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b/resources/desktop.ini similarity index 100% rename from src/res/desktop.ini rename to resources/desktop.ini diff --git a/src/res/hard_drop.ogg b/resources/hard_drop.ogg similarity index 100% rename from src/res/hard_drop.ogg rename to resources/hard_drop.ogg diff --git a/src/res/josenfin_sans_regular.ttf b/resources/josenfin_sans_regular.ttf similarity index 100% rename from src/res/josenfin_sans_regular.ttf rename to resources/josenfin_sans_regular.ttf diff --git a/src/res/line_clear.ogg b/resources/line_clear.ogg similarity index 100% rename from src/res/line_clear.ogg rename to resources/line_clear.ogg diff --git a/src/res/move.ogg b/resources/move.ogg similarity index 100% rename from src/res/move.ogg rename to resources/move.ogg diff --git a/src/res/music.ogg b/resources/music.ogg similarity index 100% rename from src/res/music.ogg rename to resources/music.ogg diff --git a/src/res/rotation.ogg b/resources/rotation.ogg similarity index 100% rename from src/res/rotation.ogg rename to resources/rotation.ogg diff --git a/src/gui.rs b/src/gui.rs new file mode 100644 index 0000000..d9b8e93 --- /dev/null +++ b/src/gui.rs @@ -0,0 +1,4 @@ +mod audio; +mod render; + +pub use render::start_game; diff --git a/src/gui/audio.rs b/src/gui/audio.rs new file mode 100644 index 0000000..d850184 --- /dev/null +++ b/src/gui/audio.rs @@ -0,0 +1,74 @@ +use std::{fs::File, io::BufReader, sync::mpsc}; + +use rodio::{Decoder, OutputStream, OutputStreamHandle, Sink, Source}; + +use crate::game::SoundEffect; + +fn source_from_path>(path: P) -> Decoder> { + let file = BufReader::new(File::open(path).unwrap()); + let source = Decoder::new(file).unwrap(); + source +} + +fn play_audio>( + stream_handle: &OutputStreamHandle, + sink: &mut Sink, + path: P, + volume: f32, +) { + let source = source_from_path(path); + *sink = Sink::try_new(&stream_handle).unwrap(); + sink.set_volume(volume); + sink.append(source); +} + +pub fn audio_thread() -> mpsc::Sender { + let (sender, receiver) = mpsc::channel(); + + let _ = std::thread::spawn(move || { + let (_stream, stream_handle) = OutputStream::try_default().unwrap(); + let music_sink = Sink::try_new(&stream_handle).unwrap(); + let mut hard_drop_sink = Sink::try_new(&stream_handle).unwrap(); + let mut line_clear_sink = Sink::try_new(&stream_handle).unwrap(); + let mut move_sink = Sink::try_new(&stream_handle).unwrap(); + let mut rotation_sink = Sink::try_new(&stream_handle).unwrap(); + + music_sink.append(source_from_path("resources/music.ogg").repeat_infinite()); + + loop { + let Ok(effect) = receiver.recv() else { + break; + }; + + let base_volume = 0.5; + match effect { + SoundEffect::HardDrop => play_audio( + &stream_handle, + &mut hard_drop_sink, + "resources/hard_drop.ogg", + base_volume, + ), + SoundEffect::LineClear(lines_cleared) => play_audio( + &stream_handle, + &mut line_clear_sink, + "resources/line_clear.ogg", + base_volume + (lines_cleared as f32 - 1.0) * 0.5, + ), + SoundEffect::Move => play_audio( + &stream_handle, + &mut move_sink, + "resources/move.ogg", + base_volume, + ), + SoundEffect::Rotation => play_audio( + &stream_handle, + &mut rotation_sink, + "resources/rotation.ogg", + base_volume, + ), + }; + } + }); + + sender +} diff --git a/src/sdl_impl.rs b/src/gui/render.rs similarity index 95% rename from src/sdl_impl.rs rename to src/gui/render.rs index 856755c..504e472 100644 --- a/src/sdl_impl.rs +++ b/src/gui/render.rs @@ -1,17 +1,17 @@ use crate::actions::{Action, ActionsHeld}; use crate::board::Board; use crate::game::{CurrentTetromino, Game}; -use crate::tetromino::Tetromino; use crate::Rgb; use sdl2::event::Event; use sdl2::keyboard::Keycode; use sdl2::pixels::Color; use sdl2::rect::Rect; use sdl2::render::{Texture, TextureCreator, WindowCanvas}; -use sdl2::rwops::RWops; use sdl2::ttf::Sdl2TtfContext; use std::time::Duration; +use super::audio::{self}; + const WIDTH: i32 = 1000; const HEIGHT: i32 = 800; @@ -119,10 +119,7 @@ fn font_texture<'font, 'a, C>( ttf_context: &'a Sdl2TtfContext, texture_creator: &'font TextureCreator, ) -> Result, String> { - let font = ttf_context.load_font_from_rwops( - RWops::from_bytes(include_bytes!("res/josenfin_sans_regular.ttf"))?, - 24, - )?; + let font = ttf_context.load_font("resources/josenfin_sans_regular.ttf", 24)?; let game_over_text = font.render(text).solid(Color::RGB(255, 255, 255)).unwrap(); let texture = texture_creator .create_texture_from_surface(game_over_text) @@ -161,6 +158,8 @@ pub fn start_game() -> Result<(), String> { let mut actions = ActionsHeld::new(); let mut paused = false; + let audio_thread = audio::audio_thread(); + let sdl_context = sdl2::init()?; let ttf_context = sdl2::ttf::init().unwrap(); let video_subsystem = sdl_context.video()?; @@ -242,7 +241,10 @@ pub fn start_game() -> Result<(), String> { &ttf_context, )?; } else { - game.step(&actions); + let effects = game.step(&actions); + effects + .into_iter() + .for_each(|effect| audio_thread.send(effect).unwrap()); } canvas.present(); diff --git a/src/main.rs b/src/main.rs index 99ca36c..67281d3 100644 --- a/src/main.rs +++ b/src/main.rs @@ -3,7 +3,7 @@ use tetromino::Tetromino; mod actions; mod board; mod game; -mod sdl_impl; +mod gui; mod tetromino; struct Rgb(u8, u8, u8); @@ -23,5 +23,5 @@ impl Rgb { } fn main() { - sdl_impl::start_game(); + gui::start_game().unwrap(); }