templeos-info/public/Wb/Doc/Resource.DD.HTML

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<pre style="font-family: courier, monospace; font-size: 10pt;">
<a name="l1"></a><span class=cF5> Graphic Sprite Resource Help</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a>A sprite is an ordered list of elements such as lines, rectangles, bitmaps and
<a name="l4"></a>color changes. In a program's source code, you first </span><span class=cF2>make a sprite</span><span class=cF0> somewhere
<a name="l5"></a>outside a function. Then, you </span><span class=cF2>insert a pointer</span><span class=cF0> to the sprite as an &quot;*elems&quot; arg
<a name="l6"></a>when calling </span><a href="/Wb/Adam/Gr/GrSpritePlot.HC#l468"><span class=cF4>Sprite</span></a><span class=cF0>() or </span><a href="/Wb/Adam/Gr/GrSpritePlot.HC#l18"><span class=cF4>Sprite3</span></a><span class=cF0>(). See </span><span class=cF4><u>Sprites</u></span><span class=cF0>.
<a name="l7"></a>
<a name="l8"></a>You can create a </span><span class=cF2>sprite macro</span><span class=cF0> on your </span><a href="/Wb/Home/PersonalMenu.#l1"><span class=cF4>PersonalMenu</span></a><span class=cF0> with a payload of </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0>
<a name="l9"></a>source code to execute when it ESC's back to the cmd line. If you check
<a name="l10"></a>&quot;Pop-Up&quot;, it will spawn a new task and run the payload. A pop-up macro can be
<a name="l11"></a>placed in any document.
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