reimtris2/src/gui/audio.rs

100 lines
2.9 KiB
Rust

use std::{fs::File, io::BufReader, sync::mpsc};
use rodio::{Decoder, OutputStream, OutputStreamHandle, Sink, Source};
use crate::game::SoundEffect;
fn source_from_path<P: AsRef<std::path::Path>>(path: P) -> Decoder<BufReader<File>> {
let file = BufReader::new(File::open(path).unwrap());
let source = Decoder::new(file).unwrap();
source
}
fn play_audio<P: AsRef<std::path::Path>>(
stream_handle: &OutputStreamHandle,
sink: &mut Option<Sink>,
path: P,
volume: f32,
) {
let source = source_from_path(path);
*sink = Sink::try_new(&stream_handle).ok();
if let Some(sink) = sink {
sink.set_volume(volume);
sink.append(source);
}
}
pub enum Command {
ToggleMuted,
PlayEffect(SoundEffect),
}
pub fn audio_thread() -> mpsc::Sender<Command> {
let (sender, receiver) = mpsc::channel::<Command>();
let _ = std::thread::spawn(move || {
let (_stream, stream_handle) = OutputStream::try_default().unwrap();
let music_sink = Sink::try_new(&stream_handle).unwrap();
let mut hard_drop_sink = None;
let mut line_clear_sink = None;
let mut move_sink = None;
let mut rotation_sink = None;
let mut muted = false;
music_sink.append(source_from_path("resources/music.ogg").repeat_infinite());
loop {
let Ok(cmd) = receiver.recv() else {
break;
};
let effect = match cmd {
Command::ToggleMuted => {
muted = !muted;
if muted {
music_sink.pause();
} else {
music_sink.play();
}
continue;
}
Command::PlayEffect(effect) => effect,
};
if muted {
continue;
}
let base_volume = 0.5;
match effect {
SoundEffect::HardDrop => play_audio(
&stream_handle,
&mut hard_drop_sink,
"resources/hard_drop.ogg",
base_volume,
),
SoundEffect::LineClear(lines_cleared) => play_audio(
&stream_handle,
&mut line_clear_sink,
"resources/line_clear.ogg",
base_volume + (lines_cleared as f32 - 1.0) * 0.5,
),
SoundEffect::Move => play_audio(
&stream_handle,
&mut move_sink,
"resources/move.ogg",
base_volume,
),
SoundEffect::Rotation => play_audio(
&stream_handle,
&mut rotation_sink,
"resources/rotation.ogg",
base_volume,
),
};
}
});
sender
}