36 lines
666 B
HolyC
36 lines
666 B
HolyC
|
U8 face[8]={
|
|||
|
|
|||
|
0b00111100,
|
|||
|
0b01000010,
|
|||
|
0b10100101,
|
|||
|
0b10000001,
|
|||
|
0b11000011,
|
|||
|
0b10111101,
|
|||
|
0b01000010,
|
|||
|
0b00111100,
|
|||
|
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
text.font[255]=face[0](U64);
|
|||
|
|
|||
|
"Face:<3A>\n";
|
|||
|
|
|||
|
//Chars 128-255 are treated as letters
|
|||
|
//by the compiler and everything else.
|
|||
|
//Enter them by holding ALT and
|
|||
|
//pressing a 3 digit decimal number or
|
|||
|
//press <CTRL-ALT-a>.
|
|||
|
|
|||
|
U0 SrcExample()
|
|||
|
{
|
|||
|
I64 f<EFBFBD><EFBFBD>=12345;
|
|||
|
"f<EFBFBD><EFBFBD>=%d\n",f<EFBFBD><EFBFBD>;
|
|||
|
}
|
|||
|
|
|||
|
SrcExample;
|
|||
|
//See $LK,"::/Demo/ScrnCodes.HC"$, $LK,"::/Demo/Graphics/CharAnimation.HC"$,
|
|||
|
//$LK,"::/Demo/Games/CharDemo.HC"$ and $LK,"::/Demo/Graphics/FontEd.HC"$.
|
|||
|
|
|||
|
//See $LK,"char_bmp_alpha",A="MN:char_bmp_alpha"$ and $LK,"char_bmp_alpha_numeric",A="MN:char_bmp_alpha_numeric"$.
|