stela/benchmark.stela
2024-07-18 12:44:39 +00:00

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class HouseSettings {
public attribute Settings: [int; 10];
operation get(id: int) -> int { return 0; }
operation set(id: int, value: int) {}
}
enumeration DoorState {
Closed,
Open,
}
derivable class GenericDoorControl {
attribute Runtime: int;
attribute SensorState: DoorState;
operation Close() {}
operation Open() {}
operation SetRuntime(time: int) {}
operation State() -> DoorState { return DoorState::Closed; }
}
class DoorControl derives GenericDoorControl {
associate itsHouseSettings: HouseSettings;
attribute State: DoorState;
attribute locked: bool;
operation SetState(state: DoorState) {}
operation GetState() -> DoorState { return DoorState::Closed; }
operation Lock() { this.locked = true; }
operation Unlock() { this.locked = false; }
state_machine {
entry {
transition DoorControl;
}
DoorControl {
state_machine "Door operation" {
initial {
transition Closing {
SetState(DoorState::Closed);
}
}
Closing {
entry {
Lock();
}
exit {
Unlock();
}
transition Opening {
SetState(DoorState::Open);
};
}
Opening {
state_machine {
initial {
transition Unlocked;
}
Unlocked {
ThreadSleepSeconds(1);
if this.locked
transition Unlocked
else
transition final {
SetState(DoorState::Open);
};
}
}
}
}
state_machine "Check sensor" {
initial {
transition Check;
}
Check {
ThreadSleepSeconds(1);
transition Check;
}
}
}
}
}
class WinterGardenControl {
associate itsHouseSettings: HouseSettings;
associate itsDoorControl: &[HouseSettings];
public attribute NofDoors: int;
operation SetState(amount: int) {}
operation SetDoors(amount: int) {}
operation GetState() -> DoorState;
operation GetState(door: int) -> DoorState;
}