templeos-info/public/Wb/Demo/Graphics/ScrollBars.HC.HTML

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2024-03-24 21:24:44 +00:00
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<pre id="content">
<a name="l1"></a><span class=cF0>
<a name="l2"></a>
<a name="l3"></a>
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<a name="l5"></a>
<a name="l6"></a></span><span class=cFA>
<a name="l7"></a>&lt;1&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l8"></a>
<a name="l9"></a>#</span><span class=cF1>define</span><span class=cF0> MAP_HEIGHT 2048
<a name="l10"></a>#</span><span class=cF1>define</span><span class=cF0> MAP_WIDTH 2048
<a name="l11"></a>
<a name="l12"></a>#</span><span class=cF1>define</span><span class=cF0> TREES_NUM 256
<a name="l13"></a>
<a name="l14"></a></span><span class=cF9>I64</span><span class=cF0> tree_x[TREES_NUM],tree_y[TREES_NUM];
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<a name="l16"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task,</span><span class=cF9>CDC</span><span class=cF0> *dc)
<a name="l17"></a>{
<a name="l18"></a> </span><span class=cF9>I64</span><span class=cF0> i,h,v;
<a name="l19"></a>
<a name="l20"></a> task-&gt;horz_scroll.min=0;
<a name="l21"></a> task-&gt;horz_scroll.max=MAP_WIDTH-task-&gt;pix_width;
<a name="l22"></a> task-&gt;vert_scroll.min=0;
<a name="l23"></a> task-&gt;vert_scroll.max=MAP_HEIGHT-task-&gt;pix_height;
<a name="l24"></a> </span><span class=cF5>TaskDerivedValsUpdate</span><span class=cF0>(task);
<a name="l25"></a>
<a name="l26"></a> h=task-&gt;horz_scroll.pos;
<a name="l27"></a> v=task-&gt;vert_scroll.pos;
<a name="l28"></a>
<a name="l29"></a> dc-&gt;color=</span><span class=cF3>BROWN</span><span class=cF0>;
<a name="l30"></a> dc-&gt;thick=4;
<a name="l31"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc,2-h,2-v,0,MAP_WIDTH-3-h,2-v,0);
<a name="l32"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc,2-h,MAP_HEIGHT-3-v,0,MAP_WIDTH-3-h,MAP_HEIGHT-3-v,0);
<a name="l33"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc,2-h,2-v,0,2-h,MAP_HEIGHT-3-v,0);
<a name="l34"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc,MAP_WIDTH-3-h,2-v,0,MAP_WIDTH-3-h,MAP_HEIGHT-3-v,0);
<a name="l35"></a>
<a name="l36"></a> </span><span class=cF2>//Check bounds if you wish better performance.</span><span class=cF0>
<a name="l37"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i&lt;TREES_NUM;i++)
<a name="l38"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc,tree_x[i]-h,tree_y[i]-v,0,</span><span class=cFA>&lt;Tree&gt;</span><span class=cF0>);
<a name="l39"></a>}
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<a name="l41"></a></span><span class=cF1>U0</span><span class=cF0> Init()
<a name="l42"></a>{
<a name="l43"></a> </span><span class=cF9>I64</span><span class=cF0> i;
<a name="l44"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i&lt;TREES_NUM;i++) </span><span class=cF7>{</span><span class=cF0>
<a name="l45"></a> tree_x[i]=</span><span class=cF5>RandU16</span><span class=cF0>%MAP_WIDTH;
<a name="l46"></a> tree_y[i]=</span><span class=cF5>RandU16</span><span class=cF0>%MAP_HEIGHT;
<a name="l47"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l48"></a>}
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<a name="l50"></a></span><span class=cF1>U0</span><span class=cF0> ScrollBars()
<a name="l51"></a>{
<a name="l52"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
<a name="l53"></a> Init;
<a name="l54"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;draw_it=&amp;</span><span class=cF5>DrawIt</span><span class=cF0>;
<a name="l55"></a> </span><span class=cF5>WinBorder</span><span class=cF0>(</span><span class=cF3>ON</span><span class=cF0>);
<a name="l56"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
<a name="l57"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l58"></a> </span><span class=cF5>DocScroll</span><span class=cF0>;
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<a name="l60"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;horz_scroll.pos=0;
<a name="l61"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;vert_scroll.pos=0;
<a name="l62"></a> </span><span class=cF5>GetChar</span><span class=cF0>(,</span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l63"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
<a name="l64"></a></span><span class=cF2>//If you care, you might want to</span><span class=cF0>
<a name="l65"></a> </span><span class=cF2>//save the original state of the</span><span class=cF0>
<a name="l66"></a> </span><span class=cF2>//scroll bars.</span><span class=cF0>
<a name="l67"></a>}
<a name="l68"></a>
<a name="l69"></a>ScrollBars;
</span></pre></body>
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