<a name="l100"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it=&</span><span class=cF5>DrawIt</span><span class=cF0>;
|
|
<a name="l101"></a> </span><span class=cF1>try</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l102"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) {
|
|
<a name="l103"></a> </span><span class=cF1>switch</span><span class=cF0> (</span><span class=cF5>ScanMsg</span><span class=cF7>(</span><span class=cF0>&arg1,&arg2,1<<</span><span class=cF3>MSG_KEY_DOWN</span><span class=cF0>|1<<</span><span class=cF3>MSG_KEY_UP</span><span class=cF7>)</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l104"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_KEY_DOWN</span><span class=cF0>:
|
|
<a name="l105"></a> ch=arg1;sc=arg2;
|
|
<a name="l106"></a> </span><span class=cF1>switch</span><span class=cF0> (ch) {
|
|
<a name="l107"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>:
|
|
<a name="l108"></a> Init;
|
|
<a name="l109"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l110"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
|
|
<a name="l111"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
|
|
<a name="l112"></a> </span><span class=cF1>goto</span><span class=cF0> ha_done;
|
|
<a name="l113"></a> }
|
|
<a name="l114"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l115"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_KEY_UP</span><span class=cF0>:
|
|
<a name="l116"></a> ch=arg1;sc=arg2;
|
|
<a name="l117"></a> </span><span class=cF1>if</span><span class=cF0> (!ch)
|
|
<a name="l118"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[0]) {
|
|
<a name="l119"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
|
|
<a name="l120"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
|
|
<a name="l121"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
|
|
<a name="l122"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
|
|
<a name="l123"></a> sc=0;
|
|
<a name="l124"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l125"></a> }
|
|
<a name="l126"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l127"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l128"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[0]) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l129"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
|
|
<a name="l130"></a> car_x++;
|
|
<a name="l131"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l132"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
|
|
<a name="l133"></a> car_x--;
|
|
<a name="l134"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l135"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
|
|
<a name="l136"></a> </span><span class=cF1>if</span><span class=cF0> (++speed>200) speed=200;
|
|
<a name="l137"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l138"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
|
|
<a name="l139"></a> </span><span class=cF1>if</span><span class=cF0> (--speed<0) speed=0;
|
|
<a name="l140"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l141"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l142"></a> </span><span class=cF1>if</span><span class=cF0> (crash)
|
|
<a name="l143"></a> </span><span class=cF5>Snd</span><span class=cF0>;
|
|
<a name="l144"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l145"></a> </span><span class=cF1>if</span><span class=cF0> (speed)
|
|
<a name="l146"></a> </span><span class=cF5>Snd</span><span class=cF0>(</span><span class=cF5>Freq2Ona</span><span class=cF7>(</span><span class=cF0>speed+10</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l147"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l148"></a> </span><span class=cF5>Snd</span><span class=cF0>;
|
|
<a name="l149"></a> UpdateRoad;
|
|
<a name="l150"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l151"></a> </span><span class=cF5>Sleep</span><span class=cF0>(10);
|
|
<a name="l152"></a> }
|
|
<a name="l153"></a>ha_done:
|
|
<a name="l154"></a> </span><span class=cF5>GetMsg</span><span class=cF0>(,,1<<</span><span class=cF3>MSG_KEY_UP</span><span class=cF0>);
|
|
<a name="l155"></a> </span><span class=cF7>}</span><span class=cF0> </span><span class=cF1>catch</span><span class=cF0>
|
|
<a name="l156"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
|
|
<a name="l157"></a> </span><span class=cF5>MenuPop</span><span class=cF0>;
|
|
<a name="l158"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
|
|
<a name="l159"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
|
|
<a name="l160"></a>}
|
|
<a name="l161"></a>
|
|
<a name="l162"></a>Halogen;
|
|
</span></pre></body>
|
|
</html>
|