templeos-info/public/Wb/Demo/Games/RainDrops.HC

190 lines
3.4 KiB
HolyC
Executable File

I64 sc_1,sc_2;
#define DROPS_NUM 0x2000
class Drop
{
I32 x,y;
} drops[DROPS_NUM];
CDC *cur_dc;
U0 DrawFrame(CTask *task,CDC *dc)
{
I64 w=task->pix_width,h=task->pix_height,
cx=w>>1,cy=h>>1;
dc->color=LTRED;
GrLine(dc,cx-20,cy-50,cx,cy-150);
GrLine(dc,cx+20,cy-50,cx,cy-150);
dc->color=LTRED;
GrLine(dc,cx-100,cy-100,cx,cy);
GrLine(dc,cx+100,cy-100,cx,cy);
if (Bt(kbd.down_bitmap,sc_1)) {
dc->color=WHITE;
GrRect(dc,cx-2,cy-2,5,5);
}
dc->color=BLACK;
GrPrint(dc,cx+10,cy,"Press '1'");
dc->color=LTRED;
GrRect(dc,cx-20,cy+60,41,21);
dc->color=LTRED;
GrLine(dc,cx-200,cy,cx,cy+100);
GrLine(dc,cx+200,cy,cx,cy+100);
if (Bt(kbd.down_bitmap,sc_2)) {
dc->color=WHITE;
GrRect(dc,cx-2,cy+100-2,5,5);
}
dc->color=BLACK;
GrPrint(dc,cx+10,cy+100,"Press '2'");
dc->color=LTRED;
GrLine(dc,cx+400,cy+100,cx-250,cy+200);
}
U0 DrawDrops(CTask *,CDC *dc)
{
I64 i;
dc->color=BLUE;
for (i=0;i<DROPS_NUM;i++)
if (drops[i].y>=0 && GrPeek(dc,drops[i].x,drops[i].y)==WHITE)
GrPlot(dc,drops[i].x,drops[i].y);
}
U0 UpdateCurBase(CTask *task,CDC *dc)
{
cur_dc->color=ROP_EQU;
dc->flags|=DCF_NO_TRANSPARENTS;
GrBlot(cur_dc,-task->pix_left-task->scroll_x,
-task->pix_top-task->scroll_y,dc);
dc->flags&=~DCF_NO_TRANSPARENTS;
}
U0 DrawIt(CTask *task,CDC *dc)
{
DrawFrame(task,dc);
DrawDrops(task,dc);
UpdateCurBase(task,dc);
}
U0 AnimateTask(I64)
{
I64 i,j,cur_drop=0,c1,c2,x0,y0,x1,y1,w,h;
while (TRUE) {
w=Fs->parent_task->pix_width;
h=Fs->parent_task->pix_height;
for (i=0;i<2;i++) {
j=0;
do {
if (++cur_drop>=DROPS_NUM)
cur_drop=0;
if (drops[cur_drop].y<0)
break;
j++;
} while (j<=DROPS_NUM);
drops[cur_drop].x=RandU32%w;
drops[cur_drop].y=0;
}
for (i=0;i<DROPS_NUM;i++) {
if (drops[i].y>=0) {
if (drops[i].y>=h-1)
drops[i].y=-I32_MAX;
else {
x0=x1=drops[i].x;
y0=y1=drops[i].y;
if (GrPeek(cur_dc,x0,y0+1)==WHITE)
y1++;
else {
c1=GrPeek(cur_dc,x0+1,y0);
c2=GrPeek(cur_dc,x0-1,y0);
if (c1==WHITE && c2!=WHITE)
x1++;
else if (c2==WHITE && c1!=WHITE)
x1--;
else if (c1==WHITE && c2==WHITE) {
c1=GrPeek(cur_dc,x0+1,y0+1);
c2=GrPeek(cur_dc,x0-1,y0+1);
if (c1==WHITE && c2!=WHITE)
x1++;
else if (c2==WHITE && c1!=WHITE)
x1--;
else if (RandI16>=0)
x1++;
else
x1--;
}
if (GrPeek(cur_dc,x1,y1+1)==WHITE)
y1++;
}
if (GrPeek(cur_dc,x0,y0)==BLUE) {
cur_dc->color=WHITE;
GrPlot(cur_dc,x0,y0);
}
cur_dc->color=BLUE;
GrPlot(cur_dc,x1,y1);
drops[i].x=x1;
drops[i].y=y1;
}
}
}
Sleep(10);
}
}
U0 Init()
{
I64 i;
MemSet(drops,0,sizeof(drops));
for (i=0;i<DROPS_NUM;i++)
drops[i].y=-I32_MAX;
}
U0 RainDrops()
{
I64 ch,sc;
MenuPush(
"File {"
" Abort(,CH_SHIFT_ESC);"
" Exit(,CH_ESC);"
"}"
"Play {"
" Restart(,'\n');"
" OpenUpper(,'1');"
" OpenLower(,'2');"
"}"
);
SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
AutoComplete;
WinBorder;
WinMax;
DocCursor;
DocClear;
cur_dc=DCNew(GR_WIDTH,GR_HEIGHT);
sc_1=Char2ScanCode('1');
sc_2=Char2ScanCode('2');
Init;
Fs->animate_task=Spawn(&AnimateTask,NULL,"Animate",,Fs);
Fs->draw_it=&DrawIt;
try {
do
switch (ch=GetKey(&sc)) {
case '\n':
Init;
break;
}
while (ch!=CH_ESC && ch!=CH_SHIFT_ESC);
} catch
PutExcept;
SettingsPop;
MenuPop;
DCDel(cur_dc);
}
RainDrops;