mirror of
https://github.com/jesperh1/csgo-hub-discord.git
synced 2025-05-16 01:08:10 +01:00
241 lines
5.8 KiB
Go
241 lines
5.8 KiB
Go
package main
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import (
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"bytes"
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"encoding/json"
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"flag"
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"io"
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"log"
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"net/http"
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"os"
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"os/signal"
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"strings"
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"github.com/bwmarrin/discordgo"
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"gopkg.in/yaml.v3"
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)
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const API string = "https://steam.csgohub.xyz/"
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var BotID string
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var s *discordgo.Session
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type YAMLFile struct {
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Config Config `yaml:"config"`
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}
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type Config struct {
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DISCORD_TOKEN string `yaml:"DISCORD_TOKEN"`
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}
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func ReadConfig() (*Config, error) {
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config := &YAMLFile{}
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cfgFile, err := os.ReadFile("./config.yaml")
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if err != nil {
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return nil, err
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}
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err = yaml.Unmarshal(cfgFile, config)
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return &config.Config, err
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}
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var (
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GuildID = flag.String("guild", "", "Test guild ID. If not passed - bot registers commands globally")
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RemoveCommands = flag.Bool("rmcmd", true, "Remove all commands after shutdowning or not")
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)
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func init() {
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config, err := ReadConfig()
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if err != nil {
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panic(err)
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}
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s, err = discordgo.New("Bot " + config.DISCORD_TOKEN)
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if err != nil {
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log.Fatalf("Invalid bot parameters: %v", err)
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}
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u, err := s.User("@me")
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if err != nil {
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log.Fatal(err)
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return
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}
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BotID = u.ID
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}
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var (
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commands = []*discordgo.ApplicationCommand{
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{
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Name: "link-steam",
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Description: "Link your steam account",
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Type: discordgo.ChatApplicationCommand,
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},
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{
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Name: "show-team",
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Description: "Shows the CS:GO friend codes of the other users in VC",
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Type: discordgo.ChatApplicationCommand,
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},
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}
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commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate){
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"link-steam": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if i.Member == nil {
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token := GetToken(i.User.ID)
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Your verification link:",
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},
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})
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s.ChannelMessageSend(i.ChannelID, API+token)
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return
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}
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sender := i.Member.User.ID
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token := GetToken(sender)
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userDM, err := s.UserChannelCreate(sender)
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if err != nil {
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log.Fatal(err)
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "Couldn't send you verification link",
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},
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})
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return
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}
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: "A verification link has been send to your DM's",
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},
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})
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s.ChannelMessageSend(userDM.ID, API+token)
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},
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"show-team": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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// Find the guild for that channel.
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g, err := s.State.Guild(i.GuildID)
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if err != nil {
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// Could not find guild.
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log.Println("couldn't find guild")
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return
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}
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var vcChannelId string
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var vcUsers []string
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// Look for the message sender in that guild's current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == i.Member.User.ID {
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vcChannelId = vs.ChannelID
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}
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}
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for _, vs := range g.VoiceStates {
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if vs.ChannelID == vcChannelId {
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vcUsers = append(vcUsers, vs.UserID)
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}
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}
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var returnString strings.Builder
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friends := GetFriendCodes(vcUsers)
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for _, friend := range friends {
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if friend.DiscordId != "" {
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returnString.WriteString("<@" + friend.DiscordId + ">: " + friend.FriendCode + "\n")
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}
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}
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if returnString.String() == "" {
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returnString.WriteString("No friend codes found")
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}
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
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Type: discordgo.InteractionResponseChannelMessageWithSource,
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Data: &discordgo.InteractionResponseData{
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Content: returnString.String(),
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},
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})
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},
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}
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)
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type userStruct struct {
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Id int `json:"id"`
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CreatedAt string `json:"created_at"`
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DiscordId string `json:"discord_id"`
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FriendCode string `json:"friend_code"`
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}
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func GetFriendCodes(users []string) []userStruct {
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var userArr []userStruct
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for _, u := range users {
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var us userStruct
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us.DiscordId = u
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userArr = append(userArr, us)
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}
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jsonReq, err := json.Marshal(userArr)
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if err != nil {
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log.Println(err)
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return userArr
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}
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userArr = nil
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resp, err := http.Post("http://localhost:8383/api/v1/users", "application/json; charset=utf-8", bytes.NewBuffer(jsonReq))
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if err != nil {
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log.Fatalln(err)
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}
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defer resp.Body.Close()
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bodyBytes, _ := io.ReadAll(resp.Body)
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json.Unmarshal(bodyBytes, &userArr)
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return userArr
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}
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func GetToken(discordId string) string {
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resp, err := http.Get("http://localhost:8383/api/v1/token/" + discordId)
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if err != nil {
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log.Println(err)
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return ""
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}
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defer resp.Body.Close()
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bodyBytes, _ := io.ReadAll(resp.Body)
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bodyString := strings.Replace(string(bodyBytes), "\"", "", -1)
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println(bodyString)
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return bodyString
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}
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func main() {
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s.AddHandler(func(s *discordgo.Session, r *discordgo.Ready) { log.Println("Bot is up!") })
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s.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok {
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h(s, i)
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}
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})
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s.Identify.Intents = discordgo.IntentsGuildVoiceStates
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err := s.Open()
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if err != nil {
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log.Fatalf("Cannot open the session: %v", err)
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}
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defer s.Close()
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createdCommands, err := s.ApplicationCommandBulkOverwrite(s.State.User.ID, *GuildID, commands)
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if err != nil {
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log.Fatalf("Cannot register commands: %v", err)
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}
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stop := make(chan os.Signal, 1)
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signal.Notify(stop, os.Interrupt)
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<-stop
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log.Println("Gracefully shutting down")
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if *RemoveCommands {
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for _, cmd := range createdCommands {
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err := s.ApplicationCommandDelete(s.State.User.ID, *GuildID, cmd.ID)
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if err != nil {
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log.Fatalf("Cannot delete %q command: %v", cmd.Name, err)
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}
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}
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}
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}
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