engine
This commit is contained in:
parent
d3abfbeaa0
commit
37fe2ea9b2
56
Cargo.lock
generated
56
Cargo.lock
generated
@ -2,6 +2,62 @@
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# It is not intended for manual editing.
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version = 3
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[[package]]
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name = "bitflags"
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version = "1.3.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bef38d45163c2f1dde094a7dfd33ccf595c92905c8f8f4fdc18d06fb1037718a"
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[[package]]
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name = "cfg-if"
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version = "1.0.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
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[[package]]
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name = "lazy_static"
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version = "1.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e2abad23fbc42b3700f2f279844dc832adb2b2eb069b2df918f455c4e18cc646"
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[[package]]
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name = "libc"
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version = "0.2.153"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9c198f91728a82281a64e1f4f9eeb25d82cb32a5de251c6bd1b5154d63a8e7bd"
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[[package]]
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name = "pvp-game-dilapidation"
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version = "0.1.0"
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dependencies = [
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"sdl2",
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]
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[[package]]
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name = "sdl2"
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version = "0.36.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8356b2697d1ead5a34f40bcc3c5d3620205fe0c7be0a14656223bfeec0258891"
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dependencies = [
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"bitflags",
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"lazy_static",
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"libc",
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"sdl2-sys",
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]
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[[package]]
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name = "sdl2-sys"
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version = "0.36.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "26bcacfdd45d539fb5785049feb0038a63931aa896c7763a2a12e125ec58bd29"
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dependencies = [
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"cfg-if",
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"libc",
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"version-compare",
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]
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[[package]]
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name = "version-compare"
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version = "0.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "579a42fc0b8e0c63b76519a339be31bed574929511fa53c1a3acae26eb258f29"
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@ -6,3 +6,4 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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sdl2 = { version = "0.36.0", features = ["ttf", "image", "mixer"] }
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67
src/engine.rs
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67
src/engine.rs
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@ -0,0 +1,67 @@
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use std::time::Duration;
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use sdl2::{
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event::Event, keyboard::Keycode, pixels::Color, render::Canvas, video::Window, Sdl,
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VideoSubsystem,
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};
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pub struct Game {
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sdl_context: Sdl,
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video_subsystem: VideoSubsystem,
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canvas: Canvas<Window>,
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event_pump: sdl2::EventPump,
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}
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#[derive(Debug, Clone)]
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pub struct Error(String);
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impl std::fmt::Display for Error {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.0)
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}
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}
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impl<T: std::fmt::Display> From<T> for Error {
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fn from(value: T) -> Self {
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Self(value.to_string())
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}
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}
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impl Game {
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pub fn new() -> Result<Self, Error> {
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let sdl_context = sdl2::init()?;
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let video_subsystem = sdl_context.video()?;
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let window = video_subsystem
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.window("pvp-game-dilapidation", 1280, 720)
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.position_centered()
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.build()?;
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let mut canvas = window.into_canvas().build()?;
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canvas.set_draw_color(Color::RGB(60, 180, 180));
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canvas.clear();
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let event_pump = sdl_context.event_pump()?;
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Ok(Self {
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sdl_context,
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video_subsystem,
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canvas,
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event_pump,
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})
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}
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pub fn run(mut self) {
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'running: loop {
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for event in self.event_pump.poll_iter() {
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match event {
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Event::Quit { .. }
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| Event::KeyDown {
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keycode: Some(Keycode::Escape),
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..
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} => break 'running,
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_ => {}
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}
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}
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self.canvas.present();
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}
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self.canvas.present();
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std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60))
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}
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}
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#[allow(dead_code)]
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mod engine;
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fn main() {
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let game = engine::Game::new().unwrap();
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game.run();
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println!("Hello, world!");
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}
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