410 lines
7.9 KiB
HolyC
410 lines
7.9 KiB
HolyC
|
#help_index "Snd"
|
|||
|
public U0 SndTaskEndCB()
|
|||
|
{//Will turn-off snd when a task gets killed.
|
|||
|
Snd;
|
|||
|
Exit;
|
|||
|
}
|
|||
|
|
|||
|
#help_index "Snd/Math;Math"
|
|||
|
public F64 Saw(F64 t,F64 period)
|
|||
|
{//Sawtooth. 0.0 - 1.0 think "(Sin+1)/2"
|
|||
|
if (period) {
|
|||
|
if (t>=0.0)
|
|||
|
return t%period/period;
|
|||
|
else
|
|||
|
return 1.0+t%period/period;
|
|||
|
} else
|
|||
|
return 0.0;
|
|||
|
}
|
|||
|
|
|||
|
public F64 FullSaw(F64 t,F64 period)
|
|||
|
{//Plus&Minus Sawtooth. 1.0 - -1.0 think "Sin"
|
|||
|
if (period) {
|
|||
|
if (t>=0.0)
|
|||
|
return 2.0*(t%period/period)-1.0;
|
|||
|
else
|
|||
|
return 2.0*(t%period/period)+1.0;
|
|||
|
} else
|
|||
|
return 0.0;
|
|||
|
}
|
|||
|
|
|||
|
public F64 Caw(F64 t,F64 period)
|
|||
|
{//Cawtooth. 1.0 - 0.0 think "(Cos+1)/2"
|
|||
|
if (period) {
|
|||
|
if (t>=0.0)
|
|||
|
return 1.0-t%period/period;
|
|||
|
else
|
|||
|
return -(t%period)/period;
|
|||
|
} else
|
|||
|
return 1.0;
|
|||
|
}
|
|||
|
|
|||
|
public F64 FullCaw(F64 t,F64 period)
|
|||
|
{//Plus&Minus Cawtooth. 1.0 - -1.0 think "Cos"
|
|||
|
if (period) {
|
|||
|
if (t>=0.0)
|
|||
|
return -2.0*(t%period/period)+1.0;
|
|||
|
else
|
|||
|
return -2.0*(t%period/period)-1.0;
|
|||
|
} else
|
|||
|
return 1.0;
|
|||
|
}
|
|||
|
|
|||
|
public F64 Tri(F64 t,F64 period)
|
|||
|
{//Triangle waveform. 0.0 - 1.0 - 0.0
|
|||
|
if (period) {
|
|||
|
t=2.0*(Abs(t)%period)/period;
|
|||
|
if (t<=1.0)
|
|||
|
return t;
|
|||
|
else
|
|||
|
return 2.0-t;
|
|||
|
} else
|
|||
|
return 0.0;
|
|||
|
}
|
|||
|
|
|||
|
public F64 FullTri(F64 t,F64 period)
|
|||
|
{//Plus&Minus Triangle waveform. 0.0 - 1.0 - 0.0 - -1.0 -0.0
|
|||
|
if (period) {
|
|||
|
t=4.0*(t%period)/period;
|
|||
|
if (t<=-1.0) {
|
|||
|
if (t<=-3.0)
|
|||
|
return t+4.0;
|
|||
|
else
|
|||
|
return -2.0-t;
|
|||
|
} else {
|
|||
|
if (t<=1.0)
|
|||
|
return t;
|
|||
|
else if (t<=3.0)
|
|||
|
return 2.0-t;
|
|||
|
else
|
|||
|
return t-4.0;
|
|||
|
}
|
|||
|
} else
|
|||
|
return 0.0;
|
|||
|
}
|
|||
|
|
|||
|
#help_index "Snd/Music"
|
|||
|
|
|||
|
public class CMusicGlbls
|
|||
|
{
|
|||
|
U8 *cur_song;
|
|||
|
CTask *cur_song_task;
|
|||
|
I64 octave;
|
|||
|
F64 note_len;
|
|||
|
U8 note_map[7];
|
|||
|
Bool mute;
|
|||
|
I64 meter_top,meter_bottom;
|
|||
|
F64 tempo,stacatto_factor;
|
|||
|
|
|||
|
//If you wish to sync with a
|
|||
|
//note in a Play() string. 0 is the start
|
|||
|
I64 play_note_num;
|
|||
|
|
|||
|
F64 tM_correction,last_Beat,last_tM;
|
|||
|
} music={NULL,NULL,4,1.0,{0,2,3,5,7,8,10},FALSE,4,4,2.5,0.9,0,0,0,0};
|
|||
|
|
|||
|
#help_index "Snd/Music;Time/Seconds"
|
|||
|
public F64 tM()
|
|||
|
{//Time in seconds synced to music subsystem.
|
|||
|
return (cnts.jiffies+music.tM_correction)/JIFFY_FREQ;
|
|||
|
}
|
|||
|
|
|||
|
public F64 Beat()
|
|||
|
{//Time in music beats.
|
|||
|
F64 res,cur_tM;
|
|||
|
PUSHFD
|
|||
|
CLI
|
|||
|
if (mp_cnt>1)
|
|||
|
while (LBts(&sys_semas[SEMA_TMBEAT],0))
|
|||
|
PAUSE
|
|||
|
cur_tM=tM;
|
|||
|
res=music.last_Beat;
|
|||
|
if (music.tempo)
|
|||
|
res+=(cur_tM-music.last_tM)*music.tempo;
|
|||
|
music.last_tM=cur_tM;
|
|||
|
music.last_Beat=res;
|
|||
|
LBtr(&sys_semas[SEMA_TMBEAT],0);
|
|||
|
POPFD
|
|||
|
return res;
|
|||
|
}
|
|||
|
|
|||
|
#help_index "Snd/Music"
|
|||
|
U8 *MusicSetOctave(U8 *st)
|
|||
|
{
|
|||
|
I64 ch;
|
|||
|
ch=*st++;
|
|||
|
while ('0'<=ch<='9') {
|
|||
|
music.octave=ch-'0';
|
|||
|
ch=*st++;
|
|||
|
}
|
|||
|
return --st;
|
|||
|
}
|
|||
|
|
|||
|
U8 *MusicSetMeter(U8 *st)
|
|||
|
{
|
|||
|
I64 ch;
|
|||
|
ch=*st++;
|
|||
|
while (ch=='M') {
|
|||
|
ch=*st++;
|
|||
|
if ('0'<=ch<='9') {
|
|||
|
music.meter_top=ch-'0';
|
|||
|
ch=*st++;
|
|||
|
}
|
|||
|
if (ch=='/')
|
|||
|
ch=*st++;
|
|||
|
if ('0'<=ch<='9') {
|
|||
|
music.meter_bottom=ch-'0';
|
|||
|
ch=*st++;
|
|||
|
}
|
|||
|
}
|
|||
|
return --st;
|
|||
|
}
|
|||
|
|
|||
|
U8 *MusicSetNoteLen(U8 *st)
|
|||
|
{
|
|||
|
Bool cont=TRUE;
|
|||
|
do {
|
|||
|
switch (*st++) {
|
|||
|
case 'w': music.note_len=4.0; break;
|
|||
|
case 'h': music.note_len=2.0; break;
|
|||
|
case 'q': music.note_len=1.0; break;
|
|||
|
case 'e': music.note_len=0.5; break;
|
|||
|
case 's': music.note_len=0.25; break;
|
|||
|
case 't': music.note_len=2.0*music.note_len/3.0; break;
|
|||
|
case '.': music.note_len=1.5*music.note_len; break;
|
|||
|
default:
|
|||
|
st--;
|
|||
|
cont=FALSE;
|
|||
|
}
|
|||
|
} while (cont);
|
|||
|
return st;
|
|||
|
}
|
|||
|
|
|||
|
public I8 Note2Ona(I64 note,I64 octave=4)
|
|||
|
{//Note to ona. Mid C is ona=51, note=3 and octave=4.
|
|||
|
if (note<3)
|
|||
|
return (octave+1)*12+note;
|
|||
|
else
|
|||
|
return octave*12+note;
|
|||
|
}
|
|||
|
|
|||
|
public I8 Ona2Note(I8 ona)
|
|||
|
{//Ona to note in octave. Mid C is ona=51, note=3 and octave=4.
|
|||
|
return ona%12;
|
|||
|
}
|
|||
|
|
|||
|
public I8 Ona2Octave(I8 ona)
|
|||
|
{//Ona to octave. Mid C is ona=51, note=3 and octave=4.
|
|||
|
I64 note=ona%12,octave=ona/12;
|
|||
|
if (note<3)
|
|||
|
return octave-1;
|
|||
|
else
|
|||
|
return octave;
|
|||
|
}
|
|||
|
|
|||
|
public U0 Play(U8 *st,U8 *words=NULL)
|
|||
|
{/* Notes are entered with a capital letter.
|
|||
|
|
|||
|
Octaves are entered with a digit and
|
|||
|
stay set until changed. Mid C is octave 4.
|
|||
|
|
|||
|
Durations are entered with
|
|||
|
'w' whole note
|
|||
|
'h' half note
|
|||
|
'q' quarter note
|
|||
|
'e' eighth note
|
|||
|
't' sets to 2/3rds the current duration
|
|||
|
'.' sets to 1.5 times the current duration
|
|||
|
durations stay set until changed.
|
|||
|
|
|||
|
'(' tie, placed before the note to be extended
|
|||
|
|
|||
|
$LK,"music.meter_top",A="MN:CMusicGlbls"$,$LK,"music.meter_bottom",A="MN:CMusicGlbls"$ is set with
|
|||
|
"M3/4"
|
|||
|
"M4/4"
|
|||
|
etc.
|
|||
|
|
|||
|
Sharp and flat are done with '#' or 'b'.
|
|||
|
|
|||
|
The var music.stacatto_factor can
|
|||
|
be set to a range from 0.0 to 1.0.
|
|||
|
|
|||
|
The var music.tempo is quarter-notes
|
|||
|
per second.It defaults to
|
|||
|
2.5 and gets faster when bigger.
|
|||
|
*/
|
|||
|
U8 *word,*last_st;
|
|||
|
I64 note,octave,i=0,ona,timeout_val,timeout_val2;
|
|||
|
Bool tie;
|
|||
|
F64 d,on_jiffies,off_jiffies;
|
|||
|
music.play_note_num=0;
|
|||
|
while (*st) {
|
|||
|
timeout_val=cnts.jiffies;
|
|||
|
tie=FALSE;
|
|||
|
|
|||
|
do {
|
|||
|
last_st=st;
|
|||
|
if (*st=='(') {
|
|||
|
tie=TRUE;
|
|||
|
st++;
|
|||
|
} else {
|
|||
|
st=MusicSetMeter(st);
|
|||
|
st=MusicSetOctave(st);
|
|||
|
st=MusicSetNoteLen(st);
|
|||
|
}
|
|||
|
} while (st!=last_st);
|
|||
|
|
|||
|
if (!*st) break;
|
|||
|
note=*st++-'A';
|
|||
|
if (note<7) {
|
|||
|
note=music.note_map[note];
|
|||
|
octave=music.octave;
|
|||
|
if (*st=='b') {
|
|||
|
note--;
|
|||
|
if (note==2)
|
|||
|
octave--;
|
|||
|
st++;
|
|||
|
} else if (*st=='#') {
|
|||
|
note++;
|
|||
|
if (note==3)
|
|||
|
octave++;
|
|||
|
st++;
|
|||
|
}
|
|||
|
ona=Note2Ona(note,octave);
|
|||
|
} else
|
|||
|
ona=0;
|
|||
|
if (words && (word=LstSub(i++,words)) && StrCmp(word,""))
|
|||
|
"%s",word;
|
|||
|
|
|||
|
d=JIFFY_FREQ*music.note_len/music.tempo;
|
|||
|
on_jiffies =d*music.stacatto_factor;
|
|||
|
off_jiffies =d*(1.0-music.stacatto_factor);
|
|||
|
|
|||
|
timeout_val+=on_jiffies;
|
|||
|
timeout_val2=timeout_val+off_jiffies;
|
|||
|
|
|||
|
if (!music.mute)
|
|||
|
Snd(ona);
|
|||
|
SleepUntil(timeout_val);
|
|||
|
music.tM_correction+=on_jiffies-ToI64(on_jiffies);
|
|||
|
|
|||
|
if (!music.mute && !tie)
|
|||
|
Snd;
|
|||
|
SleepUntil(timeout_val2);
|
|||
|
music.tM_correction+=off_jiffies-ToI64(off_jiffies);
|
|||
|
|
|||
|
music.play_note_num++;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
U0 MusicSettingsRst()
|
|||
|
{
|
|||
|
music.play_note_num=0;
|
|||
|
music.stacatto_factor=0.9;
|
|||
|
music.tempo=2.5;
|
|||
|
music.octave=4;
|
|||
|
music.note_len=1.0;
|
|||
|
music.meter_top=4;
|
|||
|
music.meter_bottom=4;
|
|||
|
SndRst;
|
|||
|
PUSHFD
|
|||
|
CLI
|
|||
|
if (mp_cnt>1)
|
|||
|
while (LBts(&sys_semas[SEMA_TMBEAT],0))
|
|||
|
PAUSE
|
|||
|
music.last_tM=tM;
|
|||
|
music.last_Beat=0.0;
|
|||
|
LBtr(&sys_semas[SEMA_TMBEAT],0);
|
|||
|
POPFD
|
|||
|
}
|
|||
|
|
|||
|
MusicSettingsRst;
|
|||
|
|
|||
|
U0 CurSongTask()
|
|||
|
{
|
|||
|
Fs->task_end_cb=&SndTaskEndCB;
|
|||
|
while (TRUE)
|
|||
|
Play(music.cur_song);
|
|||
|
}
|
|||
|
|
|||
|
#help_index "Snd"
|
|||
|
|
|||
|
#define SE_NOISE 0
|
|||
|
#define SE_SWEEP 1
|
|||
|
|
|||
|
class CSoundEffectFrame
|
|||
|
{
|
|||
|
I32 type;
|
|||
|
I8 ona1,ona2;
|
|||
|
F64 duration;
|
|||
|
};
|
|||
|
|
|||
|
U0 SoundEffectEndTaskCB()
|
|||
|
{
|
|||
|
Free(FramePtr("CSoundEffectFrame"));
|
|||
|
music.mute--;
|
|||
|
SndTaskEndCB;
|
|||
|
}
|
|||
|
|
|||
|
U0 SoundEffectTask(CSoundEffectFrame *ns)
|
|||
|
{
|
|||
|
I64 i,ona;
|
|||
|
F64 t0=tS,t,timeout=t0+ns->duration;
|
|||
|
FramePtrAdd("CSoundEffectFrame",ns);
|
|||
|
Fs->task_end_cb=&SoundEffectEndTaskCB;
|
|||
|
switch (ns->type) {
|
|||
|
case SE_NOISE:
|
|||
|
i=MaxI64(ns->ona2-ns->ona1,1);
|
|||
|
while (tS<timeout) {
|
|||
|
ona=RandU16%i+ns->ona1;
|
|||
|
Snd(ona);
|
|||
|
t=Clamp(3000.0/Ona2Freq(ona),1.0,50.0);
|
|||
|
if (t+tS>timeout)
|
|||
|
t=timeout-tS;
|
|||
|
Sleep(t);
|
|||
|
}
|
|||
|
break;
|
|||
|
case SE_SWEEP:
|
|||
|
while (tS<timeout) {
|
|||
|
t=(tS-t0)/ns->duration;
|
|||
|
ona=(1.0-t)*ns->ona1+t*ns->ona2;
|
|||
|
Snd(ona);
|
|||
|
t=Clamp(3000.0/Ona2Freq(ona),1.0,50.0);
|
|||
|
if (t+tS>timeout)
|
|||
|
t=timeout-tS;
|
|||
|
Sleep(t);
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public CTask *Noise(I64 mS,F64 min_ona,F64 max_ona)
|
|||
|
{//Make white noise for given number of mS.
|
|||
|
CSoundEffectFrame *ns;
|
|||
|
if (mS>0) {
|
|||
|
ns=MAlloc(sizeof(CSoundEffectFrame));
|
|||
|
ns->type=SE_NOISE;
|
|||
|
ns->duration=mS/1000.0;
|
|||
|
ns->ona1=min_ona;
|
|||
|
ns->ona2=max_ona;
|
|||
|
music.mute++;
|
|||
|
return Spawn(&SoundEffectTask,ns,"Noise",,Fs);
|
|||
|
} else
|
|||
|
return NULL;
|
|||
|
}
|
|||
|
|
|||
|
public CTask *Sweep(I64 mS,F64 ona1,F64 ona2)
|
|||
|
{//Sweep through freq range in given number of mS.
|
|||
|
CSoundEffectFrame *ns;
|
|||
|
if (mS>0) {
|
|||
|
ns=MAlloc(sizeof(CSoundEffectFrame));
|
|||
|
ns->type=SE_SWEEP;
|
|||
|
ns->duration=mS/1000.0;
|
|||
|
ns->ona1=ona1;
|
|||
|
ns->ona2=ona2;
|
|||
|
music.mute++;
|
|||
|
return Spawn(&SoundEffectTask,ns,"Noise",,Fs);
|
|||
|
} else
|
|||
|
return NULL;
|
|||
|
}
|