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<a name="l1"></a><span class=cF5> Directory Structure</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a></span><span class=cF2>/Home</span><span class=cF0> All your user data should be placed in here to ease backing-up your data.
<a name="l4"></a>When you install an application it will create a subdirectory of your </span><span class=cF2>/Home</span><span class=cF0>
<a name="l5"></a>directory for storage.
<a name="l6"></a>
<a name="l7"></a></span><span class=cF2>/Apps</span><span class=cF0> Applications are placed in subdirectories of </span><span class=cF2>/Apps</span><span class=cF0>. Applications should
<a name="l8"></a>have a file called </span><span class=cF2>Install.HC.Z</span><span class=cF0> which will install the app, possibly making
<a name="l9"></a>files or directories in </span><span class=cF2>/Home</span><span class=cF0>. The file, </span><span class=cF2>Load.HC.Z</span><span class=cF0> will load the application
<a name="l10"></a>into mem. The file, </span><span class=cF2>Run.HC.Z</span><span class=cF0>, will usually load and execute the app. To add an
<a name="l11"></a>app to your PersonalMenu, use </span><span class=cF2>&lt;CTRL-l&gt;</span><span class=cF0>, insert a macro with the PopUp option
<a name="l12"></a>checked and invoke the </span><span class=cF2>Run.HC.Z</span><span class=cF0> file.
<a name="l13"></a>
<a name="l14"></a></span><span class=cF2>/Demo</span><span class=cF0> Here you can find lots of sample code to do various things.
<a name="l15"></a>
<a name="l16"></a></span><span class=cF2>/Doc</span><span class=cF0> Here you can find documentation.
<a name="l17"></a>
<a name="l18"></a></span><span class=cF2>/Kernel</span><span class=cF0> The core of the operating system is found here. Since priviledge levels
<a name="l19"></a>are not used, calling it a </span><span class=cF2>kernel</span><span class=cF0> is deceptive. It is </span><span class=cF2>AOT</span><span class=cF0> compiled by </span><span class=cF4>
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<a name="l20"></a></span><a href="/Wb/Adam/Opt/Boot/BootHDIns.HC.HTML#l18"><span class=cF4>BootHDIns</span></a><span class=cF0>(). It is loaded by the boot loader and must fit in 640K.
<a name="l21"></a>
<a name="l22"></a></span><span class=cF2>/Compiler</span><span class=cF0> The compiler module src code is found here. The compiler is </span><span class=cF2>AOT</span><span class=cF0>
<a name="l23"></a>compiled to produce a binary file which is loaded at boot. It, too, is </span><span class=cF2>AOT</span><span class=cF0>
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<a name="l24"></a>compiled by </span><a href="/Wb/Adam/Opt/Boot/BootHDIns.HC.HTML#l18"><span class=cF4>BootHDIns</span></a><span class=cF0>().
<a name="l25"></a>
<a name="l26"></a></span><span class=cF2>/Adam</span><span class=cF0> The non-kernel part of the operating system is found here. It is </span><span class=cF2>JIT</span><span class=cF0>
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<a name="l27"></a>compiled during boot. The </span><a href="/Wb/Doc/Glossary.DD.HTML#l171"><span class=cF4>Adam Task</span></a><span class=cF0> is the father of all tasks, like Adam and
<a name="l28"></a>Eve.
<a name="l29"></a>
<a name="l30"></a></span><span class=cF2>/0000Boot</span><span class=cF0> Boot files go here. Stage 2 of the TempleOS hard drive master boot
<a name="l31"></a>loader, the old hard drive master boot record which is just blk#0, and the
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<a name="l32"></a>CD/DVD </span><a href="/Wb/Kernel/Kernel.PRJ.HTML#l1"><span class=cF4>0000Kernel.BIN.C</span></a><span class=cF0> file go here. ASCII </span><span class=cF2>0000</span><span class=cF0> is near the top,
<a name="l33"></a>alphabetically, in case you use </span><a href="http://www.magiciso.com"><span class=cF0>MagicISO</span></a><span class=cF0>.
<a name="l34"></a>
<a name="l35"></a>
<a name="l36"></a>
<a name="l37"></a></span><span class=cF5> ::/Home Files</span><span class=cF0>
<a name="l38"></a>
<a name="l39"></a>The home dir is specified with </span><span class=cF2>'~'</span><span class=cF0>. The home dir is </span><span class=cF2>::/Home</span><span class=cF0> unless you change
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<a name="l40"></a>it with </span><a href="/Wb/Kernel/BlkDev/DskDirB.HC.HTML#l1"><span class=cF4>HomeSet</span></a><span class=cF0>() or compile the kernel with a cfg option. An empty </span><span class=cF2>/Home</span><span class=cF0> dir
<a name="l41"></a>should be valid because it will get default files from the root dir.
<a name="l42"></a></span><span class=cF4>
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<a name="l43"></a></span><a href="/Wb/Home/PersonalMenu..HTML#l1"><span class=cF4>~/PersonalMenu.DD</span></a><span class=cF0> a menu viewed with the </span><span class=cF2>&lt;CTRL-m&gt;</span><span class=cF0> key or by clicking &quot;</span><span class=cF2>MENU</span><span class=cF0>&quot; in
<a name="l44"></a>the upper left border area of a window.
<a name="l45"></a></span><span class=cF4>
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<a name="l46"></a></span><a href="/Wb/Home/PersonalNotes..HTML#l1"><span class=cF4>~/PersonalNotes.DD</span></a><span class=cF0> a personal note file viewed with the </span><span class=cF2>&lt;CTRL-SHIFT-M&gt;</span><span class=cF0> key.
<a name="l47"></a></span><span class=cF4>
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<a name="l48"></a></span><a href="/Wb/Home/MakeHome.HC.HTML#l1"><span class=cF4>~/MakeHome.HC</span></a><span class=cF0> a file compiled by the </span><a href="/Wb/Doc/Glossary.DD.HTML#l171"><span class=cF4>Adam Task</span></a><span class=cF0> during </span><a href="/Wb/StartOS.HC.HTML#l44"><span class=cF4>StartOS</span></a><span class=cF0>.
<a name="l49"></a>
<a name="l50"></a></span><span class=cF4>~/Home*</span><span class=cF0> Copy </span><span class=cF2>Home*</span><span class=cF0> files from the root into </span><span class=cF2>~</span><span class=cF0> and customize them. These files
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<a name="l51"></a>are invoked when the </span><a href="/Wb/Doc/Glossary.DD.HTML#l171"><span class=cF4>Adam Task</span></a><span class=cF0> starts-up.
<a name="l52"></a></span><span class=cF4>
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<a name="l53"></a></span><a href="/Wb/Home/Once..HTML#l1"><span class=cF4>~/Once.HC</span></a><span class=cF0> a file invoked at the start-up of the first user. Customize this!
<a name="l54"></a></span><span class=cF4>
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<a name="l55"></a></span><a href="/Wb/Home/Registry.HC.HTML#l1"><span class=cF4>~/Registry.HC</span></a><span class=cF0> can be edited by hand or deleted to reset to defaults. Takes
<a name="l56"></a>affect next boot.
<a name="l57"></a>
<a name="l58"></a>
<a name="l59"></a>
<a name="l60"></a></span><span class=cF5> Application Policies</span><span class=cF0>
<a name="l61"></a>
<a name="l62"></a>* Place applications in their own </span><span class=cF2>/Apps</span><span class=cF0> subdirectory.
<a name="l63"></a>
<a name="l64"></a>* Make a file called </span><span class=cF2>Load.HC.Z</span><span class=cF0> to load the application.
<a name="l65"></a>
<a name="l66"></a>* Make a file called </span><span class=cF2>Run.HC.Z</span><span class=cF0> to load and run the application, preferable by </span><span class=cF2>#in
<a name="l67"></a>clude</span><span class=cF0>ing the </span><span class=cF2>Load.HC.Z</span><span class=cF0> file.
<a name="l68"></a>
<a name="l69"></a>* Place user data in a subdirectory of </span><span class=cF2>/Home</span><span class=cF0>, preferably naming the subdirectory
<a name="l70"></a>the same as the </span><span class=cF2>/Apps</span><span class=cF0> subdirectory. Or, place data in the </span><span class=cF2>Registry.HC.Z</span><span class=cF0> file.
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<a name="l71"></a>See </span><a href="/Wb/Demo/RegistryDemo.HC.HTML#l1"><span class=cF4>::/Demo/RegistryDemo.HC</span></a><span class=cF0>.
<a name="l72"></a>
<a name="l73"></a>* If the app needs files in the </span><span class=cF2>/Home</span><span class=cF0> directory, make an </span><span class=cF2>/Apps</span><span class=cF0> file called </span><span class=cF2>Insta
<a name="l74"></a>ll.HC.Z</span><span class=cF0> or </span><span class=cF2>Install.IN.Z</span><span class=cF0> to create the </span><span class=cF2>/Home</span><span class=cF0> subdirectory.
<a name="l75"></a>
<a name="l76"></a>
<a name="l77"></a>
<a name="l78"></a></span><span class=cF5> Programming Guidelines</span><span class=cF0>
<a name="l79"></a>
<a name="l80"></a>* Virtual mem/Paging is not used -- it is identity mapped in </span><span class=cF2>x86_64</span><span class=cF0> mode. The
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<a name="l81"></a>stk does not grow, so alloc enough when the task (process) is </span><a href="/Wb/Kernel/KTask.HC.HTML#l242"><span class=cF4>Spawn</span></a><span class=cF0>ed and use
<a name="l82"></a>the heap for most things. (The </span><span class=cF2>heap</span><span class=cF0> refers to </span><a href="/Wb/Kernel/Mem/MAllocFree.HC.HTML#l387"><span class=cF4>MAlloc</span></a><span class=cF0>() and </span><a href="/Wb/Kernel/Mem/MAllocFree.HC.HTML#l383"><span class=cF4>Free</span></a><span class=cF0>().)
<a name="l83"></a>
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<a name="l84"></a>* You can </span><a href="/Wb/Kernel/Mem/MAllocFree.HC.HTML#l383"><span class=cF4>Free</span></a><span class=cF0>(</span><span class=cF2>NULL</span><span class=cF0>).
<a name="l85"></a>
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<a name="l86"></a>* See </span><a href="/Wb/Doc/Glossary.DD.HTML#l305"><span class=cF4>Naming Convention</span></a><span class=cF0> and </span><a href="/Wb/Doc/Glossary.DD.HTML#l3"><span class=cF4>Abbreviations</span></a><span class=cF0>.
<a name="l87"></a>
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<a name="l88"></a>* There are two modes of compiling, </span><a href="/Wb/Doc/Glossary.DD.HTML#l208"><span class=cF4>AOT Compile Mode</span></a><span class=cF0> and </span><a href="/Wb/Doc/Glossary.DD.HTML#l221"><span class=cF4>JIT Compile Mode</span></a><span class=cF0>.
<a name="l89"></a>Compilation is done in both -- neither is &quot;interpreted&quot;. Use </span><a href="/Wb/Doc/Glossary.DD.HTML#l221"><span class=cF4>JIT Mode</span></a><span class=cF0>.
<a name="l90"></a>
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<a name="l91"></a>* </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0>
<a name="l92"></a>
<a name="l93"></a>* Use </span><span class=cF2>I64</span><span class=cF0> instead of smaller int sizes because the compiler converts everything
<a name="l94"></a>to 64-bit. Don't use unsigned unless it actually breaks. A policy of signed
<a name="l95"></a>keeps it simple so you don't have to agonize over choices.
<a name="l96"></a>
<a name="l97"></a> </span><span class=cF9>U32</span><span class=cF0> DistDist(</span><span class=cF9>U16</span><span class=cF0> x1, </span><span class=cF9>U16</span><span class=cF0> y1, </span><span class=cF9>U16</span><span class=cF0> x2, </span><span class=cF9>U16</span><span class=cF0> y2)
<a name="l98"></a> {</span><span class=cF2>//This requires zero-extend when fetching args.</span><span class=cF0>
<a name="l99"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF5>SqrI64</span><span class=cF0>(x1-x2)+</span><span class=cF5>SqrI64</span><span class=cF0>(y1-y2);
<a name="l100"></a> }
<a name="l101"></a>
<a name="l102"></a> </span><span class=cF9>I64</span><span class=cF0> DistDist(</span><span class=cF9>I64</span><span class=cF0> x1, </span><span class=cF9>I64</span><span class=cF0> y1, </span><span class=cF9>I64</span><span class=cF0> x2, </span><span class=cF9>I64</span><span class=cF0> y2)
<a name="l103"></a> {
<a name="l104"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF5>SqrI64</span><span class=cF0>(x1-x2)+</span><span class=cF5>SqrI64</span><span class=cF0>(y1-y2);
<a name="l105"></a> }
<a name="l106"></a>
<a name="l107"></a>* In-order, short circuit logic is assumed.
<a name="l108"></a>
<a name="l109"></a>* Avoid boolean expression assignments. Boolean assignments don't have short
<a name="l110"></a>circuit logic and are not compiled efficiently. The </span><span class=cF2>Bool</span><span class=cF0> type is just an alias
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<a name="l111"></a>for a 1 byte signed int -- nothing forces it to </span><span class=cF2>1</span><span class=cF0> or </span><span class=cF2>0</span><span class=cF0>. There is a </span><a href="/Wb/Kernel/KernelB.HH.HTML#l119"><span class=cF4>ToBool</span></a><span class=cF0>()
<a name="l112"></a>function that will for to </span><span class=cF2>1</span><span class=cF0> ot </span><span class=cF2>0</span><span class=cF0>, however.
<a name="l113"></a>
<a name="l114"></a>* Glbl vars in </span><span class=cF2>AOT</span><span class=cF0> BIN modules are initialized to zero. They occupy space in
<a name="l115"></a>BIN files.
<a name="l116"></a>
<a name="l117"></a>* Bracketing code with </span><span class=cF2>PUSHFD CLI</span><span class=cF0> and </span><span class=cF2>POPFD</span><span class=cF0> will protect against simultaneous
<a name="l118"></a>accesses from tasks on <u>one</u> core. To protect against multiple cores, you need a
<a name="l119"></a>locked semaphore. I think semiphores need to be in their own cache line, but
<a name="l120"></a>I'm not sure. I use lock bits in a lot of places not aligned.
<a name="l121"></a>
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<a name="l122"></a>* </span><a href="/Wb/Kernel/KMisc.HC.HTML#l280"><span class=cF4>SysDbg</span></a><span class=cF0>() and </span><a href="/Wb/Kernel/KMisc.HC.HTML#l285"><span class=cF4>IsSysDbg</span></a><span class=cF0>() are really handy when working on the compiler or
<a name="l123"></a>kernel. It's just a bit you can set and test.
<a name="l124"></a>
<a name="l125"></a>* I don't use </span><span class=cF2>U0 *</span><span class=cF0> because the size is zero for ptr arithmetic.
<a name="l126"></a>
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<a name="l127"></a>* Use </span><a href="/Wb/Kernel/KernelA.HH.HTML#l3456"><span class=cF4>CH_SHIFT_SPACE</span></a><span class=cF0> for spaces in quotes in source code because I run </span><span class=cF4>
<a name="l128"></a></span><a href="/Wb/Adam/Opt/Utils/StrUtils.HC.HTML#l201"><span class=cF4>Spaces-to-Tabs</span></a><span class=cF0> on source code.
<a name="l129"></a>
<a name="l130"></a>* Do not use </span><span class=cF2>#if</span><span class=cF0> or </span><span class=cF2>#ifdef</span><span class=cF0>
<a name="l131"></a>
<a name="l132"></a>
<a name="l133"></a>
<a name="l134"></a></span><span class=cF5> Hash Sym Tables</span><span class=cF0>
<a name="l135"></a>
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<a name="l136"></a>* See </span><a href="/Wb/Adam/AHash.HC.HTML#l1"><span class=cF4>::/Adam/AHash.HC</span></a><span class=cF0> for examples of how the hash tables are set-up.
<a name="l137"></a>Basically, syms are placed into hash tables and child process hash tables are
<a name="l138"></a>chained to parents. This provides scopes for vars and functions.
<a name="l139"></a>
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<a name="l140"></a>* </span><span class=cF2>adam_task-&gt;hash_table</span><span class=cF0> holds the </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0> syms loaded in on start-up.
<a name="l141"></a>
<a name="l142"></a>* </span><span class=cF2>Fs-&gt;hash_table</span><span class=cF0> holds user HolyC syms and if a sym is not found, it checks
<a name="l143"></a>parents. When a duplicate sym is added to the table, it overshadows the prev
<a name="l144"></a>sym. When developing software, typically you include the file at the cmd
<a name="l145"></a>prompt, make changes and reinclude it. Old syms are overshadowed but they are
<a name="l146"></a>still there. Periodically, kill the TASK and start fresh when mem is low. If
<a name="l147"></a>you wish your applications to free themselves instead of staying in mem, spawn
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<a name="l148"></a>or </span><a href="/Wb/Kernel/Job.HC.HTML#l376"><span class=cF4>PopUp</span></a><span class=cF0>() a task to run the application and kill it when it's done.
<a name="l149"></a>
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<a name="l150"></a>* To display the contents of a hash table, use the </span><a href="/Wb/Adam/AHash.HC.HTML#l149"><span class=cF4>Who</span></a><span class=cF0>() routine or the
<a name="l151"></a>varients. </span><a href="/Wb/Adam/AHash.HC.HTML#l328"><span class=cF4>HashDepthRep</span></a><span class=cF0>() gives a histogram of how long the chains are, in case
<a name="l152"></a>you wish to make hash table sizes bigger.
<a name="l153"></a>
<a name="l154"></a>
<a name="l155"></a>
<a name="l156"></a></span><span class=cF5> Assembly Language</span><span class=cF0>
<a name="l157"></a>
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<a name="l158"></a>See </span><a href="/Wb/Doc/Asm.DD.HTML#l1"><span class=cF4>::/Doc/Asm.DD</span></a><span class=cF0>.
<a name="l159"></a>
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<a name="l160"></a>* </span><span class=cF2>FS</span><span class=cF0> must always point to the cur </span><a href="/Wb/Kernel/KernelA.HH.HTML#l3271"><span class=cF4>CTask</span></a><span class=cF0>.
<a name="l161"></a>
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<a name="l162"></a>* </span><span class=cF2>GS</span><span class=cF0> must always point to the cur </span><a href="/Wb/Kernel/KernelA.HH.HTML#l3391"><span class=cF4>CCPU</span></a><span class=cF0>.
<a name="l163"></a>
<a name="l164"></a>* Don't change the segment regs unless interrupts are off. It's hard to do,
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<a name="l165"></a>anyway. </span><a href="/Wb/Kernel/KUtils.HC.HTML#l445"><span class=cF4>SET_FS_BASE</span></a><span class=cF0> and </span><a href="/Wb/Kernel/KUtils.HC.HTML#l433"><span class=cF4>SET_GS_BASE</span></a><span class=cF0>.
<a name="l166"></a>
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<a name="l167"></a>* When interacting with </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0> compiled code, preserve </span><span class=cF2>RBP, RSI, RDI, R10-R15</span><span class=cF0>
<a name="l168"></a>because the compiler uses these for reg vars. You are free to clobber </span><span class=cF2>RAX, RBX,
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<a name="l169"></a>RCX, RDX</span><span class=cF0>, </span><span class=cF2>R8</span><span class=cF0> and </span><span class=cF2>R9</span><span class=cF0>. See </span><a href="/Wb/Kernel/KernelA.HH.HTML#l1804"><span class=cF4>Compiler Reg Masks</span></a><span class=cF0>, </span><a href="/Wb/Kernel/KernelA.HH.HTML#l1776"><span class=cF4>PUSH_C_REGS</span></a><span class=cF0> and </span><a href="/Wb/Kernel/KernelA.HH.HTML#l1777"><span class=cF4>POP_C_REGS</span></a><span class=cF0>
<a name="l170"></a>
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<a name="l171"></a>* I recommend using the standard stk frame for functions because </span><a href="/Wb/Kernel/KDbg.HC.HTML#l60"><span class=cF4>Caller</span></a><span class=cF0>() is
<a name="l172"></a>used to display the call stk, such as for the wallpaper.
<a name="l173"></a></span><span class=cF2> PUSH RBP
<a name="l174"></a> MOV RBP,RSP
<a name="l175"></a> SUB RSP,nnnn
<a name="l176"></a>...
<a name="l177"></a> LEAVE
<a name="l178"></a> RET
<a name="l179"></a></span><span class=cF0>
<a name="l180"></a>* The args are removed from the stack with </span><span class=cF2>RET1</span><span class=cF0> stmts.
<a name="l181"></a>
<a name="l182"></a> </span><span class=cF2>RET1 16 //remove two args</span><span class=cF0>
<a name="l183"></a>
<a name="l184"></a>* No args are passed in regs.
<a name="l185"></a>
<a name="l186"></a>* RAX holds function return values, of course.
<a name="l187"></a></span><span class=cF8>
<a name="l188"></a>* &quot;MagicISO&quot; is a trademark owned by MagicISO Corp.
</span></pre></body>
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