869 lines
62 KiB
Plaintext
869 lines
62 KiB
Plaintext
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$WW,1$Copy this file to your $FG,2$/Home$FG$ directory and modify it. This version is the default.
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$MA,LM="Cd;Dir;\n"$
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$MA,LM="Cd(\"::/Demo\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/Graphics\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/Snd\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/DolDoc\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/Games\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/MultiCore\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/Asm\");Dir;\n"$
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$MA,LM="Cd(\"::/Doc\");Dir;\n"$
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$MA,LM="Cd(\"::/Demo/Lectures\");Dir;\n"$
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$MA,LM="Cd(\"::/Apps\");Dir;\n"$
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Run $LK,"TOSStdIns",A="MN:TOSStdIns"$() if you wish to
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use the official staff $FG,2$/Home$FG$ files.
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$MA,LM="Cd(\"::/Demo/AcctExample\");Dir;\n"$
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Make all with $LK,"BootHDIns",A="MN:BootHDIns"$().
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$MA,LM="Cd(\"::/Kernel\");Dir;\n"$
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$MA,LM="Cd(\"::/Compiler\");Dir;\n"$
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The $LK,"::/StartOS.HC"$ file is compiled every time you boot.
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$MA,LM="Cd(\"::/Adam\");Dir;\n"$
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$FG$
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$LK,"Welcome",A="FI:::/Doc/Welcome.DD"$ $LK,"Help & Index",A="FI:::/Doc/HelpIndex.DD"$ $LK,"Demo Index",A="FI:::/Doc/DemoIndex.DD"$
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$MA+PU,"FastReboot",LM="BootRAM;"$ $MA,"Take Tour",LM="Cd(\"::/Misc/Tour\");;InFile(\"Tour\");\n"$ $MA-X+PU,"Key Map",LM="KeyMap;View;\n"$
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$FG,5$Fun Games$FG$
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$SP+PU,"Titanium",LM="#include \"::/Apps/Titanium/Run\"",BI=1$ $SP+PU,"Diamond",LM="#include \"::/Demo/Games/BlackDiamond\"",BI=2$ $SP+PU," Bat",LM="#include \"::/Demo/Games/FlapBat\"",BI=3$ $SP+PU,"Varoom",LM="#include \"::/Demo/Games/Varoom\"",BI=4$
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$SP+PU,"FlatTops",LM="#include \"::/Demo/Games/FlatTops\"",BI=5$ $SP+PU," Golf ",LM="#include \"::/Demo/Games/BomberGolf\"",BI=6$ $SP+PU,"KeepAway",LM="#include \"::/Apps/KeepAway/Run\"",BI=7$ $SP+PU,"RawHide",LM="#include \"::/Demo/Games/RawHide\"\n",BI=8$
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$SP+PU,"X-Caliber",LM="#include \"::/Apps/X-Caliber/Run\"",BI=9$ $SP+PU,"Wenceslas",LM="#include \"::/Demo/Games/Wenceslas\"",BI=10$ $SP+PU,"Lines",LM="#include \"::/Demo/Games/BattleLines\"",BI=11$
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$FG,5$Unfun Games$FG$
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$SP+PU," Talons",LM="#include \"::/Demo/Games/Talons\"",BI=12$ $SP+PU,"Frankenstein",LM="#include \"::/Demo/Games/CastleFrankenstein\"",BI=13$ $SP+PU,"ZoneOut",LM="#include \"::/Demo/Games/ZoneOut\"",BI=14$
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$SP+PU,"ToTheFront",LM="#include \"::/Apps/ToTheFront/Run\"",BI=15$ $SP+PU," Span ",LM="#include \"::/Apps/Span/Run\"",BI=16$ $SP+PU,"Checkers",LM="#include \"::/Demo/Games/TreeCheckers.HC.Z\"",BI=17$ $SP+PU,"Digits",LM="#include \"::/Demo/Games/Digits\"",BI=18$
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$FG,5$Code Scraps$FG$
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$SP+PU,"Strut",LM="#include \"::/Apps/Strut/Run\"",BI=19$ $SP+PU,"BigGuns",LM="#include \"::/Demo/Games/BigGuns\"",BI=20$ $SP+PU,"TheDead",LM="#include \"::/Demo/Games/TheDead\"",BI=21$ $SP+PU,"DunGen",LM="#include \"::/Demo/Games/DunGen\"",BI=22$ $SP+PU,"Models",LM="#include \"::/Apps/GrModels/Run\";View;",BI=23$
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$FG,5$Nongames$FG$
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$SP+PU,"JukeBox",LM="#include \"::/Apps/Psalmody/Load\";JukeBox(\"::/Apps/Psalmody/Examples\");",BI=24$ $SP+PU,"Psalmody",LM="#include \"::/Apps/Psalmody/Run\";",BI=25$ $SP+PU,"Budget",LM="#include \"::/Apps/Budget/Run\"",BI=26$ $SP+PU,"Logic",LM="#include \"::/Apps/Logic/Run\"",BI=27$ $SP+PU,"Vocab",LM="#include \"::/Apps/Vocabulary/Run\"",BI=28$
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$MA-X+PU,"List all syms in alpabetic order",LM="DocMax;Who;View;"$
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$MA-X+PU,"List all syms in numeric order",LM="DocMax;Who(\"+m\");View;"$
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