224 lines
26 KiB
HTML
Executable File
224 lines
26 KiB
HTML
Executable File
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="generator" content="TempleOS V5.03">
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<meta name="viewport" content="width=device-width">
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<link rel="stylesheet" href="/style/templeos.css">
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<script src="/script/templeos.js"></script>
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.cF2{color:#00aa00;background-color:#ffffff;}
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</style>
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</head>
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<body>
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<pre id="content">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"God;Graphics/Sprite;Sprites"</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GodDoodleDraw</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task,</span><span class=cF9>CDC</span><span class=cF0> *dc)
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<a name="l4"></a>{
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<a name="l5"></a> </span><span class=cF5>GrBlot</span><span class=cF0>(dc,0,0,</span><span class=cFB>god</span><span class=cF0>.doodle_dc);
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<a name="l6"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>Blink</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
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<a name="l7"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>god</span><span class=cF0>.doodle_done) {
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<a name="l8"></a> dc->color=</span><span class=cF3>RED</span><span class=cF0>;
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<a name="l9"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc,</span><span class=cF7>(</span><span class=cF0>task->pix_width-</span><span class=cF3>FONT_WIDTH</span><span class=cF0>*29</span><span class=cF7>)</span><span class=cF0>>>1,
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<a name="l10"></a> </span><span class=cF7>(</span><span class=cF0>task->pix_height-3*</span><span class=cF3>FONT_HEIGHT</span><span class=cF7>)</span><span class=cF0>>>1,
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<a name="l11"></a> </span><span class=cF6>"Press <ESC> to insert sprite."</span><span class=cF0>);
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<a name="l12"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc,</span><span class=cF7>(</span><span class=cF0>task->pix_width-</span><span class=cF3>FONT_WIDTH</span><span class=cF0>*39</span><span class=cF7>)</span><span class=cF0>>>1,
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<a name="l13"></a> </span><span class=cF7>(</span><span class=cF0>task->pix_height-3*</span><span class=cF3>FONT_HEIGHT</span><span class=cF7>)</span><span class=cF0>>>1+2*</span><span class=cF3>FONT_HEIGHT</span><span class=cF0>,
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<a name="l14"></a> </span><span class=cF6>"Press <SHIFT-ESC> to throw-away sprite."</span><span class=cF0>);
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<a name="l15"></a> } </span><span class=cF1>else</span><span class=cF0> {
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<a name="l16"></a> dc->color=</span><span class=cF3>GREEN</span><span class=cF0>;
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<a name="l17"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc,</span><span class=cF7>(</span><span class=cF0>task->pix_width-</span><span class=cF3>FONT_WIDTH</span><span class=cF0>*25</span><span class=cF7>)</span><span class=cF0>>>1,
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<a name="l18"></a> </span><span class=cF7>(</span><span class=cF0>task->pix_height-</span><span class=cF3>FONT_HEIGHT</span><span class=cF7>)</span><span class=cF0>>>1,
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<a name="l19"></a> </span><span class=cF6>"Press <SPACE> repeatedly."</span><span class=cF0>);
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<a name="l20"></a> }
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<a name="l21"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l22"></a>}
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<a name="l23"></a>
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<a name="l24"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GodDoodleSmooth</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> num)
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<a name="l25"></a>{
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<a name="l26"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc=</span><span class=cF5>DCExt</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,0,0,
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<a name="l27"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc->width-1,</span><span class=cFB>god</span><span class=cF0>.doodle_dc->height-1);
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<a name="l28"></a> </span><span class=cF9>I64</span><span class=cF0> i,x,y,x1,y1,c,histogram[16],best,best_cnt,c_old=</span><span class=cFB>god</span><span class=cF0>.doodle_dc->color;
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<a name="l29"></a> </span><span class=cF1>for</span><span class=cF0> (y=0;y<</span><span class=cFB>god</span><span class=cF0>.doodle_dc->height;y++)
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<a name="l30"></a> </span><span class=cF1>for</span><span class=cF0> (x=0;x<</span><span class=cFB>god</span><span class=cF0>.doodle_dc->width;x++) </span><span class=cF7>{</span><span class=cF0>
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<a name="l31"></a> </span><span class=cF5>MemSet</span><span class=cF0>(histogram,0,</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>histogram</span><span class=cF7>)</span><span class=cF0>);
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<a name="l32"></a> </span><span class=cF1>for</span><span class=cF0> (y1=y-num;y1<=y+num;y1++)
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<a name="l33"></a> </span><span class=cF1>for</span><span class=cF0> (x1=x-num;x1<=x+num;x1++) {
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<a name="l34"></a> c=</span><span class=cF5>GrPeek</span><span class=cF0>(dc,x1,y1);
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<a name="l35"></a> </span><span class=cF1>if</span><span class=cF0> (0<=c<=15)
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<a name="l36"></a> histogram[c]++;
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<a name="l37"></a> }
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<a name="l38"></a> best=</span><span class=cF3>BLACK</span><span class=cF0>;
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<a name="l39"></a> best_cnt=-1;
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<a name="l40"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<16;i++)
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<a name="l41"></a> </span><span class=cF1>if</span><span class=cF0> (histogram[i]>best_cnt) {
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<a name="l42"></a> best=i;
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<a name="l43"></a> best_cnt=histogram[i];
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<a name="l44"></a> }
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<a name="l45"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=best;
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<a name="l46"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,x,y);
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<a name="l47"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l48"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=c_old;
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<a name="l49"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l50"></a>}
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<a name="l51"></a>
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<a name="l52"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GodDoodleBitsIns</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> num_bits,</span><span class=cF9>I64</span><span class=cF0> n)
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<a name="l53"></a>{</span><span class=cF2>//Insert bits into God doodle bit fifo.</span><span class=cF0>
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<a name="l54"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l55"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<num_bits;i++) </span><span class=cF7>{</span><span class=cF0>
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<a name="l56"></a> </span><span class=cF5>FifoU8Ins</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_fifo,n&1);
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<a name="l57"></a> n>>=1;
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<a name="l58"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l59"></a>}
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<a name="l60"></a>
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<a name="l61"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GodDoodleHexIns</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *st)
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<a name="l62"></a>{</span><span class=cF2>//Insert hex record into God doodle bit fifo.</span><span class=cF0>
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<a name="l63"></a> </span><span class=cF1>U8</span><span class=cF0> buf[2];
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<a name="l64"></a> </span><span class=cF1>if</span><span class=cF0> (st) </span><span class=cF7>{</span><span class=cF0>
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<a name="l65"></a> buf[1]=0;
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<a name="l66"></a> </span><span class=cF1>while</span><span class=cF0> (*buf=*st++)
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<a name="l67"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cFB>char_bmp_hex_numeric</span><span class=cF0>,*buf</span><span class=cF7>)</span><span class=cF0>)
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<a name="l68"></a> </span><span class=cF5>GodDoodleBitsIns</span><span class=cF0>(4,</span><span class=cFB>rev_bits_table</span><span class=cF0>[</span><span class=cF5>Str2I64</span><span class=cF7>(</span><span class=cF0>buf,16</span><span class=cF7>)</span><span class=cF0>]>>4);
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<a name="l69"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l70"></a>}
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<a name="l71"></a>
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<a name="l72"></a></span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>GodDoodleBits</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> num_bits)
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<a name="l73"></a>{
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<a name="l74"></a> </span><span class=cF1>U8</span><span class=cF0> b;
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<a name="l75"></a> </span><span class=cF9>I64</span><span class=cF0> res=0;
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<a name="l76"></a> </span><span class=cF1>while</span><span class=cF0> (num_bits) </span><span class=cF7>{</span><span class=cF0>
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<a name="l77"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>FifoU8Rem</span><span class=cF7>(</span><span class=cFB>god</span><span class=cF0>.doodle_fifo,&b</span><span class=cF7>)</span><span class=cF0>) {
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<a name="l78"></a> res=res<<1+b;
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<a name="l79"></a> num_bits--;
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<a name="l80"></a> } </span><span class=cF1>else</span><span class=cF0> {
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<a name="l81"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_ch=</span><span class=cF5>GetChar</span><span class=cF0>(,</span><span class=cF3>FALSE</span><span class=cF0>);
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<a name="l82"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>god</span><span class=cF0>.doodle_ch==</span><span class=cF3>CH_ESC</span><span class=cF0>||</span><span class=cFB>god</span><span class=cF0>.doodle_ch==</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>)
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<a name="l83"></a> </span><span class=cF5>throw</span><span class=cF0>;
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<a name="l84"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>god</span><span class=cF0>.doodle_ch==</span><span class=cF6>'\n'</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
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<a name="l85"></a> </span><span class=cF5>DCFill</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,</span><span class=cF3>WHITE</span><span class=cF0>);
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<a name="l86"></a> </span><span class=cF5>FifoU8Flush</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_fifo);
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<a name="l87"></a> </span><span class=cF7>}</span><span class=cF0> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF6>'0'</span><span class=cF0><=</span><span class=cFB>god</span><span class=cF0>.doodle_ch<=</span><span class=cF6>'9'</span><span class=cF0>)
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<a name="l88"></a> </span><span class=cF5>GodDoodleSmooth</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_ch-</span><span class=cF6>'0'</span><span class=cF0>);
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<a name="l89"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l90"></a> </span><span class=cF5>GodDoodleBitsIns</span><span class=cF0>(</span><span class=cF3>GOD_GOOD_BITS</span><span class=cF0>,</span><span class=cF5>KbdMsEvtTime</span><span class=cF0>>></span><span class=cF3>GOD_BAD_BITS</span><span class=cF0>);
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<a name="l91"></a> }
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<a name="l92"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l93"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l94"></a>}
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<a name="l95"></a>
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<a name="l96"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>GodDoodleSprite</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *hex=</span><span class=cF3>NULL</span><span class=cF0>)
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<a name="l97"></a>{</span><span class=cF2>//Make God draw sprite. </span><a href="/Wb/Adam/God/HSNotes.DD.HTML#l1"><span class=cF4>Holy Spirit Instructions</span></a><span class=cF0>
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<a name="l98"></a> </span><span class=cF9>I64</span><span class=cF0> i,j,w,h,x,y,ch;
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<a name="l99"></a> </span><span class=cF1>U8</span><span class=cF0> *elems;
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<a name="l100"></a>
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<a name="l101"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>god</span><span class=cF0>.doodle_dc) </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>NULL</span><span class=cF0>;
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<a name="l102"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_done=</span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l103"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
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<a name="l104"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
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<a name="l105"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
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<a name="l106"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
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<a name="l107"></a>
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<a name="l108"></a> </span><span class=cF1>if</span><span class=cF0> (!hex)
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<a name="l109"></a> </span><span class=cF5>PopUpOk</span><span class=cF0>(</span><span class=cF6>"The </span><a href="/Wb/Adam/God/HSNotes.DD.HTML#l1"><span class=cF4>Holy Spirit</span></a><span class=cF6> can puppet you.\n\n"</span><span class=cF0>
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<a name="l110"></a> </span><span class=cF6>"Press $GREEN$<SPACE>$FG$ until it finishes."</span><span class=cF0>);
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<a name="l111"></a>
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<a name="l112"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_ch=0;
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<a name="l113"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc=</span><span class=cF5>DCNew</span><span class=cF0>(</span><span class=cF5>Fs</span><span class=cF0>->pix_width,</span><span class=cF5>Fs</span><span class=cF0>->pix_height);
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<a name="l114"></a> </span><span class=cF5>DCFill</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,</span><span class=cF3>WHITE</span><span class=cF0>);
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<a name="l115"></a> w=</span><span class=cFB>god</span><span class=cF0>.doodle_dc->width;
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<a name="l116"></a> h=</span><span class=cFB>god</span><span class=cF0>.doodle_dc->height;
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<a name="l117"></a>
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<a name="l118"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it=&</span><span class=cF5>GodDoodleDraw</span><span class=cF0>;
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<a name="l119"></a> </span><span class=cF5>FifoU8Flush</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_fifo);
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<a name="l120"></a> </span><span class=cF5>GodDoodleHexIns</span><span class=cF0>(hex);
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<a name="l121"></a> </span><span class=cF1>try</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0>
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<a name="l122"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<3;i++) {
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<a name="l123"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=</span><span class=cF3>RED</span><span class=cF0>;
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<a name="l124"></a> </span><span class=cF1>for</span><span class=cF0> (j=0;j<29;j++)
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<a name="l125"></a> </span><span class=cF1>switch</span><span class=cF0> [</span><span class=cF5>GodDoodleBits</span><span class=cF0>(3)] </span><span class=cF7>{</span><span class=cF0>
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<a name="l126"></a> </span><span class=cF1>case</span><span class=cF0> 0:
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<a name="l127"></a> </span><span class=cF5>GrEllipse3</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,
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<a name="l128"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-w/2,
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<a name="l129"></a> </span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-h/2,0,
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<a name="l130"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5,</span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5);
|
|
<a name="l131"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l132"></a> </span><span class=cF1>case</span><span class=cF0> 1:
|
|
<a name="l133"></a> </span><span class=cF5>GrCircle3</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,
|
|
<a name="l134"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-w/2,
|
|
<a name="l135"></a> </span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-h/2,0,
|
|
<a name="l136"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5);
|
|
<a name="l137"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l138"></a> </span><span class=cF1>case</span><span class=cF0> 2:
|
|
<a name="l139"></a> </span><span class=cF5>GrBorder</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,
|
|
<a name="l140"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-w/2,
|
|
<a name="l141"></a> </span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5-h/2,
|
|
<a name="l142"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5,</span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>5</span><span class=cF7>)</span><span class=cF0>/15.5);
|
|
<a name="l143"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l144"></a> </span><span class=cF1>case</span><span class=cF0> 3...7:
|
|
<a name="l145"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,
|
|
<a name="l146"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>4</span><span class=cF7>)</span><span class=cF0>/15,</span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>4</span><span class=cF7>)</span><span class=cF0>/15,0,
|
|
<a name="l147"></a> </span><span class=cF7>(</span><span class=cF0>w-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>4</span><span class=cF7>)</span><span class=cF0>/15,</span><span class=cF7>(</span><span class=cF0>h-1</span><span class=cF7>)</span><span class=cF0>*</span><span class=cF5>GodDoodleBits</span><span class=cF7>(</span><span class=cF0>4</span><span class=cF7>)</span><span class=cF0>/15,0);
|
|
<a name="l148"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l149"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l150"></a> </span><span class=cF1>for</span><span class=cF0> (j=0;j<6;j++) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l151"></a> x=(w-1)*</span><span class=cF5>GodDoodleBits</span><span class=cF0>(5)/31+w/64;
|
|
<a name="l152"></a> y=(h-1)*</span><span class=cF5>GodDoodleBits</span><span class=cF0>(5)/31+h/64;
|
|
<a name="l153"></a> </span><span class=cF1>switch</span><span class=cF0> [</span><span class=cF5>GodDoodleBits</span><span class=cF0>(2)] {
|
|
<a name="l154"></a> </span><span class=cF1>case</span><span class=cF0> 0: </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=</span><span class=cF3>BLACK</span><span class=cF0>; </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l155"></a> </span><span class=cF1>case</span><span class=cF0> 1: </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=</span><span class=cF3>DKGRAY</span><span class=cF0>; </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l156"></a> </span><span class=cF1>case</span><span class=cF0> 2: </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=</span><span class=cF3>LTGRAY</span><span class=cF0>; </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l157"></a> </span><span class=cF1>case</span><span class=cF0> 3: </span><span class=cFB>god</span><span class=cF0>.doodle_dc->color=</span><span class=cF3>WHITE</span><span class=cF0>; </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l158"></a> }
|
|
<a name="l159"></a> </span><span class=cF5>GrFloodFill3</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc,x,y,0);
|
|
<a name="l160"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l161"></a> </span><span class=cF5>GodDoodleSmooth</span><span class=cF0>(3);
|
|
<a name="l162"></a> }
|
|
<a name="l163"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_done=</span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l164"></a> </span><span class=cF1>if</span><span class=cF0> (!hex) {
|
|
<a name="l165"></a> </span><span class=cF1>do</span><span class=cF0> ch=</span><span class=cF5>GetChar</span><span class=cF0>(,</span><span class=cF3>FALSE</span><span class=cF0>);
|
|
<a name="l166"></a> </span><span class=cF1>while</span><span class=cF0> (ch!=</span><span class=cF3>CH_ESC</span><span class=cF0> && ch!=</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>);
|
|
<a name="l167"></a> } </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l168"></a> ch=</span><span class=cF3>CH_ESC</span><span class=cF0>;
|
|
<a name="l169"></a> </span><span class=cF7>}</span><span class=cF0> </span><span class=cF1>catch</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l170"></a> </span><span class=cF5>Fs</span><span class=cF0>->catch_except=</span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l171"></a> ch=</span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>;
|
|
<a name="l172"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l173"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
|
|
<a name="l174"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
|
|
<a name="l175"></a> </span><span class=cF1>if</span><span class=cF0> (ch==</span><span class=cF3>CH_ESC</span><span class=cF0>)
|
|
<a name="l176"></a> elems=</span><span class=cF5>DC2Sprite</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc);
|
|
<a name="l177"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l178"></a> elems=</span><span class=cF3>NULL</span><span class=cF0>;
|
|
<a name="l179"></a> </span><span class=cF5>DCDel</span><span class=cF0>(</span><span class=cFB>god</span><span class=cF0>.doodle_dc);
|
|
<a name="l180"></a> </span><span class=cFB>god</span><span class=cF0>.doodle_dc=</span><span class=cF3>NULL</span><span class=cF0>;
|
|
<a name="l181"></a> </span><span class=cF1>return</span><span class=cF0> elems;
|
|
<a name="l182"></a>}
|
|
<a name="l183"></a>
|
|
<a name="l184"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"God"</span><span class=cF0>
|
|
<a name="l185"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GodDoodle</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *hex=</span><span class=cF3>NULL</span><span class=cF0>)
|
|
<a name="l186"></a>{</span><span class=cF2>//Make God draw sprite, insert in doc. </span><a href="/Wb/Adam/God/HSNotes.DD.HTML#l1"><span class=cF4>Holy Spirit Instructions</span></a><span class=cF0>
|
|
<a name="l187"></a> </span><span class=cF1>U8</span><span class=cF0> *elems;
|
|
<a name="l188"></a> </span><span class=cF1>if</span><span class=cF0> (elems=</span><span class=cF5>GodDoodleSprite</span><span class=cF7>(</span><span class=cF0>hex</span><span class=cF7>)</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l189"></a> </span><span class=cF5>Sprite</span><span class=cF0>(elems);
|
|
<a name="l190"></a> </span><span class=cF5>Free</span><span class=cF0>(elems);
|
|
<a name="l191"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l192"></a>}
|
|
</span></pre></body>
|
|
</html>
|