templeos-info/public/Wb/Demo/Templates/Game1.HC.HTML

122 lines
8.7 KiB
HTML
Executable File

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="generator" content="TempleOS V5.03">
<meta name="viewport" content="width=device-width">
<link rel="stylesheet" href="/style/templeos.css">
<script src="/script/templeos.js"></script>
<style type="text/css">
.cF0{color:#000000;background-color:#ffffff;}
.cF1{color:#0000aa;background-color:#ffffff;}
.cF2{color:#00aa00;background-color:#ffffff;}
.cF3{color:#00aaaa;background-color:#ffffff;}
.cF4{color:#aa0000;background-color:#ffffff;}
.cF5{color:#aa00aa;background-color:#ffffff;}
.cF6{color:#aa5500;background-color:#ffffff;}
.cF7{color:#aaaaaa;background-color:#ffffff;}
.cF8{color:#555555;background-color:#ffffff;}
.cF9{color:#5555ff;background-color:#ffffff;}
.cFA{color:#55ff55;background-color:#ffffff;}
.cFB{color:#55ffff;background-color:#ffffff;}
.cFC{color:#ff5555;background-color:#ffffff;}
.cFD{color:#ff55ff;background-color:#ffffff;}
.cFE{color:#ffff55;background-color:#ffffff;}
.cFF{color:#ffffff;background-color:#ffffff;}
</style>
</head>
<body>
<pre id="content">
<a name="l1"></a><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task,</span><span class=cF9>CDC</span><span class=cF0> *dc)
<a name="l2"></a>{
<a name="l3"></a>}
<a name="l4"></a>
<a name="l5"></a></span><span class=cF1>U0</span><span class=cF0> AnimateTask(</span><span class=cF9>I64</span><span class=cF0>)
<a name="l6"></a>{
<a name="l7"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
<a name="l8"></a> </span><span class=cF5>Sleep</span><span class=cF0>(10);
<a name="l9"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l10"></a>}
<a name="l11"></a>
<a name="l12"></a></span><span class=cF1>U0</span><span class=cF0> Init()
<a name="l13"></a>{
<a name="l14"></a>}
<a name="l15"></a>
<a name="l16"></a></span><span class=cF1>U0</span><span class=cF0> CleanUp()
<a name="l17"></a>{
<a name="l18"></a>}
<a name="l19"></a>
<a name="l20"></a></span><span class=cF1>U0</span><span class=cF0> SongTask(</span><span class=cF9>I64</span><span class=cF0>)
<a name="l21"></a>{
<a name="l22"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;task_end_cb=&amp;</span><span class=cF5>SndTaskEndCB</span><span class=cF0>;
<a name="l23"></a> </span><span class=cF5>MusicSettingsRst</span><span class=cF0>;
<a name="l24"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
<a name="l25"></a> </span><span class=cF5>Play</span><span class=cF0>(</span><span class=cF6>&quot;4AB5C&quot;</span><span class=cF0>);
<a name="l26"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l27"></a>}
<a name="l28"></a>
<a name="l29"></a></span><span class=cF1>U0</span><span class=cF0> MyGame()
<a name="l30"></a>{
<a name="l31"></a> </span><span class=cF9>I64</span><span class=cF0> sc;
<a name="l32"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
<a name="l33"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr=</span><span class=cF3>YELLOW</span><span class=cF0>&lt;&lt;4+</span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l34"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;song_task=</span><span class=cF5>Spawn</span><span class=cF0>(&amp;SongTask,</span><span class=cF3>NULL</span><span class=cF0>,</span><span class=cF6>&quot;Song&quot;</span><span class=cF0>,,</span><span class=cF5>Fs</span><span class=cF0>);
<a name="l35"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
<a name="l36"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
<a name="l37"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
<a name="l38"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
<a name="l39"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l40"></a>
<a name="l41"></a> </span><span class=cF5>MenuPush</span><span class=cF0>(
<a name="l42"></a> </span><span class=cF6>&quot;File {&quot;</span><span class=cF0>
<a name="l43"></a> </span><span class=cF6>&quot; Abort(,CH_SHIFT_ESC);&quot;</span><span class=cF0>
<a name="l44"></a> </span><span class=cF6>&quot; Exit(,CH_ESC);&quot;</span><span class=cF0>
<a name="l45"></a> </span><span class=cF6>&quot;}&quot;</span><span class=cF0>
<a name="l46"></a> </span><span class=cF6>&quot;Play {&quot;</span><span class=cF0>
<a name="l47"></a> </span><span class=cF6>&quot; Restart(,'\n');&quot;</span><span class=cF0>
<a name="l48"></a> </span><span class=cF6>&quot; Up(,,SC_CURSOR_UP);&quot;</span><span class=cF0>
<a name="l49"></a> </span><span class=cF6>&quot; Down(,,SC_CURSOR_DOWN);&quot;</span><span class=cF0>
<a name="l50"></a> </span><span class=cF6>&quot; Left(,,SC_CURSOR_LEFT);&quot;</span><span class=cF0>
<a name="l51"></a> </span><span class=cF6>&quot; Right(,,SC_CURSOR_RIGHT);&quot;</span><span class=cF0>
<a name="l52"></a> </span><span class=cF6>&quot;}&quot;</span><span class=cF0>
<a name="l53"></a> );
<a name="l54"></a>
<a name="l55"></a> Init;
<a name="l56"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;animate_task=</span><span class=cF5>Spawn</span><span class=cF0>(&amp;AnimateTask,</span><span class=cF3>NULL</span><span class=cF0>,</span><span class=cF6>&quot;Animate&quot;</span><span class=cF0>,,</span><span class=cF5>Fs</span><span class=cF0>);
<a name="l57"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;draw_it=&amp;</span><span class=cF5>DrawIt</span><span class=cF0>;
<a name="l58"></a>
<a name="l59"></a> </span><span class=cF1>try</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0>
<a name="l60"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l61"></a> </span><span class=cF1>switch</span><span class=cF0> (</span><span class=cF5>GetKey</span><span class=cF7>(</span><span class=cF0>&amp;sc</span><span class=cF7>)</span><span class=cF0>) {
<a name="l62"></a> </span><span class=cF1>case</span><span class=cF0> 0:
<a name="l63"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[0]) </span><span class=cF7>{</span><span class=cF0>
<a name="l64"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
<a name="l65"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l66"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
<a name="l67"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l68"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
<a name="l69"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l70"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
<a name="l71"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l72"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l73"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l74"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>:
<a name="l75"></a> CleanUp;
<a name="l76"></a> Init;
<a name="l77"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l78"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
<a name="l79"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
<a name="l80"></a> </span><span class=cF1>goto</span><span class=cF0> mg_done;
<a name="l81"></a> }
<a name="l82"></a>mg_done: </span><span class=cF2>//Don't goto out of try</span><span class=cF0>
<a name="l83"></a> </span><span class=cF7>}</span><span class=cF0> </span><span class=cF1>catch</span><span class=cF0>
<a name="l84"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
<a name="l85"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
<a name="l86"></a> CleanUp;
<a name="l87"></a> </span><span class=cF5>MenuPop</span><span class=cF0>;
<a name="l88"></a>}
<a name="l89"></a>
<a name="l90"></a>MyGame;
</span></pre></body>
</html>