In this chapter, I'll show how you could implement an AST evaluator.
AST evaluation is the process of taking the parsed source in AST form and computing the values expression, ie. running the code. AST evaluation particularly, is a conceptually way of understanding execution of the code. The AST evaluator simply walks through the tree structure and evaluates the resulting value of each node.
## 4.1 Values
Values are what the expressions of the program will evaluate to. We'll define values as a variant type, just like `StmtKind` and `ExprKind`.
We'll start by defining the simple values, those being integers, strings, boolean values, null values and a special error value.
```ts
type Value =
| { type: "error" }
| { type: "null" }
| { type: "int", value: number }
| { type: "string", value: string }
| { type: "bool", value: boolean }
// ...
```
We'll also define a built in array type. (aka. list, vector).
```ts
type Value =
// ...
| { type: "array", values: Value[] }
// ...
```
An array is implemented as a Typescript array of values.
We'll also define a struct type. (aka. object, table, dictionary, map).
A struct is defined as key value map, where the key is a string. The struct fields will be accessible via. both field expressions, eg. `my_struct.field`, and index expressions, eg. `my_struct["field"]`. We'll also want to be able to index with integers, in that case, we have to convert the integer to a string before indexing.
Then we'll need a value for function definitions. This will simply consist of the node id of the function definition.
The `valueToString` function takes a value (variable of type `Value`) and checks its type. For each type of value, it returns a string representing that value. For error and null we return a static string of `"<error>"` and `"null"` respectably. For the others, we return a string also representing the *value's value*, eg. for int, we return the int value as a string. For array and struct, we call `valueToString` recursively on the contained values.
An identifier is just a name. A symbol is a definition with an associated identifier. When evaluating the code, we have to keep track of symbols, both their definitions and their usage.
### 4.2.1 Scopes
Symbols are dependent on which scope they're in, eg. a symbol `a` defined outside of a pair of `{``}` will be visible to code inside the braces, but a symbol `b` defined inside the braces will not be visible outside. Eg.
```rs
let a = 5;
{
let b = 4;
a; // ok
}
b; // b is not defined
```
Symbols are introduced in such statements as let and function defitions, the latter where both the function identifier and the parameters' identifiers will be introduces as symbols. Symbols may also be defined pre evaluation, which is the case for builtin functions such as `println` and `array`.
## 4.2.2 Symbol maps
To keep track of symbols throughout evaluation, we'll create a data structure to store symbols, ie. map identifiers to their definition values.
The `Sym` structure represents a symbol, and contains its details such as the value and the position where the symbol is declared. The `SymMap` type is a key value map, which maps identifiers to their definition. To keep track of symbols in regard to scopes, we also define a `Syms` class. An instance of `Syms` is a node in a tree structure.
Most code will run with unbroken control flow, but some code will 'break' control flow. This is the case for return statements in functions and break statements in loops. To keep track of, if a return or break statement has been run, we'll define a data structure representing the control flow action of evaluated code.
The 3 implemented options for control flow is breaking in a loop, returning in a function and the non-breaking flow. All 3 options have an associated value.
The evaluator needs a way to keep track of function definitions, so that we later can call and evaluate the function. Our definition of a function definition will be the following.
The parameters are needed, so that we can verify when calling, that we call with the correct amount of arguments. The body is the AST expression to be evaluated. An identifier so that we can refer to the definition by its id `fnDefId`. And a symbol table, at the time and place of the definition, as opposed to the callers time and place.
The `evalExpr` function will take an expression and a symbol table, match the type of the expression and return a flow. If the expression is an error, meaning an error in the AST, the evaluator throws an error. In case the expression type is unknown, an error is thrown with the error type in the message.
We first evaluate the subject expression, break in case the control flow isn't a value and store the value. After checking that the value is a struct and that the field exists on the struct, the field's value is returned.
The index operator can be evaluated on a subject of either struct, array or string type. If evaluated on the struct type, we expect a string containing the field name. If the field does not exist, we return a null value. This is in contrast to the field operator, which throws an error, if no field is found. If the subject is instead an array, we expect a value of type int. We check if either the int value index or negative index is in range of the array values. If so, return the value at the index or the negative index. If the subject is a string, evaluation will behave similarly to an array, evaluating to an int value representing the value of the text character at the index or negative index.
The negative index is when a negative int value is passed as index, where the index will start at the end of the array. Given an array `vs` containing the values `["a", "b", "c"]` in listed order, the indices `0`, `1` and `2` will evaluate to the values `"a"`, `"b"` and `"c"`, whereas the indices `-1`, `-2`, `-3` will evaluate to the values `"c"`, `"b"` and `"a"`. A negative index implicitly starts at the length of the array and subtracts the absolute index value.
The first thing we do is evaluate the subject expression of the call (`subject(...args)`). If that yields a value, we continue. Then we evaluate each of the arguments in order. If evaluation of an argument doesn't yield a value, we return immediately. Then, if the subject evaluated to a builtin value, we call `executeBuiltin`, which we will define later, with the builtin name, call arguments and symbol table. Otherwise, we assert that the subject value is a function and that a function definition with the id exists. We then check that the correct amount of arguments are passed. Then, we make a new symbol table with the function definition's symbol table as parent, which will be the called function's symbols. We assign each argument value to the corresponding parameter name, dictated by argument order. We then evaluate the function body. Finally, we check that the control flow results in either a value, which we simply return, or a return flow, which we convert to a value.
Add operation (`+`) is straight forward. Evaluate the left expressions, evaluate the right expressions and return a value with the result of adding left and right. Addition should work on integers and strings. Adding two strings results in a new string consisting of the left and right values concatenated.
The equality operator (`==`) is a bit more complicated. It only results in values of type bool. You should be able to check if any value is null. Otherwise, comparison should only be allowed on two values of same type.
#### Exercises
1. Implement the binary operators: `-`, `*`, `/`, `!=`, `<`, `>`, `<=`, `>=`, `or` and `and`.
### 4.5.9 If expressions
An if expression should evaluate either the truthy expression or the falsy expression, depending on the condition expression. It should return the resulting value or a null value in case the condition is false and no falsy expression was supplied.
We start by evaluating the condition expression. The condition value should be a bool value. Then, depending on the condition value, we either evaluate the truthy or the falsy branch, or return null.
Next, we'll implement the loop expression. The loop expression will repeatedly evaluate the body expression while throwing away the resulting values, until it results in breaking control flow. If the control flow is of type break, the loop expression itself will evaluate to the break's value.
First, start an infinite loop. In each iteration, evaluate the loop body. If the resulting control flow is breaking, return the break value. If the control flow is not a value, meaning return or other unimplemented control flow, just return the control flow. Otherwise, discard the value and repeate.
The block expressions evaluate the statements in order, discard their values and return the value of the tailing expression if present, else a null. Symbols are scoped inside the block.
Make a new symbol table with outer symbol table as parent. Iterate through each statement. If a statement results in breaking flow, return the flow. Then evaluate the tailing expression if present and return the result or a null value.
### Excercises
1. \* Refactor `evalExpr`, eg. move each expression type into its own function for evaluation, in order to make the code more manageable.
2. \* Implement hex literals, array and struct literal syntax in evaluator.
## 4.6 Statements
For evaluating statements, we'll make a function called `evalStmt` .
The `evalStmt` function, like `evalExpr` or expressions, will take a statement and a symbol table, match the type of the statement and return a flow. Handle errors in AST and unknown statement types likewise.
### 4.6.1 Break statements
The break statement simply returns a breaking flow, and an optional value, depending on if it is present.
An assignment statement should assign a new value to either a symbol, a field or an array index. Because of this, we'll also have to look at the first layer of the subject expression.
We start by evaluating the assigned value, meaning the value expression is evaluated before the assigned-to subject expression.
For assigning to identifiers, eg. `a = 5`, we start by finding the symbol. If not found, we raise an error. Then we check that the old and new values are the same type. Then we assign the new value to the symbol.
For assigning to fields, eg. `a.b = 5`, we evaluate the inner (field expression) subject expression, `a` in this case. Then we reassign the field value or assign to a new field, if it doesn't exist.
And then, for assigning to indices, eg. `a[b] = 5`, we evaluate the inner (index expression) subject `a` and index value `b` in that order. If `a` is a struct, we check that `b` is a string and assign to the field, the string names. Else, if `a` is an array, we check that `b` is an int and assign to the index or negative index (see 4.5.5 Index expressions).
A let statement cannot redeclare a symbol that already exists in the same scope. Therefore we first check if that the symbol does not already exist. Then we evaluate the value and define the symbol.
First, like the let statement, we chech that the identifier has not already been declared as a symbel. Then we check that no two parameters have the same name. We then get a function definition id, store the function definition and define a symbol with the function value.
## 4.7 Statements
We'll want a function for evaluating the top-level statements.
Any break or return flow is at this point an error. We discard any resulting value and the function should not return anything.
## 4.8 Builtin functions
Lastly, we'll define the builtin functions. A builtin function is a function that tells the evaluator to do something, as opposed to a normal function which is simply evaluated. Functions to interact with the outside world, need to be builtins in this evaluator.
First, we'll define the function called `executeBuiltin`, which takes a builtin name, arguments and the relevant symbol table.
The function `string_concant` takes either two strings or a string and a character (int). A new string is returning containing both values concatonated.
Normally, the evaluator will return a zero-exit code, meaning no error. In case the program should result in an error code, we'll need an exit function.
This function will be called by the consumer before evaluation.
## Exercises
1. Implement an optional feature such that, every time a symbol is defined (let statement or function definition), a record is stored containing the identifier, it's position and the value type. This could be a message printed to the console like `Symbol defined ${ident}: ${value.type} at ${pos.line}:${pos.col}`, eg. `Symbol defined a: int at 5:4`.
2. Implement a similar optional feature such that, every time a function is called, a record is stored containing function id or name and every argument and their type. This could be a console message like `Function called my_function(value: int, message: string)`;
3. \* Implement propagating errors (exceptions). For inspiration, look at Lua's `error` and `pcall` functions [here (PIL 8.4)](https://www.lua.org/pil/8.4.html) and [here (PIL 8.5)](https://www.lua.org/pil/8.5.html).
4. \* Do a performance assessment of the evaluator. Is this fast or slow? Can you explain why this way of executing code may be fast or slow?