Simple fix for the flickering.
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parent
10da188af6
commit
7df225c81f
@ -506,6 +506,8 @@ class MenuWin( object ):
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self.mainwin = MainWindow( self.button_box, self.settings, self.keybinder )
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self.mainwin = MainWindow( self.button_box, self.settings, self.keybinder )
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self.mainwin.window.connect( "map-event", self.onWindowMap )
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self.mainwin.window.connect( "map-event", self.onWindowMap )
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self.mainwin.window.connect( "unmap-event", self.onWindowUnmap )
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self.mainwin.window.connect( "unmap-event", self.onWindowUnmap )
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self.mainwin.window.connect( "enter-notify-event", self.onWindowEnter )
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self.mainwin.window.connect( "leave-notify-event", self.onWindowLeave )
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self.mainwin.window.connect( "realize", self.onRealize )
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self.mainwin.window.connect( "realize", self.onRealize )
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self.mainwin.window.connect( "size-allocate", lambda *args: self.positionMenu() )
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self.mainwin.window.connect( "size-allocate", lambda *args: self.positionMenu() )
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@ -534,6 +536,14 @@ class MenuWin( object ):
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self.pointerMonitor.ungrabPointer()
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self.pointerMonitor.ungrabPointer()
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return False
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return False
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def onWindowEnter(self, applet, event):
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self.pointerMonitor.ungrabPointer()
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return False
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def onWindowLeave(self, applet, event):
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self.pointerMonitor.grabPointer()
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return False
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def onRealize( self, *args):
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def onRealize( self, *args):
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self.pointerMonitor.addWindowToMonitor( self.mainwin.window.window )
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self.pointerMonitor.addWindowToMonitor( self.mainwin.window.window )
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self.pointerMonitor.addWindowToMonitor( self.applet.window )
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self.pointerMonitor.addWindowToMonitor( self.applet.window )
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