templeos-info/public/Wb/Demo/Games/Digits.HC.HTML

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<a name="l1"></a><span class=cF2>//This loads a lst of zero terminated</span><span class=cF0>
<a name="l2"></a></span><span class=cF2>//strings into the sym table and</span><span class=cF0>
<a name="l3"></a></span><span class=cF2>//gives a name to it. Strings like</span><span class=cF0>
<a name="l4"></a></span><span class=cF2>//this are known as Define entries.</span><span class=cF0>
<a name="l5"></a>
<a name="l6"></a></span><span class=cF2>//See </span><a href="/Wb/Adam/Gr/GrPalette.HC.HTML#l5"><span class=cF4>ST_RAINBOW_10</span></a><span class=cF0>
<a name="l7"></a>
<a name="l8"></a></span><span class=cF1>U0</span><span class=cF0> PrintDigit(</span><span class=cF1>U8</span><span class=cF0> ch)
<a name="l9"></a>{
<a name="l10"></a></span><span class=cF2>//The %Z code displays a Define subentry</span><span class=cF0>
<a name="l11"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF6>'0'</span><span class=cF0>&lt;=ch&lt;=</span><span class=cF6>'9'</span><span class=cF0>)
<a name="l12"></a> </span><span class=cF6>&quot;$FG,%Z$%d$FG$&quot;</span><span class=cF0>,ch-</span><span class=cF6>'0'</span><span class=cF0>,</span><span class=cF6>&quot;ST_RAINBOW_10&quot;</span><span class=cF0>,ch-</span><span class=cF6>'0'</span><span class=cF0>;
<a name="l13"></a>}
<a name="l14"></a>
<a name="l15"></a></span><span class=cF1>U0</span><span class=cF0> PrintPattern(</span><span class=cF1>U8</span><span class=cF0> *st)
<a name="l16"></a>{
<a name="l17"></a> </span><span class=cF9>I64</span><span class=cF0> ch;
<a name="l18"></a> </span><span class=cF1>while</span><span class=cF0> (ch=*st++)
<a name="l19"></a> PrintDigit(ch);
<a name="l20"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l21"></a>}
<a name="l22"></a>
<a name="l23"></a></span><span class=cF1>U0</span><span class=cF0> Digits()
<a name="l24"></a>{
<a name="l25"></a> </span><span class=cF9>I64</span><span class=cF0> num,ch,i;
<a name="l26"></a> </span><span class=cF1>U8</span><span class=cF0> answer[1024];
<a name="l27"></a>
<a name="l28"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
<a name="l29"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr=</span><span class=cF3>DKGRAY</span><span class=cF0>&lt;&lt;4+</span><span class=cF3>WHITE</span><span class=cF0>;
<a name="l30"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l31"></a></span><span class=cF2>//Set default background and foreground</span><span class=cF0>
<a name="l32"></a> </span><span class=cF6>&quot;$WW,1$$BG,DKGRAY$$FD,WHITE$&quot;</span><span class=cF0>
<a name="l33"></a> </span><span class=cF6>&quot;\nThis is a memory game. &quot;</span><span class=cF0>
<a name="l34"></a> </span><span class=cF6>&quot;Try to remember the digits and enter them. &quot;</span><span class=cF0>
<a name="l35"></a> </span><span class=cF6>&quot;They are colored based on electrical &quot;</span><span class=cF0>
<a name="l36"></a> </span><span class=cF6>&quot;engineering color codes.\n&quot;</span><span class=cF0>;
<a name="l37"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i&lt;10;i++)
<a name="l38"></a> </span><span class=cF6>&quot;$FG,%Z$%d: %Z\n&quot;</span><span class=cF0>,i,</span><span class=cF6>&quot;ST_RAINBOW_10&quot;</span><span class=cF0>,i,i,</span><span class=cF6>&quot;ST_RAINBOW_10&quot;</span><span class=cF0>;
<a name="l39"></a> </span><span class=cF6>&quot;$FG$\n&quot;</span><span class=cF0>; </span><span class=cF2>//set to default background</span><span class=cF0>
<a name="l40"></a> ch=</span><span class=cF5>PressAKey</span><span class=cF0>;
<a name="l41"></a> </span><span class=cF1>if</span><span class=cF0> (ch==</span><span class=cF3>CH_ESC</span><span class=cF0>||ch==</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>) </span><span class=cF1>goto</span><span class=cF0> dg_done;
<a name="l42"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
<a name="l43"></a>restart:
<a name="l44"></a> num=0;
<a name="l45"></a></span><span class=cF2>//Set to zeros so we have terminators</span><span class=cF0>
<a name="l46"></a> </span><span class=cF5>MemSet</span><span class=cF0>(answer,0,</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>answer</span><span class=cF7>)</span><span class=cF0>);
<a name="l47"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) {
<a name="l48"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l49"></a> </span><span class=cF6>&quot;$WW,1$$BG,DKGRAY$$FD,WHITE$\n&quot;</span><span class=cF0>;
<a name="l50"></a> </span><span class=cF6>&quot;Pattern\nLength:%d\n\n&quot;</span><span class=cF0>,num+1;
<a name="l51"></a> answer[num++]=</span><span class=cF5>RandU32</span><span class=cF0>%10+</span><span class=cF6>'0'</span><span class=cF0>;
<a name="l52"></a> PrintPattern(answer);
<a name="l53"></a> ch=</span><span class=cF5>PressAKey</span><span class=cF0>;
<a name="l54"></a> </span><span class=cF1>if</span><span class=cF0> (ch==</span><span class=cF3>CH_ESC</span><span class=cF0>||ch==</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>) </span><span class=cF1>goto</span><span class=cF0> dg_done;
<a name="l55"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l56"></a> </span><span class=cF6>&quot;$WW,1$$BG,DKGRAY$$FD,WHITE$\n&quot;</span><span class=cF0>;
<a name="l57"></a> </span><span class=cF6>&quot;Guess\nLength:%d\n\n&quot;</span><span class=cF0>,num;
<a name="l58"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i&lt;num;i++) </span><span class=cF7>{</span><span class=cF0>
<a name="l59"></a> ch=</span><span class=cF5>GetChar</span><span class=cF0>(,</span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l60"></a> </span><span class=cF1>if</span><span class=cF0> (ch==</span><span class=cF3>CH_ESC</span><span class=cF0>||ch==</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>) </span><span class=cF1>goto</span><span class=cF0> dg_done;
<a name="l61"></a> PrintDigit(ch);
<a name="l62"></a> </span><span class=cF1>if</span><span class=cF0> (ch!=answer[i]) {
<a name="l63"></a> </span><span class=cF6>&quot;\nScore:%d\n&quot;</span><span class=cF0>,num;
<a name="l64"></a> PrintPattern(answer);
<a name="l65"></a> </span><span class=cF5>Beep</span><span class=cF0>; </span><span class=cF5>Beep</span><span class=cF0>;
<a name="l66"></a> ch=</span><span class=cF5>PressAKey</span><span class=cF0>;
<a name="l67"></a> </span><span class=cF1>if</span><span class=cF0> (ch==</span><span class=cF3>CH_ESC</span><span class=cF0>||ch==</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>)
<a name="l68"></a> </span><span class=cF1>goto</span><span class=cF0> dg_done;
<a name="l69"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l70"></a> </span><span class=cF1>goto</span><span class=cF0> restart;
<a name="l71"></a> }
<a name="l72"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l73"></a> }
<a name="l74"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l75"></a>dg_done:
<a name="l76"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l77"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
<a name="l78"></a>}
<a name="l79"></a>
<a name="l80"></a>Digits;
</span></pre></body>
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