templeos-info/public/Wb/Adam/Gr/Gr.HH

181 lines
4.3 KiB
HolyC

#help_index "Sprites/Binary"
class CMeshTri
{
I32 color; //Give one of 0-7 colors.
//Colors 8-15 are 0-7 with intensity bit set.
I32 nums[3]; //Vertex number
};
class CQueMeshTri
{
CQueMeshTri *next,*last;
U0 start;
I32 color;
I32 nums[3];
};
public class CSpriteBase
{
U8 type;
};
public class CSpriteColor : CSpriteBase
{
U8 color;
};
public class CSpriteDitherColor : CSpriteBase
{
U16 dither_color;
};
public class CSpriteT : CSpriteBase
{
I32 thick;
};
public class CSpritePt : CSpriteBase
{
I32 x1;
I32 y1;
};
public class CSpritePtRad : CSpritePt
{
I32 radius;
};
public class CSpritePtPt : CSpritePt
{
I32 x2;
I32 y2;
};
public class CSpritePtPtAng : CSpritePtPt
{
F64 angle;
};
public class CSpritePtWH : CSpritePt
{
I32 width;
I32 height;
};
public class CSpritePtWHU8s : CSpritePtWH
{
U8 u[0];
};
public class CSpritePtWHAng : CSpritePtWH
{
F64 angle;
};
public class CSpritePtWHAngSides : CSpritePtWHAng
{
I32 sides;
};
public class CSpriteNumU8s : CSpriteBase
{
I32 num;
U8 u[0];
};
public class CSpriteNumPtU8s : CSpriteBase
{
I32 num;
I32 x;
I32 y;
U8 u[0];
};
public class CSpritePtStr : CSpritePt
{
U8 st[0];
};
public class CSpriteMeshU8s : CSpriteBase
{
I32 vertex_cnt;
I32 tri_cnt;
U8 u[0];
};
public class CSpritePtMeshU8s : CSpriteBase
{
I32 x;
I32 y;
I32 z;
I32 vertex_cnt;
I32 tri_cnt;
U8 u[0];
};
#define SPF_SEL 128
#define SPf_SEL 7
#define SPT_END 0 //$LK,"CSpriteBase",A="MN:CSpriteBase"$
#define SPT_COLOR 1 //$LK,"CSpriteColor",A="MN:CSpriteColor"$
#define SPT_DITHER_COLOR 2 //$LK,"CSpriteDitherColor",A="MN:CSpriteDitherColor"$
#define SPT_THICK 3 //$LK,"CSpriteT",A="MN:CSpriteT"$
#define SPT_PLANAR_SYMMETRY 4 //$LK,"CSpritePtPt",A="MN:CSpritePtPt"$
#define SPT_TRANSFORM_ON 5 //$LK,"CSpriteBase",A="MN:CSpriteBase"$
#define SPT_TRANSFORM_OFF 6 //$LK,"CSpriteBase",A="MN:CSpriteBase"$
#define SPT_SHIFT 7 //$LK,"CSpritePt",A="MN:CSpritePt"$
#define SPT_PT 8 //$LK,"CSpritePt",A="MN:CSpritePt"$
#define SPT_POLYPT 9 //$LK,"CSpriteNumPtU8s",A="MN:CSpriteNumPtU8s"$
#define SPT_LINE 10 //$LK,"CSpritePtPt",A="MN:CSpritePtPt"$
#define SPT_POLYLINE 11 //$LK,"CSpriteNumU8s",A="MN:CSpriteNumU8s"$
#define SPT_RECT 12 //$LK,"CSpritePtPt",A="MN:CSpritePtPt"$
#define SPT_ROTATED_RECT 13 //$LK,"CSpritePtPtAng",A="MN:CSpritePtPtAng"$
#define SPT_CIRCLE 14 //$LK,"CSpritePtRad",A="MN:CSpritePtRad"$
#define SPT_ELLIPSE 15 //$LK,"CSpritePtWHAng",A="MN:CSpritePtWHAng"$
#define SPT_POLYGON 16 //$LK,"CSpritePtWHAngSides",A="MN:CSpritePtWHAngSides"$
#define SPT_BSPLINE2 17 //$LK,"CSpriteNumU8s",A="MN:CSpriteNumU8s"$
#define SPT_BSPLINE2_CLOSED 18 //$LK,"CSpriteNumU8s",A="MN:CSpriteNumU8s"$
#define SPT_BSPLINE3 19 //$LK,"CSpriteNumU8s",A="MN:CSpriteNumU8s"$
#define SPT_BSPLINE3_CLOSED 20 //$LK,"CSpriteNumU8s",A="MN:CSpriteNumU8s"$
#define SPT_FLOOD_FILL 21 //$LK,"CSpritePt",A="MN:CSpritePt"$
#define SPT_FLOOD_FILL_NOT 22 //$LK,"CSpritePt",A="MN:CSpritePt"$
#define SPT_BITMAP 23 //$LK,"CSpritePtWHU8s",A="MN:CSpritePtWHU8s"$
#define SPT_MESH 24 //$LK,"CSpriteMeshU8s",A="MN:CSpriteMeshU8s"$ See $MA-X+PU,"::/Apps/GrModels",LM="Cd(\"::/Apps/GrModels\");Dir;View;\n"$.
#define SPT_SHIFTABLE_MESH 25 //$LK,"CSpritePtMeshU8s",A="MN:CSpritePtMeshU8s"$ See $MA-X+PU,"::/Apps/GrModels",LM="Cd(\"::/Apps/GrModels\");Dir;View;\n"$.
#define SPT_ARROW 26 //$LK,"CSpritePtPt",A="MN:CSpritePtPt"$
#define SPT_TEXT 27 //$LK,"CSpritePtStr",A="MN:CSpritePtStr"$
#define SPT_TEXT_BOX 28 //$LK,"CSpritePtStr",A="MN:CSpritePtStr"$
#define SPT_TEXT_DIAMOND 29 //$LK,"CSpritePtStr",A="MN:CSpritePtStr"$
#define SPT_TYPES_NUM 30
#define SPG_TYPE_MASK 0x7F
#help_index "Graphics/Sprite;Sprites;Sprites/Binary"
//See $LK,"Sprites",A="HI:Sprites"$. See $LK,"::/Adam/Gr/GrSpritePlot.HC",A="FL:::/Adam/Gr/GrSpritePlot.HC,1"$ and
//$LK,"::/Demo/Graphics/SpriteRaw.HC"$ for how CSprite are stored.
public class CSprite
{
CSprite *next,*last;
U0 start;
union {
U8 type;
CSpriteBase b;
CSpriteColor c;
CSpriteDitherColor d;
CSpriteT t;
CSpritePt p;
CSpritePtPt pp;
CSpritePtPtAng ppa;
CSpritePtRad pr;
CSpritePtWHU8s pwhu;
CSpritePtWHAng pwha;
CSpritePtWHAngSides pwhas;
CSpriteNumU8s nu;
CSpriteNumPtU8s npu;
CSpriteMeshU8s mu;
CSpritePtMeshU8s pmu;
CSpritePtStr ps;
}
};