\t -> ' ' L reimar
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133
checker.c
133
checker.c
@ -63,107 +63,108 @@ int string_symbol_map_set(StringSymbolMap* map, size_t key_hash, Symbol value)
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int statements_symbols_vec_construct(StatementsSymbolsVec* vec)
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{
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const size_t start_capacity = 4;
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StatementsSymbols* data = malloc(start_capacity * sizeof(StatementsSymbols));
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if (data == NULL) {
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return -1;
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}
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*vec = (StatementsSymbolsVec) {
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.data = data,
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.length = 0,
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.capacity = start_capacity,
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};
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return 0;
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const size_t start_capacity = 4;
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StatementsSymbols* data
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= malloc(start_capacity * sizeof(StatementsSymbols));
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if (data == NULL) {
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return -1;
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}
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*vec = (StatementsSymbolsVec) {
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.data = data,
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.length = 0,
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.capacity = start_capacity,
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};
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return 0;
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}
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void statements_symbols_vec_destroy(StatementsSymbolsVec* vec)
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{
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if (vec->data != NULL) {
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free(vec->data);
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}
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if (vec->data != NULL) {
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free(vec->data);
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}
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}
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int statements_symbols_vec_push(StatementsSymbolsVec* vec, StatementsSymbols pair)
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int statements_symbols_vec_push(
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StatementsSymbolsVec* vec, StatementsSymbols pair)
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{
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if (vec->length + 1 > vec->capacity) {
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StatementsSymbols* new_data = realloc(vec->data, vec->capacity * 2 * sizeof(StatementsSymbols));
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if (new_data == NULL) {
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return -1;
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}
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vec->capacity *= 2;
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vec->data = new_data;
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}
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vec->data[vec->length] = pair;
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vec->length += 1;
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return 0;
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if (vec->length + 1 > vec->capacity) {
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StatementsSymbols* new_data
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= realloc(vec->data, vec->capacity * 2 * sizeof(StatementsSymbols));
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if (new_data == NULL) {
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return -1;
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}
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vec->capacity *= 2;
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vec->data = new_data;
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}
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vec->data[vec->length] = pair;
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vec->length += 1;
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return 0;
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}
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void symbol_table_construct(SymbolTable* table, SymbolTable* parent)
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{
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*table = (SymbolTable) {
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.parent = parent,
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.map = { 0 },
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};
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string_symbol_map_construct(&table->map);
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*table = (SymbolTable) {
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.parent = parent,
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.map = { 0 },
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};
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string_symbol_map_construct(&table->map);
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}
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void symbol_table_destroy(SymbolTable* table)
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{
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string_symbol_map_destroy(&table->map);
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string_symbol_map_destroy(&table->map);
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}
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void checker_construct(Checker* checker)
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{
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*checker = (Checker) {
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.failed = false,
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.statements_symbols = { 0 },
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.statements_symbols = { 0 },
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};
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statements_symbols_vec_construct(&checker->statements_symbols);
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statements_symbols_vec_construct(&checker->statements_symbols);
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}
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void checker_destroy(Checker* checker)
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{
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(void)checker;
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}
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void checker_destroy(Checker* checker) { (void)checker; }
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bool checker_failed(const Checker* checker) { return checker->failed; }
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CheckerResult checker_result(Checker* checker)
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{
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return (CheckerResult) {
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.head_table = checker->head_table,
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.statements_symbols = checker->statements_symbols,
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};
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return (CheckerResult) {
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.head_table = checker->head_table,
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.statements_symbols = checker->statements_symbols,
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};
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}
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void checker_check_statements(Checker* checker, ASTNode* node)
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{
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SymbolTable table;
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symbol_table_construct(&table, &checker->head_table);
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SymbolTable table;
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symbol_table_construct(&table, &checker->head_table);
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for (size_t i = 0; i < node->statements.length; ++i) {
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checker_check_statement(checker, &table, node->statements.data[i]);
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}
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statements_symbols_vec_push(&checker->statements_symbols, (StatementsSymbols) {
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.table = table,
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.statements = node,
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});
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checker_check_statement(checker, &table, node->statements.data[i]);
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}
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statements_symbols_vec_push(&checker->statements_symbols,
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(StatementsSymbols) {
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.table = table,
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.statements = node,
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});
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}
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void checker_check_statement(Checker* checker, SymbolTable* table, ASTNode* node)
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void checker_check_statement(
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Checker* checker, SymbolTable* table, ASTNode* node)
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{
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switch (node->node_type) {
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case ASTNodeType_Block:
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checker_check_statements(checker, node);
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case ASTNodeType_If:
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case ASTNodeType_Loop:
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case ASTNodeType_Assign:
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case ASTNodeType_Let:
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case ASTNodeType_Break:
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case ASTNodeType_Fn:
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case ASTNodeType_Return:
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break;
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default:
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break;
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}
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switch (node->node_type) {
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case ASTNodeType_Block:
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checker_check_statements(checker, node);
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case ASTNodeType_If:
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case ASTNodeType_Loop:
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case ASTNodeType_Assign:
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case ASTNodeType_Let:
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case ASTNodeType_Break:
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case ASTNodeType_Fn:
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case ASTNodeType_Return:
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break;
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default:
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break;
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}
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}
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