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414ac1ed4c
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fix scaling
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2025-03-03 20:37:17 +01:00 |
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3fa1aff1f4
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next up
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2025-03-03 20:20:19 +01:00 |
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5a073dcad0
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held piece
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2025-03-03 20:06:53 +01:00 |
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33748e4956
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refactor patterns
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2025-03-03 19:57:32 +01:00 |
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099317ffc9
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set initial height literally since we now handle centering dynamically
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2025-03-03 19:28:03 +01:00 |
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1830aec847
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resizable game window
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2025-03-03 19:17:29 +01:00 |
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489c2814e2
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ui abstraction
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2025-03-03 19:09:55 +01:00 |
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ecbb7c6756
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muting audio
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2025-03-03 17:48:27 +01:00 |
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a19a9e9cc3
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audio
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2025-03-03 17:39:28 +01:00 |
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7d6822cd34
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draw ghost
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2025-03-03 15:14:59 +01:00 |
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fc6ebcdbc2
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pause/game over
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2025-03-03 14:54:51 +01:00 |
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63a8c0bd78
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render board
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2025-03-03 13:07:46 +01:00 |
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db57450452
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fix imports
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2025-03-03 12:30:35 +01:00 |
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f1877a1e8c
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move game stuff into game
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2025-03-03 12:22:57 +01:00 |
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eddf9d81c0
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simplify direction_pattern
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2025-03-03 12:06:48 +01:00 |
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8199928d7d
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line clears
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2025-03-03 11:55:50 +01:00 |
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8e588a8a70
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stepping
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2025-03-02 22:14:31 +01:00 |
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4b5124f1c3
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place_current_tetromino + try_rotate fn
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2025-03-02 21:00:37 +01:00 |
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3837963cfa
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move rotation patterns from numbers to strings
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2025-03-02 17:39:23 +01:00 |
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e392a4132a
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initial commit
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2025-03-02 16:59:44 +01:00 |
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