templeos-info/public/Wb/Demo/Graphics/SpriteRaw.HC.HTML

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2024-03-24 21:24:44 +00:00
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<a name="l1"></a><span class=cF2>//Normally, you make sprites with &lt;CTRL-r&gt;.</span><span class=cF0>
<a name="l2"></a></span><span class=cF2>//This shows how to build a sprite by hand.</span><span class=cF0>
<a name="l3"></a></span><span class=cF2>//See </span><span class=cF9><u>::/Apps/GrModels</u></span><span class=cF2>.</span><span class=cF0>
<a name="l4"></a>
<a name="l5"></a></span><span class=cF1>class</span><span class=cF0> MySprite
<a name="l6"></a>{ </span><span class=cF2>// See </span><a href="/Wb/Adam/Gr/Gr.HH.HTML#l130"><span class=cF4>Sprite Elem Types</span></a><span class=cF0>
<a name="l7"></a> </span><span class=cF9>CSpriteColor</span><span class=cF0> color;
<a name="l8"></a> </span><span class=cF9>CSpritePtPt</span><span class=cF0> line1;
<a name="l9"></a> </span><span class=cF9>CSpritePtPt</span><span class=cF0> line2;
<a name="l10"></a> </span><span class=cF9>CSpritePtPt</span><span class=cF0> line3;
<a name="l11"></a> </span><span class=cF9>CSpritePt</span><span class=cF0> fill;
<a name="l12"></a> </span><span class=cF9>CSpriteBase</span><span class=cF0> </span><span class=cF1>end</span><span class=cF0>;
<a name="l13"></a>};
<a name="l14"></a>
<a name="l15"></a>
<a name="l16"></a></span><span class=cF1>U0</span><span class=cF0> SpriteRawDemo()
<a name="l17"></a>{
<a name="l18"></a> MySprite s;
<a name="l19"></a>
<a name="l20"></a> </span><span class=cF5>MemSet</span><span class=cF0>(&amp;s,0,</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>s</span><span class=cF7>)</span><span class=cF0>);
<a name="l21"></a> s.color.type=</span><span class=cF3>SPT_COLOR</span><span class=cF0>;
<a name="l22"></a> s.color.color=</span><span class=cF3>GREEN</span><span class=cF0>;
<a name="l23"></a> s.line1.type=</span><span class=cF3>SPT_LINE</span><span class=cF0>;
<a name="l24"></a> s.line1.x2=100; s.line1.y2=50;
<a name="l25"></a> s.line2.type=</span><span class=cF3>SPT_LINE</span><span class=cF0>;
<a name="l26"></a> s.line2.x2=50; s.line2.y2=100;
<a name="l27"></a> s.line3.type=</span><span class=cF3>SPT_LINE</span><span class=cF0>;
<a name="l28"></a> s.line3.x1=100; s.line3.y1=50;
<a name="l29"></a> s.line3.x2=50; s.line3.y2=100;
<a name="l30"></a> s.fill.type=</span><span class=cF3>SPT_FLOOD_FILL</span><span class=cF0>;
<a name="l31"></a> s.fill.x1=20; s.fill.y1=20;
<a name="l32"></a> s.</span><span class=cF1>end</span><span class=cF0>.type=</span><span class=cF3>SPT_END</span><span class=cF0>;
<a name="l33"></a>
<a name="l34"></a> </span><span class=cF5>Sprite</span><span class=cF0>(&amp;s);
<a name="l35"></a> </span><span class=cF6>&quot;%h13c&quot;</span><span class=cF0>,</span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l36"></a>}
<a name="l37"></a>
<a name="l38"></a>SpriteRawDemo;
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