28 lines
356 B
C++
28 lines
356 B
C++
#ifndef PLAYER_HPP
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#define PLAYER_HPP
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#include "GameRenderer.hpp"
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class Player
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{
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private:
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GameRenderer *renderer;
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Sprite hero_sprite;
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public:
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double x = 0;
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double y = 0;
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double x_vel = 0;
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double y_vel = 0;
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const double speed = 1.5;
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Player(GameRenderer *renderer);
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void draw() const;
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void update();
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};
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#endif |