44 lines
2.9 KiB
HTML
Executable File
44 lines
2.9 KiB
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="generator" content="TempleOS V5.03">
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<meta name="viewport" content="width=device-width">
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<link rel="stylesheet" href="/style/templeos.css">
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<script src="/script/templeos.js"></script>
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<style type="text/css">
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.cF0{color:#000000;background-color:#ffffff;}
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.cF1{color:#0000aa;background-color:#ffffff;}
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.cF2{color:#00aa00;background-color:#ffffff;}
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.cF3{color:#00aaaa;background-color:#ffffff;}
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.cF4{color:#aa0000;background-color:#ffffff;}
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.cF5{color:#aa00aa;background-color:#ffffff;}
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.cF6{color:#aa5500;background-color:#ffffff;}
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.cF7{color:#aaaaaa;background-color:#ffffff;}
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.cF8{color:#555555;background-color:#ffffff;}
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.cF9{color:#5555ff;background-color:#ffffff;}
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.cFA{color:#55ff55;background-color:#ffffff;}
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.cFB{color:#55ffff;background-color:#ffffff;}
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.cFC{color:#ff5555;background-color:#ffffff;}
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.cFD{color:#ff55ff;background-color:#ffffff;}
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.cFE{color:#ffff55;background-color:#ffffff;}
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.cFF{color:#ffffff;background-color:#ffffff;}
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</style>
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</head>
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<body>
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<pre id="content">
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<a name="l1"></a><span class=cF0>A </span><a href="/Wb/Adam/Gr/Gr.HH.HTML#l157"><span class=cF4>CSprite</span></a><span class=cF0> is an ordered list of </span><a href="/Wb/Adam/Gr/Gr.HH.HTML#l120"><span class=cF4>these</span></a><span class=cF0> elements, created with </span><span class=cF2><CTRL-r></span><span class=cF0>.
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<a name="l2"></a>Normally, they are packed together in a list and the address of the first is
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<a name="l3"></a>passed to routines.
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<a name="l4"></a>
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<a name="l5"></a>See </span><a href="/Wb/Demo/Graphics/SpritePlot.HC.HTML#l1"><span class=cF4>::/Demo/Graphics/SpritePlot.HC</span></a><span class=cF0>, </span><a href="/Wb/Demo/Graphics/SpritePlot3D.HC.HTML#l1"><span class=cF4>::/Demo/Graphics/SpritePlot3D.HC</span></a><span class=cF0>, </span><span class=cF4>
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<a name="l6"></a></span><a href="/Wb/Demo/Graphics/SpritePut.HC.HTML#l1"><span class=cF4>::/Demo/Graphics/SpritePut.HC</span></a><span class=cF0>, </span><a href="/Wb/Demo/Graphics/SpriteRaw.HC.HTML#l1"><span class=cF4>::/Demo/Graphics/SpriteRaw.HC</span></a><span class=cF0> and </span><a href="/Wb/Adam/Gr/SpriteMesh.HC.HTML#l957"><span class=cF4>SpriteMeshEd</span></a><span class=cF0>().
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<a name="l7"></a>
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<a name="l8"></a>Be aware that copying </span><span class=cF2>SP</span><span class=cF0>, </span><span class=cF2>IB</span><span class=cF0>, or </span><span class=cF2>IS</span><span class=cF0> entries with the clip results in duplicate
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<a name="l9"></a>entries with different nums. You can manually remove dups by editing with </span><span class=cF2><CTRL
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<a name="l10"></a>-t></span><span class=cF0> and setting to the original num.
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<a name="l11"></a>
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<a name="l12"></a>See </span><a href="/Wb/Adam/Gr/GrSpritePlot.HC.HTML#l1"><span class=cF4>::/Adam/Gr/GrSpritePlot.HC</span></a><span class=cF0> for how CSprite are stored.
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</span></pre></body>
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</html>
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