templeos-info/public/Wb/Adam/Gr/SpriteMesh.HC

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#help_index "Graphics/Mesh"
#define MESH_WORKSPACE_SIZE 4000
#define VF_SEL 1
#define VF_COPIED 2
#define VF_IGNORE 4
class CMeshEdVertex
{
CMeshEdVertex *next,*last,*copy;
U0 start;
CD3I32 p; //World coordinates of the point.
U0 end;
CD3I32 p0,
pt; //Transformed coordinates. (Scrn)
I32 num,flags;
};
#define TF_SEL 1
#define TF_COPIED 2
class CMeshEdTri
{
CMeshEdTri *next,*last;
U0 start;
CMeshTri mt;
U0 end;
I32 cpu_num,flags; //Draw different tris with different cores.
CMeshEdVertex *t[3];
};
class CMeshFrame
{
I64 ms_z,thickness; //Mouse Z-coordinate
I64 ed_mode,cx,cy;
CColorROPU32 cur_color;
Bool grid_on,flip_y,sel_rect,vertex_on,closed,pad[3];
I64 mp_not_done_flags; //Used for multiprocessing signaling.
F64 view_scale;
CDC *dc;
I32 *depth_buf;
I64 *w2s,*s2w; //Scrn-to-world and world-to-scrn transform matrices.
I64 vertex_cnt,tri_cnt; //Set by MeshSize
CMeshEdVertex vertex_head,*cur_vertex,*chain_pred;
CMeshEdTri tri_head,*cur_tri;
I64 x1,y1,x2,y2,cur_snap;
};
CMeshEdVertex *MeshVertexNew(CMeshFrame *e,I64 x,I64 y,I64 z)
{
CMeshEdVertex *tmpv=CAlloc(sizeof(CMeshEdVertex));
tmpv->p.x=x;
tmpv->p.y=y;
tmpv->p.z=z;
QueIns(tmpv,e->vertex_head.last);
return tmpv;
}
CMeshEdTri *MeshTriNew(CMeshFrame *e,CColorROPU32 color,
CMeshEdVertex *v1,CMeshEdVertex *v2,CMeshEdVertex *v3)
{
static I64 cpu_num=0;
CMeshEdTri *tmpt=CAlloc(sizeof(CMeshEdTri));
tmpt->cpu_num=cpu_num++%mp_cnt;
tmpt->mt.color=color;
tmpt->t[0]=v1;
tmpt->t[1]=v2;
tmpt->t[2]=v3;
QueIns(tmpt,e->tri_head.last);
return tmpt;
}
CMeshEdVertex *MeshVertexFindScrPt(CMeshFrame *e,I64 x,I64 y)
{//Scrn coordinates
CMeshEdVertex *res=NULL,*tmpv=e->vertex_head.next;
I64 dd,dz,best_dd=I64_MAX,best_dz=I64_MAX;
while (tmpv!=&e->vertex_head) {
if (!(tmpv->flags&VF_IGNORE)) {
dd=SqrI64(x-tmpv->pt.x)+SqrI64(y-tmpv->pt.y);
dz=AbsI64(e->ms_z-tmpv->p.z);
if (dd<best_dd || dd==best_dd && dz<best_dz) {
res=tmpv;
best_dd=dd;
best_dz=dz;
}
}
tmpv=tmpv->next;
}
return res;
}
CMeshEdVertex *MeshVertexFindNum(CMeshFrame *haystack_e,I64 needle_num)
{
CMeshEdVertex *tmpv=haystack_e->vertex_head.next;
while (tmpv!=&haystack_e->vertex_head) {
if (tmpv->num==needle_num)
return tmpv;
tmpv=tmpv->next;
}
return NULL;
}
U0 MeshTriDel(CMeshFrame *e,CMeshEdTri *tmpt)
{
if (tmpt) {
if (tmpt==e->cur_tri)
e->cur_tri=NULL;
QueRem(tmpt);
Free(tmpt);
}
}
U0 MeshVertexDel(CMeshFrame *e,CMeshEdVertex *tmpv)
{
I64 i;
CMeshEdTri *tmpt,*tmpt1;
if (tmpv) {
tmpt=e->tri_head.next;
while (tmpt!=&e->tri_head) {
tmpt1=tmpt->next;
for (i=0;i<3;i++)
if (tmpt->t[i]==tmpv)
break;
if (i<3)
MeshTriDel(e,tmpt);
tmpt=tmpt1;
}
if (tmpv==e->cur_vertex)
e->cur_vertex=NULL;
if (tmpv==e->chain_pred)
e->chain_pred=NULL;
QueRem(tmpv);
Free(tmpv);
}
}
U0 MeshFence(CMeshFrame *e)
{
CMeshEdVertex *tmpv,*tmpv1,*tmpv_last=NULL,*tmpv1_last=NULL,
*start=e->chain_pred->next,*end=e->vertex_head.last;
tmpv=start;
while (TRUE) {
tmpv1=MeshVertexNew(e,tmpv->p.x,tmpv->p.y,tmpv->p.z+e->thickness);
if (tmpv_last) {
MeshTriNew(e,e->cur_color,tmpv_last,tmpv,tmpv1);
MeshTriNew(e,e->cur_color,tmpv1,tmpv1_last,tmpv_last);
}
tmpv_last=tmpv;
tmpv1_last=tmpv1;
if (tmpv==end)
break;
tmpv=tmpv->next;
}
if (e->closed && tmpv_last) {
MeshTriNew(e,e->cur_color,tmpv_last,start,end->next);
MeshTriNew(e,e->cur_color,end->next,tmpv1_last,tmpv_last);
}
}
U0 MeshPolygon(CMeshFrame *e,CMeshEdVertex *start,CMeshEdVertex *end,Bool rev)
{
CMeshEdVertex *tmpv,*tmpv1;
if (start!=end) {
tmpv=start;
tmpv1=tmpv->next;
while (tmpv1!=end) {
if (rev)
MeshTriNew(e,e->cur_color,tmpv1,tmpv,end);
else
MeshTriNew(e,e->cur_color,tmpv,tmpv1,end);
tmpv=tmpv->next;
tmpv1=tmpv1->next;
}
}
}
U0 MeshPrism(CMeshFrame *e)
{
CMeshEdVertex *start=e->chain_pred->next,*end=e->vertex_head.last;
MeshFence(e);
MeshPolygon(e,start,end,FALSE);
MeshPolygon(e,end->next,e->vertex_head.last,TRUE);
}
U0 MeshVertexSelAll(CMeshFrame *e,Bool val)
{
CMeshEdVertex *tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
if (val)
tmpv->flags|=VF_SEL;
else
tmpv->flags&=~VF_SEL;
tmpv=tmpv->next;
}
}
U0 MeshTriSelAll(CMeshFrame *e,Bool val)
{
CMeshEdTri *tmpt=e->tri_head.next;
while (tmpt!=&e->tri_head) {
if (val)
tmpt->flags|=TF_SEL;
else
tmpt->flags&=~TF_SEL;
tmpt=tmpt->next;
}
}
U0 MeshVertexIgnoreSet(CMeshFrame *e,Bool val)
{
CMeshEdVertex *tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
tmpv->flags&=~VF_IGNORE;
if (tmpv->flags&VF_SEL && val)
tmpv->flags|=VF_IGNORE;
tmpv=tmpv->next;
}
}
U0 MeshP0Capture(CMeshFrame *e)
{
CMeshEdVertex *tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
MemCpy(&tmpv->p0,&tmpv->p,sizeof(CD3I32));
tmpv=tmpv->next;
}
}
U0 MeshP0Offset(CMeshFrame *e,I64 dx,I64 dy,I64 dz)
{
CMeshEdVertex *tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL) {
tmpv->p.x=tmpv->p0.x+dx;
tmpv->p.y=tmpv->p0.y+dy;
tmpv->p.z=tmpv->p0.z+dz;
}
tmpv=tmpv->next;
}
}
#define SEL_MESH_EQU 0
#define SEL_MESH_OR 1
#define SEL_MESH_AND 2
U0 MeshVertexSelRect(CMeshFrame *e,I64 sel_mode,I64 x1,I64 x2,I64 y1,I64 y2)
{
CMeshEdVertex *tmpv=e->vertex_head.next;
if (x1>x2) SwapI64(&x1,&x2);
if (y1>y2) SwapI64(&y1,&y2);
while (tmpv!=&e->vertex_head) {
if (x1<=tmpv->pt.x<=x2 &&
y1<=tmpv->pt.y<=y2) {
if (sel_mode==SEL_MESH_AND)
tmpv->flags&=~VF_SEL;
else
tmpv->flags|=VF_SEL;
} else if (sel_mode==SEL_MESH_EQU)
tmpv->flags&=~VF_SEL;
tmpv=tmpv->next;
}
}
U0 MeshTriSelRect(CMeshFrame *e,I64 sel_mode,I64 x1,I64 x2,I64 y1,I64 y2)
{
CMeshEdTri *tmpt=e->tri_head.next;
if (x1>x2) SwapI64(&x1,&x2);
if (y1>y2) SwapI64(&y1,&y2);
while (tmpt!=&e->tri_head) {
if (x1<=tmpt->t[0]->pt.x<=x2 &&
y1<=tmpt->t[0]->pt.y<=y2 &&
x1<=tmpt->t[1]->pt.x<=x2 &&
y1<=tmpt->t[1]->pt.y<=y2 &&
x1<=tmpt->t[2]->pt.x<=x2 &&
y1<=tmpt->t[2]->pt.y<=y2) {
if (sel_mode==SEL_MESH_AND)
tmpt->flags&=~TF_SEL;
else
tmpt->flags|=TF_SEL;
} else {
if (sel_mode==SEL_MESH_EQU)
tmpt->flags&=~TF_SEL;
else if (sel_mode==SEL_MESH_AND) {
if (x1<=tmpt->t[0]->pt.x<=x2 &&
y1<=tmpt->t[0]->pt.y<=y2 ||
x1<=tmpt->t[1]->pt.x<=x2 &&
y1<=tmpt->t[1]->pt.y<=y2 ||
x1<=tmpt->t[2]->pt.x<=x2 &&
y1<=tmpt->t[2]->pt.y<=y2)
tmpt->flags&=~TF_SEL;
}
}
tmpt=tmpt->next;
}
}
I64 MeshSelCnt(CMeshFrame *e)
{
I64 res=0;
CMeshEdVertex *tmpv=e->vertex_head.next;
CMeshEdTri *tmpt=e->tri_head.next;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL)
res++;
tmpv=tmpv->next;
}
while (tmpt!=&e->tri_head) {
if (tmpt->flags&TF_SEL)
res++;
tmpt=tmpt->next;
}
return res;
}
U0 MeshSwapAxes(CMeshFrame *e,I64 o1,I64 o2)
{
Bool unsel;
CMeshEdVertex *tmpv=e->vertex_head.next;
if (!MeshSelCnt(e)) {
MeshVertexSelAll(e,TRUE);
unsel=TRUE;
} else
unsel=FALSE;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL)
SwapU32((&tmpv->p)(U8 *)+o1,(&tmpv->p)(U8 *)+o2);
tmpv=tmpv->next;
}
if (unsel)
MeshVertexSelAll(e,FALSE);
}
U0 MeshInvertAxis(CMeshFrame *e,I64 o)
{
Bool unsel;
CMeshEdVertex *tmpv=e->vertex_head.next;
if (!MeshSelCnt(e)) {
MeshVertexSelAll(e,TRUE);
unsel=TRUE;
} else
unsel=FALSE;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL)
*((&tmpv->p)(U8 *)+o)(I32 *)=-*((&tmpv->p)(U8 *)+o)(I32 *);
tmpv=tmpv->next;
}
if (unsel)
MeshVertexSelAll(e,FALSE);
}
U0 MeshTransformSel(CMeshFrame *e)
{
Bool unsel;
I64 r[16],x,y,z;
CMeshEdVertex *tmpv=e->vertex_head.next;
if (PopUpTransform(r)) {
if (!MeshSelCnt(e)) {
MeshVertexSelAll(e,TRUE);
unsel=TRUE;
} else
unsel=FALSE;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL) {
x=tmpv->p.x; y=tmpv->p.y; z=tmpv->p.z;
Mat4x4MulXYZ(r,&x,&y,&z);
tmpv->p.x=x; tmpv->p.y=y; tmpv->p.z=z;
}
tmpv=tmpv->next;
}
if (unsel)
MeshVertexSelAll(e,FALSE);
}
}
U0 MeshColorTris(CMeshFrame *e)
{
Bool unsel;
CMeshEdTri *tmpt=e->tri_head.next;
if (!MeshSelCnt(e)) {
MeshTriSelAll(e,TRUE);
unsel=TRUE;
} else
unsel=FALSE;
while (tmpt!=&e->tri_head) {
if (tmpt->flags & TF_SEL)
tmpt->mt.color=e->cur_color;
tmpt=tmpt->next;
}
if (unsel)
MeshTriSelAll(e,FALSE);
}
U0 MeshRevTris(CMeshFrame *e)
{
Bool unsel;
CMeshEdTri *tmpt=e->tri_head.next;
if (!MeshSelCnt(e)) {
MeshTriSelAll(e,TRUE);
unsel=TRUE;
} else
unsel=FALSE;
while (tmpt!=&e->tri_head) {
if (tmpt->flags & TF_SEL)
SwapI64(&tmpt->t[1],&tmpt->t[2]);
tmpt=tmpt->next;
}
if (unsel)
MeshTriSelAll(e,FALSE);
}
U0 MeshRecalcCxCy(CTask *task,CMeshFrame *e)
{
e->cx=RoundI64(task->pix_width/2 -task->horz_scroll.pos,e->cur_snap);
e->cy=RoundI64(task->pix_height/2-task->vert_scroll.pos,e->cur_snap);
}
U0 MeshCurSnap(CMeshFrame *e)
{
I64 x1,y1,z1,x2,y2,z2;
if (e->w2s) {
x1=e->cur_snap<<16; y1=0; z1=0;
Mat4x4MulXYZ(e->w2s,&x1,&y1,&z1);
x2=0; y2=e->cur_snap<<16; z2=0;
Mat4x4MulXYZ(e->w2s,&x2,&y2,&z2);
ms_grid.x=Max(1,MaxI64(x1,x2)>>16);
ms_grid.y=Max(1,MaxI64(y1,y2)>>16);
ms_grid.z=Min(ms_grid.x,ms_grid.y);
}
}
U0 MeshScaleZoom(CMeshFrame *e,F64 scale)
{
CTask *task=Fs;
I64 x=ms.pos.x-task->pix_left-task->scroll_x-task->pix_width/2,
y=ms.pos.y-task->pix_top-task->scroll_y-task->pix_height/2;
task->horz_scroll.pos*=scale;
task->vert_scroll.pos*=scale;
task->horz_scroll.pos+=scale*x-x;
task->vert_scroll.pos+=scale*y-y;
e->view_scale*=scale;
MeshRecalcCxCy(task,e);
MeshCurSnap(e);
}
U0 MPDrawIt(CMeshFrame *e)
{//Multiprocessing draw it, called by each core.
//Makes a copy of e->dc so we can change dc->color member and stuff.
CDC *dc=DCAlias(e->dc,e->dc->win_task);
CMeshEdTri *tmpt=e->tri_head.next;
I64 i,*old_r=dc->r;
//$LK,"DCAlias",A="MN:DCAlias"$() allocs a new identity rotation matrix.
//We want e->dc's rotation matrix.
dc->r=e->dc->r;
dc->depth_buf=e->depth_buf;
MemCpy(&dc->ls,&e->dc->ls,sizeof(CD3I32));
//... and translation (shift) vals.
dc->x=e->dc->x;
dc->y=e->dc->y;
dc->z=e->dc->z;
dc->flags|=DCF_TRANSFORMATION;
if (e->grid_on)
//Draw grid with different cores.
for (i=-500+25*Gs->num;i<=500;i+=25*mp_cnt) {
if (i) {
dc->color=DKGRAY;
GrLine3(dc,i,-500,0,i,500,0);
dc->color=LTGRAY;
GrLine3(dc,-500,i,0,500,i,0);
}
}
if (!Gs->num) {
dc->color=RED; //Y-Axis red
GrLine3(dc,0,0,0,0,500,0);
dc->color=ROPF_DITHER+RED; //Y-Axis red
GrLine3(dc,0,-500,0,0,0,0);
dc->color=YELLOW; //X-Axis yellow
GrLine3(dc,0,0,0,500,0,0);
dc->color=ROPF_DITHER+YELLOW; //X-Axis yellow
GrLine3(dc,-500,0,0,0,0,0);
dc->color=GREEN; //Z-Axis green
GrLine3(dc,0,0,0,0,0,500);
dc->color=ROPF_DITHER+GREEN; //Z-Axis green
GrLine3(dc,0,0,-500,0,0,0);
}
while (tmpt!=&e->tri_head) {
if (tmpt->cpu_num==Gs->num) {
if (tmpt->flags & TF_SEL) {
if (Blink)
dc->color=ROPF_DITHER+WHITE<<16+RED;
else
dc->color=ROPF_DITHER+RED<<16+WHITE;
GrFillTri0(dc,&tmpt->t[0]->pt,&tmpt->t[1]->pt,&tmpt->t[2]->pt);
} else {
(*dc->lighting)(dc,&tmpt->t[0]->pt,&tmpt->t[1]->pt,
&tmpt->t[2]->pt,tmpt->mt.color);
GrFillTri0(dc,&tmpt->t[0]->pt,&tmpt->t[1]->pt,&tmpt->t[2]->pt);
}
}
tmpt=tmpt->next;
}
dc->r=old_r;
//e->dc's depth buf was copied but we don't want it freed during $LK,"DCDel",A="MN:DCDel"$().
dc->depth_buf=NULL;
DCDel(dc);
LBtr(&e->mp_not_done_flags,Gs->num);
}
I64 *MeshW2S(CMeshFrame *e,CTask *task)
{//World to scrn coordinate transform matrix.
CCtrl *c=CtrlFindUnique(task,CTRLT_VIEWING_ANGLES);
CViewAngles *s=c->state;
I64 *r=Mat4x4IdentNew(task);
Mat4x4Scale(r,e->view_scale);
Mat4x4RotZ(r,s->az);
Mat4x4RotY(r,s->ay);
if (e->flip_y)
Mat4x4RotX(r,s->ax);
else
Mat4x4RotX(r,s->ax+<EFBFBD>);
return r;
}
I64 *MeshS2W(CMeshFrame *e,CTask *task)
{//Scrn to world coordinate transform matrix.
CCtrl *c=CtrlFindUnique(task,CTRLT_VIEWING_ANGLES);
CViewAngles *s=c->state;
I64 *r=Mat4x4IdentNew(task);
if (e->flip_y)
Mat4x4RotX(r,-s->ax);
else
Mat4x4RotX(r,-(s->ax+<EFBFBD>));
Mat4x4RotY(r,-s->ay);
Mat4x4RotZ(r,-s->az);
Mat4x4Scale(r,1/e->view_scale);
return r;
}
I64 *MeshSetW2S(CMeshFrame *e,CTask *task)
{
Free(e->w2s);
e->w2s=MeshW2S(e,task);
Free(e->s2w);
e->s2w=MeshS2W(e,task);
//returned matrix is assigned to dc->r and will be freed by $LK,"DCDel",A="MN:DCDel"$().
return Mat4x4New(e->w2s,task);
}
U0 MeshCursorW(CMeshFrame *e,CTask *task,I64 *_x,I64 *_y,I64 *_z)
{
I64 x_shadow,y_shadow,z_shadow,
xc=ms.pos.x-task->pix_left-task->scroll_x-e->cx,
yc=ms.pos.y-task->pix_top-task->scroll_y-e->cy,zc=0,
x=0,y=0,z=e->ms_z,
i,x2,y2,z2;
Mat4x4MulXYZ(e->w2s,&x,&y,&z); //scrn of Z vect
//Converges onto a solution for zc, an unknown.
for (i=0;i<128;i++) {
x_shadow=xc-x; //Shadow of mouse cursor on xy plane
y_shadow=yc-y;
z_shadow=zc-z;
Mat4x4MulXYZ(e->s2w,&x_shadow,&y_shadow,&z_shadow);
x2=0; y2=0; z2=-z_shadow;
Mat4x4MulXYZ(e->w2s,&x2,&y2,&z2);
zc+=Round(Sqrt(x2*x2+y2*y2+z2*z2))*SignI64(z2);
}
x=xc-x;
y=yc-y;
z=zc-z;
Mat4x4MulXYZ(e->s2w,&x,&y,&z);
x=RoundI64(x,e->cur_snap);
y=RoundI64(y,e->cur_snap);
z=RoundI64(e->ms_z,e->cur_snap);
*_x=x; *_y=y; *_z=z;
}
CMeshEdVertex sys_clip_vertex_head;
CMeshEdTri sys_clip_tri_head;
U0 MeshClipInit()
{
QueInit(&sys_clip_vertex_head);
QueInit(&sys_clip_tri_head);
}
U0 MeshClipRst()
{
QueDel(&sys_clip_vertex_head,TRUE);
QueDel(&sys_clip_tri_head,TRUE);
MeshClipInit;
}
U0 MeshClipCopy(CMeshFrame *e)
{
CMeshEdVertex *tmpv=e->vertex_head.next,*tmpv2;
CMeshEdTri *tmpt=e->tri_head.next,*tmpt2;
MeshClipRst;
while (tmpv!=&e->vertex_head) {
if (tmpv->flags&VF_SEL) {
tmpv->copy=tmpv2=ACAlloc(sizeof(CMeshEdVertex));
MemCpy(&tmpv2->p,&tmpv->p,sizeof(CD3I32));
QueIns(tmpv2,sys_clip_vertex_head.last);
tmpv->flags|=VF_COPIED;
tmpv->flags&=~VF_SEL;
} else {
tmpv->copy=NULL;
tmpv->flags&=~(VF_COPIED|VF_SEL);
}
tmpv=tmpv->next;
}
while (tmpt!=&e->tri_head) {
if (tmpt->flags&TF_SEL &&
tmpt->t[0]->copy && tmpt->t[1]->copy && tmpt->t[2]->copy) {
tmpt2=ACAlloc(sizeof(CMeshEdTri));
tmpt2->t[0]=tmpt->t[0]->copy;
tmpt2->t[1]=tmpt->t[1]->copy;
tmpt2->t[2]=tmpt->t[2]->copy;
tmpt2->mt.color=tmpt->mt.color;
QueIns(tmpt2,sys_clip_tri_head.last);
tmpt->flags|=TF_COPIED;
tmpt->flags&=~TF_SEL;
} else
tmpt->flags&=~(TF_COPIED|TF_SEL);
tmpt=tmpt->next;
}
}
U0 MeshClipCut(CMeshFrame *e)
{
CMeshEdVertex *tmpv=e->vertex_head.next,*tmpv1;
CMeshEdTri *tmpt=e->tri_head.next,*tmpt1;
MeshClipCopy(e);
while (tmpt!=&e->tri_head) {
tmpt1=tmpt->next;
if (tmpt->flags&TF_COPIED)
MeshTriDel(e,tmpt);
tmpt=tmpt1;
}
while (tmpv!=&e->vertex_head) {
tmpv1=tmpv->next;
if (tmpv->flags&VF_COPIED)
MeshVertexDel(e,tmpv);
tmpv=tmpv1;
}
}
U0 MeshClipDel(CMeshFrame *e)
{//Technically not clip
CMeshEdVertex *tmpv=e->vertex_head.next,*tmpv1;
CMeshEdTri *tmpt=e->tri_head.next,*tmpt1;
while (tmpt!=&e->tri_head) {
tmpt1=tmpt->next;
if (tmpt->flags&TF_SEL)
MeshTriDel(e,tmpt);
tmpt=tmpt1;
}
while (tmpv!=&e->vertex_head) {
tmpv1=tmpv->next;
if (tmpv->flags&VF_SEL)
MeshVertexDel(e,tmpv);
tmpv=tmpv1;
}
}
U0 MeshClipPaste(CMeshFrame *e)
{
CMeshEdVertex *tmpv2=sys_clip_vertex_head.next,*tmpv;
CMeshEdTri *tmpt2=sys_clip_tri_head.next,*tmpt;
MeshVertexSelAll(e,FALSE);
MeshTriSelAll(e,FALSE);
while (tmpv2!=&sys_clip_vertex_head) {
tmpv2->copy=tmpv=CAlloc(sizeof(CMeshEdVertex));
MemCpy(&tmpv->p,&tmpv2->p,sizeof(CD3I32));
QueIns(tmpv,e->vertex_head.last);
tmpv->flags|=VF_SEL;
tmpv2=tmpv2->next;
}
while (tmpt2!=&sys_clip_tri_head) {
tmpt=MeshTriNew(e,tmpt2->mt.color,tmpt2->t[0]->copy,
tmpt2->t[1]->copy,tmpt2->t[2]->copy);
tmpt->flags|=TF_SEL;
tmpt2=tmpt2->next;
}
}
MeshClipInit;
U0 DrawIt(CTask *task,CDC *dc)
{
CMeshFrame *e=FramePtr("CMeshFrame",task);
CCtrl *c=CtrlFindUnique(task,CTRLT_VIEWING_ANGLES);
F64 d;
I64 i,x,y,z;
CMeshEdVertex *tmpv;
task->horz_scroll.min=-(MESH_WORKSPACE_SIZE-task->pix_width)/2;
task->horz_scroll.max= (MESH_WORKSPACE_SIZE-task->pix_width)/2;
task->vert_scroll.min=-(MESH_WORKSPACE_SIZE-task->pix_height)/2;
task->vert_scroll.max= (MESH_WORKSPACE_SIZE-task->pix_height)/2;
TaskDerivedValsUpdate(task);
MeshRecalcCxCy(task,e);
dc->flags|=DCF_TRANSFORMATION;
Free(dc->r); //Set rotmat doesn't free old dc->r matrix.
DCMat4x4Set(dc,MeshSetW2S(e,task));
dc->x=e->cx;
dc->y=e->cy;
//z-vals less than zero are in front of scrn and not drawn.
//we want to shift all Z-vals into a drawable range.
//GR_Z_ALL is set to half of the Z-range which is an I32.
dc->z=GR_Z_ALL;
//Light source set to mouse.
MeshCursorW(e,task,&x,&y,&z);
dc->ls.x=x;
dc->ls.y=y;
dc->ls.z=z;
d=1<<16/D3I32Norm(&dc->ls); //Light source normalized to 65536.
dc->ls.x*=d;
dc->ls.y*=d;
dc->ls.z*=d;
DCDepthBufAlloc(dc);
tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
x=tmpv->p.x; y=tmpv->p.y; z=tmpv->p.z;
(*dc->transform)(dc,&x,&y,&z);
tmpv->pt.x=x; tmpv->pt.y=y; tmpv->pt.z=z;
tmpv=tmpv->next;
}
e->mp_not_done_flags=1<<mp_cnt-1; //Issue jobs to all cores.
e->dc=dc;
e->depth_buf=dc->depth_buf;
for (i=0;i<mp_cnt;i++)
JobQue(&MPDrawIt,e,i);
tmpv=e->vertex_head.next;
while (tmpv!=&e->vertex_head) {
x=tmpv->pt.x; y=tmpv->pt.y; z=tmpv->pt.z;
if (e->vertex_on) {
if (Blink(10)) //This blinks at 10 Hz.
dc->color=ROPF_DITHER+BLACK<<16+WHITE;
else
dc->color=ROPF_DITHER+WHITE<<16+BLACK;
GrLine(dc,x-3,y-3,x+3,y+3);
GrLine(dc,x-3,y+3,x+3,y-3);
}
if (tmpv->flags&VF_SEL) {
if (e->ed_mode=='t') {
if (Blink(10)) //This blinks at 10 Hz.
dc->color=ROPF_DITHER+e->cur_color.c0.color<<16+
e->cur_color.c0.color^8;
else
dc->color=ROPF_DITHER+(e->cur_color.c0.color^8)<<16+
e->cur_color.c0.color;
} else {
if (Blink)
dc->color=ROPF_DITHER+RED<<16+WHITE;
else
dc->color=ROPF_DITHER+WHITE<<16+RED;
}
GrCircle(dc,x,y,3);
}
tmpv=tmpv->next;
}
if (CtrlInside(c,ms.presnap.x,ms.presnap.y)||winmgr.show_menu) {
GridInit;
task->win_inhibit=WIF_SELF_DOC;
} else {
MeshCurSnap(e);
task->win_inhibit=WIG_TASK_DFT|WIF_SELF_DOC-WIF_SELF_FOCUS-WIF_SELF_BORDER
-WIF_SELF_CTRLS-WIF_FOCUS_TASK_MENU-WIF_SELF_GRAB_SCROLL;
}
MeshCursorW(e,task,&x,&y,&z);
if (z<0)
dc->color=ROP_XOR+RED^TRANSPARENT;
else
dc->color=ROP_XOR+TRANSPARENT;
GrPrint(dc,0,0,"%6.3f%% (%d,%d,%d)",e->view_scale*100,x,y,z);
dc->thick=1;
dc->color&=0xF;
if (Blink(10))
dc->color^=0xF;
GrLine3(dc,x,y,z,x,y,0);
if (e->sel_rect) {
dc->flags&=~DCF_TRANSFORMATION;
dc->thick=1;
if (Blink)
dc->color=ROPF_DITHER+RED<<16+WHITE;
else
dc->color=ROPF_DITHER+WHITE<<16+RED;
GrBorder(dc,e->x1,e->y1,e->x2,e->y2);
}
//Wait for all cores to complete.
while (e->mp_not_done_flags)
Yield;
}
U0 MeshInit(CMeshFrame *e,Bool flip_y)
{
MemSet(e,0,sizeof(CMeshFrame));
QueInit(&e->vertex_head);
QueInit(&e->tri_head);
e->ed_mode='v';
e->grid_on=TRUE;
e->vertex_on=TRUE;
e->ms_z=0;
e->thickness=25;
e->closed=TRUE;
e->view_scale=1.0;
e->w2s=NULL;
e->s2w=NULL;
e->cur_color=RED;
e->cur_snap=5;
e->flip_y=flip_y;
e->sel_rect=FALSE;
e->cur_tri=NULL;
e->cur_vertex=NULL;
e->chain_pred=NULL;
}
U0 MeshLoad(CMeshFrame *e,U8 *src)
{
I64 i,j,x,y,z;
CColorROPU32 color;
CMeshEdVertex *tmpv,*va[3];
QueInit(&e->vertex_head);
QueInit(&e->tri_head);
e->vertex_cnt =*src(I32 *)++;
e->tri_cnt=*src(I32 *)++;
for (i=0;i<e->vertex_cnt;i++) {
x=*src(I32 *)++;
y=*src(I32 *)++;
z=*src(I32 *)++;
tmpv=MeshVertexNew(e,x,y,z);
tmpv->num=i;
}
for (i=0;i<e->tri_cnt;i++) {
color=*src(I32 *)++;
for (j=0;j<3;j++)
va[j]=MeshVertexFindNum(e,*src(I32 *)++);
MeshTriNew(e,color,va[0],va[1],va[2]);
}
}
I64 MeshSize(CMeshFrame *e)
{
I64 i;
CMeshEdVertex *tmpv=e->vertex_head.next;
CMeshEdTri *tmpt=e->tri_head.next;
e->vertex_cnt=0;
while (tmpv!=&e->vertex_head) {
tmpv->num=e->vertex_cnt++;
tmpv=tmpv->next;
}
e->tri_cnt=0;
while (tmpt!=&e->tri_head) {
e->tri_cnt++;
for (i=0;i<3;i++)
tmpt->mt.nums[i]=tmpt->t[i]->num;
tmpt=tmpt->next;
}
return sizeof(I32)*2+
(offset(CMeshEdVertex.end)-offset(CMeshEdVertex.start))*e->vertex_cnt+
(offset(CMeshEdTri.end)-offset(CMeshEdTri.start))*e->tri_cnt;
}
I32 *MeshSave(CMeshFrame *e,I64 *_size=NULL)
{
I64 size=MeshSize(e);
U8 *res=MAlloc(size),*dst=res;
CMeshEdVertex *tmpv=e->vertex_head.next;
CMeshEdTri *tmpt=e->tri_head.next;
*dst(I32 *)++=e->vertex_cnt;
*dst(I32 *)++=e->tri_cnt;
e->vertex_cnt=0;
while (tmpv!=&e->vertex_head) {
MemCpy(dst,&tmpv->start,offset(CMeshEdVertex.end)
-offset(CMeshEdVertex.start));
dst+=offset(CMeshEdVertex.end)-offset(CMeshEdVertex.start);
tmpv=tmpv->next;
}
e->tri_cnt=0;
while (tmpt!=&e->tri_head) {
MemCpy(dst,&tmpt->start,offset(CMeshEdTri.end)-offset(CMeshEdTri.start));
dst+=offset(CMeshEdTri.end)-offset(CMeshEdTri.start);
tmpt=tmpt->next;
}
if (_size) *_size=size;
return res;
}
U0 MeshCleanUp(CMeshFrame *e)
{
QueDel(&e->vertex_head,TRUE);
QueDel(&e->tri_head,TRUE);
Free(e->w2s);
Free(e->s2w);
}
U0 MeshUpdateMenu(CMeshFrame *e)
{
CMenuEntry *tmpse;
if (tmpse=MenuEntryFind(Fs->cur_menu,"View/Grid"))
tmpse->checked=ToBool(e->grid_on);
if (tmpse=MenuEntryFind(Fs->cur_menu,"View/Vertex"))
tmpse->checked=ToBool(e->vertex_on);
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/PlaceVertex"))
tmpse->checked=ToBool(e->ed_mode=='v');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/MoveVertex"))
tmpse->checked=ToBool(e->ed_mode=='m');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/MoveVertexZ"))
tmpse->checked=ToBool(e->ed_mode=='M');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/Triangle"))
tmpse->checked=ToBool(e->ed_mode=='t');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/Polygon"))
tmpse->checked=ToBool(e->ed_mode=='n');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/Fence"))
tmpse->checked=ToBool(e->ed_mode=='f');
if (tmpse=MenuEntryFind(Fs->cur_menu,"Mode/Prism"))
tmpse->checked=ToBool(e->ed_mode=='p');
if (tmpse=MenuEntryFind(Fs->cur_menu,"View/FlipY"))
tmpse->checked=ToBool(e->flip_y);
}
I32 *SpriteMeshEd(I32 *head=NULL,I64 *_size=NULL,Bool flip_y=FALSE)
{/*Fmt for mesh:
{
I32 vertex_cnt;
I32 tri_cnt;
CD3I32 vertices[];
CMeshTri tris[];
}
If head points to a mesh, it will load it.
Returns a newly malloced mesh or NULL.
See $LK,"::/Demo/Graphics/SpritePlot3D.HC"$.
$WW,0$*/
CCtrl *c=CtrlFindUnique(Fs,CTRLT_VIEWING_ANGLES);
CViewAngles *s,*old_s;
I64 i,msg_code,sel_mode,arg1,arg2,make_tri_vertex_num=0,x,y,z;
CD3I32 p0a,p0b;
CMeshEdVertex *va[3],*tmpv;
Bool adjusting_z=FALSE,moving,save_and_exit;
CMeshFrame e;
if (c) {
old_s=MAlloc(sizeof(CViewAngles));
MemCpy(old_s,c->state,sizeof(CViewAngles));
} else {
c=ViewAnglesNew;
old_s=NULL;
}
s=c->state;
s->sx=0;
s->sy=0;
s->sz=0;
s->cx=YELLOW;
s->cy=RED;
s->cz=GREEN;
MenuPush(
"File {"
" Abort(,CH_SHIFT_ESC);"
" Exit(,CH_ESC);"
"}"
"Edit {"
" Delete(,,SC_DELETE);"
" DelLast(,CH_BACKSPACE);"
" Cut(,CH_CTRLX);"
" Copy(,CH_CTRLC);"
" Paste(,CH_CTRLV);"
" SelectAll(,'A');"
" UnSelectAll(,'U');"
" SelectRect(,'a');"
" UnSelectRect(,'u');"
" OrSelectRect(,'o');"
" JumpToZ(,'j');"
" ResetColor(,'C');"
" ReverseTri(,'r');"
"}"
"Mode {"
" PlaceVertex(,'v');"
" MoveVertex(,'m');"
" MoveVertexZ(,'M');"
" Triangle(,'t');"
" Polygon(,'n');"
" Fence(,'f');"
" Prism(,'p');"
"}"
"Settings {"
" Color(,'c');"
" Snap(,'s');"
"}"
"View {"
" ZoomIn(,'z');"
" ZoomOut(,'Z');"
" NullAngles(,'N');"
" FlipY(,'y');"
" Grid(,'g');"
" Vertex(,'V');"
" ToggleBorder(,CH_CTRLB);"
"}"
"Transforms {"
" Transform(,'T');"
" SwapXY(,'1');"
" SwapXZ(,'2');"
" SwapYZ(,'3');"
" InvertX(,'4');"
" InvertY(,'5');"
" InvertZ(,'6');"
" ReverseTri(,'R');"
"}");
SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
AutoComplete;
RegOneTimePopUp(ARf_MESH_ED,
"$$GREEN$$Right Mouse$$FG$$: Hold and move to shift cursor z\n"
"$$GREEN$$'j'$$FG$$: Jump cursor Z to nearest vertex's Z\n"
"$$GREEN$$'v'$$FG$$: Place Vertex Mode\n"
"$$GREEN$$'m'$$FG$$: Move Vertex Mode\n"
"$$GREEN$$'M'$$FG$$: Move Vertex Z\n"
"$$GREEN$$'t'$$FG$$: Form Triangle Mode\n"
"$$GREEN$$'n'$$FG$$: Polygon Mode\n"
"$$GREEN$$'f'$$FG$$: Fence Mode\n"
"$$GREEN$$'p'$$FG$$: Prism Mode\n"
"$$GREEN$$'c'$$FG$$: Set color\n"
"$$GREEN$$'s'$$FG$$: Set snap\n"
"\nSee menu at top of scrn for more.\n");
Fs->win_inhibit=WIG_TASK_DFT|WIF_SELF_DOC-WIF_SELF_FOCUS-WIF_SELF_BORDER
-WIF_SELF_CTRLS-WIF_FOCUS_TASK_MENU-WIF_SELF_GRAB_SCROLL;
Fs->horz_scroll.pos=0;
Fs->vert_scroll.pos=0;
MeshInit(&e,flip_y);
if (head)
MeshLoad(&e,head);
FramePtrAdd("CMeshFrame",&e);
Fs->draw_it=&DrawIt;
MeshCurSnap(&e);
MeshRecalcCxCy(Fs,&e);
try {//In case of <CTRL-ALT-c>
while (TRUE) {
MeshUpdateMenu(&e);
msg_code=GetMsg(&arg1,&arg2,
1<<MSG_MS_MOVE|1<<MSG_KEY_DOWN|1<<MSG_MS_L_DOWN|
1<<MSG_MS_L_UP|1<<MSG_MS_R_DOWN|1<<MSG_MS_R_UP);
me_restart:
switch (msg_code) {
case MSG_KEY_DOWN:
switch (arg1) {
case 0:
switch (arg2.u8[0]) {
case SC_DELETE:
if (arg2&SCF_SHIFT)
goto me_clip_cut;
else {
if (MeshSelCnt(&e))
MeshClipDel(&e);
else if (e.ed_mode!='t')
MeshVertexDel(&e,MeshVertexFindScrPt(&e,
ms.presnap.x-Fs->pix_left-Fs->scroll_x,
ms.presnap.y-Fs->pix_top-Fs->scroll_y));
MeshVertexSelAll(&e,FALSE);
MeshTriSelAll(&e,FALSE);
make_tri_vertex_num=0;
}
break;
case SC_INS:
if (arg2&SCF_CTRL)
goto me_clip_copy;
else if (arg2&SCF_SHIFT)
goto me_clip_paste;
}
break;
case CH_BACKSPACE:
switch (e.ed_mode) {
case 'n':
case 'f':
case 'p':
case 'v':
MeshVertexDel(&e,e.cur_vertex);
break;
case 't':
if (make_tri_vertex_num) {
MeshVertexSelAll(&e,FALSE);
MeshTriSelAll(&e,FALSE);
make_tri_vertex_num=0;
} else
MeshTriDel(&e,e.cur_tri);
break;
}
break;
case 'f':
case 'p':
e.thickness=PopUpGetI64("Thickness (%d):",e.thickness);
case 'n':
if (arg1=='n' || arg1=='p')
e.closed=TRUE;
else
e.closed=PopUpNoYes("Closed?\n");
me_chain:
e.chain_pred=e.vertex_head.last;
case 't':
MeshVertexSelAll(&e,FALSE);
MeshTriSelAll(&e,FALSE);
case 'v':
case 'm':
case 'M':
adjusting_z=FALSE;
moving=FALSE;
e.ed_mode=arg1;
make_tri_vertex_num=0;
Snd;
break;
case 'T':
MeshTransformSel(&e);
break;
case 'A':
MeshTriSelAll(&e,TRUE);
if (e.ed_mode!='t')
MeshVertexSelAll(&e,TRUE);
else
MeshVertexSelAll(&e,FALSE);
make_tri_vertex_num=0;
break;
case 'U':
MeshTriSelAll(&e,FALSE);
MeshVertexSelAll(&e,FALSE);
make_tri_vertex_num=0;
break;
case 'a':
case 'u':
case 'o':
if (arg1=='a')
sel_mode=SEL_MESH_EQU;
else if (arg1=='u')
sel_mode=SEL_MESH_AND;
else
sel_mode=SEL_MESH_OR;
if ((msg_code=GetMsg(&arg1,&arg2,1<<MSG_KEY_DOWN|1<<MSG_MS_L_DOWN|
1<<MSG_MS_L_UP|1<<MSG_MS_R_DOWN|1<<MSG_MS_R_UP))
!=MSG_MS_L_DOWN) {
Beep; Beep;
goto me_restart;
}
e.x1=arg1; e.y1=arg2;
e.x2=arg1; e.y2=arg2;
e.sel_rect=TRUE;
while (TRUE) {
msg_code=GetMsg(&arg1,&arg2,1<<MSG_MS_MOVE|1<<MSG_KEY_DOWN|
1<<MSG_MS_L_DOWN|1<<MSG_MS_L_UP|1<<MSG_MS_R_DOWN|
1<<MSG_MS_R_UP);
if (msg_code==MSG_MS_MOVE) {
e.x2=arg1; e.y2=arg2;
} else if (msg_code==MSG_MS_L_UP) {
e.x2=arg1; e.y2=arg2;
break;
} else {
e.sel_rect=FALSE;
Beep; Beep;
goto me_restart;
}
}
e.sel_rect=FALSE;
MeshTriSelRect(&e,sel_mode,e.x1,e.x2,e.y1,e.y2);
if (e.ed_mode!='t')
MeshVertexSelRect(&e,sel_mode,e.x1,e.x2,e.y1,e.y2);
else
MeshVertexSelAll(&e,FALSE);
make_tri_vertex_num=0;
break;
case CH_CTRLB:
WinBorder(Bt(&Fs->display_flags,DISPLAYf_NO_BORDER));
break;
case CH_CTRLC:
me_clip_copy:
if (e.ed_mode=='t') {
Beep;Beep;
} else
MeshClipCopy(&e);
break;
case CH_CTRLV:
me_clip_paste:
if (e.ed_mode=='t') {
Beep;Beep;
} else {
MeshClipPaste(&e);
e.ed_mode='m';
}
break;
case CH_CTRLX:
me_clip_cut:
if (e.ed_mode=='t') {
Beep;Beep;
} else
MeshClipCut(&e);
break;
case CH_SHIFT_ESC:
save_and_exit=FALSE;
goto me_done;
case CH_ESC:
save_and_exit=TRUE;
goto me_done;
case 'z':
MeshScaleZoom(&e,1.5);
break;
case 'Z':
MeshScaleZoom(&e,1/1.5);
break;
case 'c':
e.cur_color=PopUpColorLighting;
break;
case 's':
i=PopUpRangeI64(1,25,1,"New Snap\n");
if (i>=1)
e.cur_snap=i;
MeshCurSnap(&e);
MeshRecalcCxCy(Fs,&e);
break;
case 'g':
e.grid_on=!e.grid_on;
break;
case 'V':
e.vertex_on=!e.vertex_on;
break;
case 'N':
s->sx=s->sy=s->sz=0;
break;
case 'y':
e.flip_y=!e.flip_y;
break;
case 'j':
if (moving)
MeshVertexIgnoreSet(&e,TRUE);
if (tmpv=MeshVertexFindScrPt(&e,
ms.pos.x-Fs->pix_left-Fs->scroll_x,
ms.pos.y-Fs->pix_top-Fs->scroll_y)) {
Noise(25,86,110);
e.ms_z=RoundI64(tmpv->p.z,e.cur_snap);
} else {
Beep; Beep;
e.ms_z=0;
}
MeshVertexIgnoreSet(&e,FALSE);
if (moving) {
MeshCursorW(&e,Fs,&x,&y,&z);
if (adjusting_z)
MeshP0Offset(&e,0,0,z-p0a.z);
else
MeshP0Offset(&e,x-p0a.x,y-p0a.y,z-p0a.z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
}
break;
case '1':
MeshSwapAxes(&e,offset(CD3I32.x),offset(CD3I32.y));
break;
case '2':
MeshSwapAxes(&e,offset(CD3I32.x),offset(CD3I32.z));
break;
case '3':
MeshSwapAxes(&e,offset(CD3I32.y),offset(CD3I32.z));
break;
case '4':
MeshInvertAxis(&e,offset(CD3I32.x));
break;
case '5':
MeshInvertAxis(&e,offset(CD3I32.y));
break;
case '6':
MeshInvertAxis(&e,offset(CD3I32.z));
break;
case 'r':
if (e.cur_tri)
SwapI64(&e.cur_tri->t[1],&e.cur_tri->t[2]);
break;
case 'C':
MeshColorTris(&e);
break;
case 'R':
MeshRevTris(&e);
break;
}
break;
case MSG_MS_L_DOWN:
switch (e.ed_mode) {
case 'm':
if (!moving) {
if (!MeshSelCnt(&e) &&
(tmpv=MeshVertexFindScrPt(&e,arg1,arg2))) {
tmpv->flags|=VF_SEL;
e.ms_z=RoundI64(tmpv->p.z,e.cur_snap);
}
if (MeshSelCnt(&e)) {
MeshCursorW(&e,Fs,&x,&y,&z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
moving=TRUE;
}
}
break;
case 'M':
if (!adjusting_z && !moving) {
if (!MeshSelCnt(&e) &&
(tmpv=MeshVertexFindScrPt(&e,arg1,arg2))) {
tmpv->flags|=VF_SEL;
e.ms_z=RoundI64(tmpv->p.z,e.cur_snap);
}
if (MeshSelCnt(&e)) {
MeshCursorW(&e,Fs,&x,&y,&z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
moving=TRUE;
p0b.x=ms.presnap.x;
p0b.y=ms.presnap.y;
p0b.z=e.ms_z;
adjusting_z=TRUE;
Snd(ClampI64(Freq2Ona(3*e.ms_z+1500),0,I8_MAX));
}
}
break;
}
break;
case MSG_MS_L_UP:
switch (e.ed_mode) {
case 'n':
case 'f':
case 'p':
case 'v':
Noise(25,86,110);
MeshCursorW(&e,Fs,&x,&y,&z);
e.cur_vertex=MeshVertexNew(&e,x,y,z);
break;
case 'm':
case 'M':
if (moving) {
if (adjusting_z) {
e.ms_z=RoundI64(Sign(p0b.y-ms.presnap.y)
*Sqrt(Sqr(p0b.x-ms.presnap.x)+Sqr(p0b.y-ms.presnap.y))
+p0b.z,e.cur_snap);
Snd;
adjusting_z=FALSE;
MeshCursorW(&e,Fs,&x,&y,&z);
MeshP0Offset(&e,0,0,z-p0a.z);
} else {
MeshCursorW(&e,Fs,&x,&y,&z);
MeshP0Offset(&e,x-p0a.x,y-p0a.y,z-p0a.z);
}
MeshTriSelAll(&e,FALSE);
MeshVertexSelAll(&e,FALSE);
moving=FALSE;
}
break;
case 't':
if (tmpv=MeshVertexFindScrPt(&e,arg1,arg2)) {
for (i=0;i<make_tri_vertex_num;i++)
if (va[i]==tmpv) {
Beep; Beep;
break;
}
if (i==make_tri_vertex_num) {
Noise(25,86,110);
va[make_tri_vertex_num++]=tmpv;
tmpv->flags|=VF_SEL;
if (make_tri_vertex_num==3) {
e.cur_tri=MeshTriNew(&e,e.cur_color,va[0],va[1],va[2]);
for (i=0;i<make_tri_vertex_num;i++)
va[i]->flags&=~VF_SEL;
make_tri_vertex_num=0;
}
}
}
break;
}
break;
case MSG_MS_R_DOWN:
if (!adjusting_z && e.ed_mode!='M' &&
(e.chain_pred==e.vertex_head.last ||
e.ed_mode!='n' && e.ed_mode!='f' && e.ed_mode!='p')) {
if (moving) {
MeshCursorW(&e,Fs,&x,&y,&z);
MeshP0Offset(&e,x-p0a.x,y-p0a.y,z-p0a.z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
}
p0b.x=ms.presnap.x;
p0b.y=ms.presnap.y;
p0b.z=e.ms_z;
adjusting_z=TRUE;
Snd(ClampI64(Freq2Ona(3*e.ms_z+1500),0,I8_MAX));
}
break;
case MSG_MS_R_UP:
if (adjusting_z) {
e.ms_z=RoundI64(Sign(p0b.y-ms.presnap.y)
*Sqrt(Sqr(p0b.x-ms.presnap.x)+Sqr(p0b.y-ms.presnap.y))
+p0b.z,e.cur_snap);
Snd;
adjusting_z=FALSE;
if (moving) {
MeshCursorW(&e,Fs,&x,&y,&z);
MeshP0Offset(&e,0,0,z-p0a.z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
}
} else if (e.ed_mode=='n') {
if (e.chain_pred && e.chain_pred!=e.vertex_head.last)
MeshPolygon(&e,e.chain_pred->next,e.vertex_head.last,FALSE);
arg1=e.ed_mode;
goto me_chain;
} else if (e.ed_mode=='f') {
if (e.chain_pred && e.chain_pred!=e.vertex_head.last)
MeshFence(&e);
arg1=e.ed_mode;
goto me_chain;
} else if (e.ed_mode=='p') {
if (e.chain_pred && e.chain_pred!=e.vertex_head.last)
MeshPrism(&e);
arg1=e.ed_mode;
goto me_chain;
}
break;
case MSG_MS_MOVE:
if (adjusting_z) {
e.ms_z=RoundI64(Sign(p0b.y-ms.presnap.y)
*Sqrt(Sqr(p0b.x-ms.presnap.x)+Sqr(p0b.y-ms.presnap.y))
+p0b.z,e.cur_snap);
Snd(ClampI64(Freq2Ona(3*e.ms_z+1500),0,I8_MAX));
}
if (moving) {
MeshCursorW(&e,Fs,&x,&y,&z);
if (adjusting_z)
MeshP0Offset(&e,0,0,z-p0a.z);
else
MeshP0Offset(&e,x-p0a.x,y-p0a.y,z-p0a.z);
p0a.x=x;
p0a.y=y;
p0a.z=z;
MeshP0Capture(&e);
}
break;
}
}
me_done:
} catch
Fs->catch_except=TRUE;
SettingsPop;
MenuPop;
if (save_and_exit)
head=MeshSave(&e,_size);
else
head=NULL;
MeshCleanUp(&e);
FramePtrDel("CMeshFrame");
if (old_s) {
MemCpy(c->state,old_s,sizeof(CViewAngles));
Free(old_s);
} else
ViewAnglesDel;
return head;
}