#!/usr/bin/python2 from gi.repository import Gio class EasyGSettings: def __init__( self, schema = None ): self.schema = schema self.settings = Gio.Settings.new(self.schema) self.handlerIds = [ ] def get( self, type, key ): if type == "bool": return self.settings.get_boolean( key ) if type == "string": return self.settings.get_string( key ) if type == "int": return self.settings.get_int( key ) if type == "color": color = self.settings.get_string( key ) if not self.evalColor( color ): self.settings.set_string(key, "#ffffff") return "#ffffff" return color t = type.split("-") if len(t) == 2 and t[0] == "list": return self.settings.get_strv( key ) return self.settings.get( key ) def set( self, type, key, value ): if type == "bool": return self.settings.set_boolean( key, value ) if type == "string": return self.settings.set_string( key, value ) if type == "int": return self.settings.set_int( key, value ) if type == "color": if self.evalColor( value ): return self.settings.set_string( key, value ) else: return self.settings.set_string( key, "#ffffff" ) t = type.split("-") if len(t) == 2 and t[0] == "list": return self.settings.set_strv( key, value ) return self.settings.set( key, value ) def notifyAdd( self, key, callback, args = None ): handlerId = self.settings.connect("changed::"+key, callback, args) self.handlerIds.append( handlerId ) return handlerId def notifyRemove( self, handlerId ): return self.settings.disconnect(handlerId) def notifyRemoveAll( self ): for handlerId in self.handlerIds: self.settings.disconnect( handlerId ) def evalColor(self, colorToTest ): if colorToTest[0] != '#' or len( colorToTest ) != 7: return False for i in colorToTest[1:]: if i not in ['a', 'A', 'b', 'B', 'c', 'C', 'd', 'D', 'e', 'E', 'f', 'F', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9']: return False return True def bindGSettingsEntryToVar( self, type, key, obj, varName ): return self.notifyAdd( key, self.setVar, ( type, obj, varName ) ) def setVar( self, settings, key, args ): type, obj, varName = args if type == "string": setattr( obj, varName, settings.get_string(key) ) elif type == "int": setattr( obj, varName, settings.get_int(key) ) elif type == "float": setattr( obj, varName, settings.get_float(key) ) elif type == "bool": setattr( obj, varName, settings.get_boolean(key) ) else: setattr( obj, varName, settings.get_value(key) )