csgo-hub-backend/steam.go

215 lines
6.3 KiB
Go

package main
import (
"encoding/json"
"fmt"
"html/template"
"io"
"log"
"net/http"
"strconv"
"strings"
"time"
"github.com/emily33901/go-csfriendcode"
"github.com/gorilla/mux"
"github.com/yohcop/openid-go"
)
var authenticateTmpl = template.Must(template.ParseFiles("./sites/authenticate.html"))
var successTmpl = template.Must(template.ParseFiles("./sites/success.html"))
// NoOpDiscoveryCache implements the DiscoveryCache interface and doesn't cache anything.
// For a simple website, I'm not sure you need a cache.
type NoOpDiscoveryCache struct{}
// Put is a no op.
func (n *NoOpDiscoveryCache) Put(id string, info openid.DiscoveredInfo) {}
// Get always returns nil.
func (n *NoOpDiscoveryCache) Get(id string) openid.DiscoveredInfo {
return nil
}
var nonceStore = openid.NewSimpleNonceStore()
var discoveryCache = &NoOpDiscoveryCache{}
type IndexStruct struct {
DiscordName string `json:"DiscordName"`
DiscordAvatar string `json:"DiscordAvatar"`
}
type SuccessStruct struct {
DiscordName string `json:"DiscordName"`
DiscordAvatar string `json:"DiscordAvatar"`
Status string `json:"Status"`
}
type DiscordUser struct {
Id string `json:"id"`
Username string `json:"username"`
Avatar string `json:"avatar"`
AvatarDecoration string `json:"avatar_decoration"`
Discriminator string `json:"discriminator"`
PublicFlags int `json:"public_flags"`
Banner string `json:"banner"`
BannerColor string `json:"banner_color"`
AccentColor string `json:"accent_color"`
}
// indexHandler serves up the index template with the "Sign in through STEAM" button.
func indexHandler(w http.ResponseWriter, r *http.Request) {
vars := mux.Vars(r)
token := vars["token"]
var discordId string
query := `SELECT discord_id, token FROM tokens where token = BINARY ?`
err := db.QueryRow(query, token).Scan(&discordId, &token)
if err != nil {
log.Print(err)
w.WriteHeader(http.StatusBadRequest)
fmt.Fprintf(w, "Bad request")
return
}
// 959336363172442152/1ce1214a9540ff02cedc0acd0ad37d1f.png
req, _ := http.NewRequest("GET", "https://discord.com/api/v9/users/"+discordId, nil)
req.Header.Add("Authorization", bearer)
client := &http.Client{}
resp, err := client.Do(req)
if err != nil {
log.Println("Error on response.\n[ERROR] -", err)
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
log.Println("Error while reading the response bytes:", err)
}
var discord DiscordUser
json.Unmarshal(body, &discord)
var discordAvatarURL string
if discord.Avatar == "" {
discordAvatarURL = "https://csgohub.xyz/assets/empty-avatar.png"
} else {
discordAvatarURL = "https://cdn.discordapp.com/avatars/" + discord.Id + "/" + discord.Avatar + ".png?size=100"
}
tmpl := IndexStruct{DiscordName: discord.Username, DiscordAvatar: discordAvatarURL}
log.Println(token)
expiration := time.Now().Add(time.Hour)
cookie := http.Cookie{Name: "token", Value: token, Expires: expiration}
http.SetCookie(w, &cookie)
authenticateTmpl.Execute(w, tmpl)
}
// discoverHandler calls the Steam openid API and redirects to steam for login.
func discoverHandler(w http.ResponseWriter, r *http.Request) {
url, err := openid.RedirectURL(
"http://steamcommunity.com/openid",
"http://"+domain+"/openidcallback",
"http://"+domain+"/")
if err != nil {
log.Printf("Error creating redirect URL: %q\n", err)
} else {
http.Redirect(w, r, url, http.StatusSeeOther)
}
}
func ClearToken(token string) error {
_, err := db.Exec(`DELETE FROM tokens where token = ?`, token)
return err
}
// callbackHandler handles the response back from Steam. It verifies the callback and then renders
// the index template with the logged in user's id.
func callbackHandler(w http.ResponseWriter, r *http.Request) {
var tmpl SuccessStruct
fullURL := "http://" + domain + r.URL.String()
id, err := openid.Verify(fullURL, discoveryCache, nonceStore)
if err != nil {
log.Printf("Error verifying: %q\n", err)
} else {
log.Printf("NonceStore: %+v\n", nonceStore)
data := make(map[string]string)
println(id)
steamId, err := strconv.Atoi(strings.Split(id, "/id/")[1])
if err != nil {
log.Println(err)
w.WriteHeader(http.StatusBadRequest)
fmt.Fprintf(w, "Bad request")
return
}
friendCode := csfriendcode.Encode(uint64(steamId))
cookie, _ := r.Cookie("token")
token := cookie.Value
var discordId string
query := `SELECT discord_id FROM tokens where token = ?`
err = db.QueryRow(query, token).Scan(&discordId)
if err != nil {
log.Print(err)
w.WriteHeader(http.StatusBadRequest)
fmt.Fprintf(w, "Bad request")
return
}
ClearToken(token)
req, _ := http.NewRequest("GET", "https://discord.com/api/v9/users/"+discordId, nil)
req.Header.Add("Authorization", bearer)
client := &http.Client{}
resp, err := client.Do(req)
if err != nil {
log.Println("Error on response.\n[ERROR] -", err)
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
log.Println("Error while reading the response bytes:", err)
}
var discord DiscordUser
json.Unmarshal(body, &discord)
var discordAvatarURL string
if discord.Avatar == "" {
discordAvatarURL = "https://csgohub.xyz/assets/empty-avatar.png"
} else {
discordAvatarURL = "https://cdn.discordapp.com/avatars/" + discord.Id + "/" + discord.Avatar + ".png?size=100"
}
tmpl.DiscordName = discord.Username
tmpl.DiscordAvatar = discordAvatarURL
var checkId, checkFriend string
query = `SELECT discord_id, friend_code FROM users where discord_id = ?`
err = db.QueryRow(query, discordId).Scan(&checkId, &checkFriend)
if err == nil {
_, err = db.Exec(`UPDATE users SET friend_code = ? WHERE discord_id = ?`, friendCode, discordId)
if err != nil {
log.Println(err)
w.WriteHeader(http.StatusBadRequest)
fmt.Fprintf(w, "Bad request")
}
log.Print(err)
// w.WriteHeader(http.StatusCreated)
// fmt.Fprintf(w, "Account link updated")
tmpl.Status = "Account link updated"
successTmpl.Execute(w, tmpl)
return
}
_, err = db.Exec(`INSERT INTO users(discord_id, friend_code) VALUES (?, ?)`, discordId, friendCode)
if err != nil {
log.Println(err)
w.WriteHeader(http.StatusBadRequest)
fmt.Fprintf(w, "Bad request")
return
}
tmpl.Status = "Account linked"
w.WriteHeader(http.StatusCreated)
data["user"] = id
successTmpl.Execute(w, tmpl)
}
}