backend: refactored tcp
This commit is contained in:
parent
d24f0ae010
commit
d5d4dc6455
@ -1,15 +1,22 @@
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CFLAGS = -std=c17 -Wall -Wextra -Wpedantic -Wconversion
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CFLAGS = \
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-std=c17 \
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-Wall \
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-Wextra \
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-Wpedantic \
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-Wconversion \
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CC = gcc
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HEADERS = $(wildcard *.h)
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all: compile_flags.txt server
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server: main.o linux.o http.o
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gcc $^ -o $@
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server: main.o http.o linux.o
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$(CC) $^ -o $@
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%.o: %.c $(HEADERS)
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gcc $< -c -o $@ $(CFLAGS)
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$(CC) $< -c -o $@ $(CFLAGS)
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clean:
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rm -rf *.o server client
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@ -1,11 +1,93 @@
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#include "native.h"
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#include "tcp.h"
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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void init_sockets(void)
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struct TcpServer {
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int server_socket;
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struct sockaddr_in server_address;
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};
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struct TcpConnection {
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int client_socket;
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struct sockaddr_in client_address;
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};
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void tcp_global_initialize_sockets(void) { }
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TcpServer* tcp_server_create(const char* ip, uint16_t port)
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{
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int server_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (server_socket < 0) {
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printf("error: tcp: could not open socket\n");
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return NULL;
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}
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if (setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, &(int) { 1 }, sizeof(int)) < 0) {
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printf("warning: tcp: could not setsockopt SO_REUSEADDR\n");
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}
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struct sockaddr_in server_address;
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server_address.sin_addr.s_addr = inet_addr(ip);
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server_address.sin_family = AF_INET;
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server_address.sin_port = htons(port);
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if (bind(server_socket, (struct sockaddr*)&server_address, sizeof(server_address)) < 0) {
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printf("error: tcp: could not bind socket\n");
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return NULL;
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}
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if (listen(server_socket, SOMAXCONN) < 0) {
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printf("error: tcp: could not listen on server\n");
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return NULL;
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}
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void close_socket(int socket)
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{
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close(socket);
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TcpServer* self = malloc(sizeof(TcpServer));
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*self = (TcpServer) {
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.server_socket = server_socket,
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.server_address = server_address,
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};
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return self;
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}
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void tcp_server_destroy(TcpServer* server)
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{
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close(server->server_socket);
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free(server);
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}
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TcpConnection* tcp_server_accept(TcpServer* server)
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{
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struct sockaddr_in client_address;
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socklen_t client_size;
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int client_socket
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= accept(server->server_socket, (struct sockaddr*)&client_address, &client_size);
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if (client_socket < 0) {
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printf("error: tcp: could not accept connection\n");
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return NULL;
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}
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TcpConnection* connection = malloc(sizeof(TcpConnection));
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*connection = (TcpConnection) {
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.client_socket = client_socket,
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.client_address = client_address,
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};
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return connection;
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}
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void tcp_connection_destroy(TcpConnection* connection)
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{
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close(connection->client_socket);
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free(connection);
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}
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ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount)
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{
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return recv(connection->client_socket, data, amount, 0);
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}
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ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount)
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{
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return send(connection->client_socket, data, amount, 0);
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}
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111
backend/main.c
111
backend/main.c
@ -1,5 +1,5 @@
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#include "http.h"
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#include "native.h"
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#include "tcp.h"
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#include <signal.h>
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#include <stdbool.h>
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#include <stdint.h>
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@ -7,81 +7,53 @@
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#include <stdlib.h>
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#include <string.h>
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const uint16_t port = 8201;
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const uint16_t port = 8000;
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int server_socket = 0;
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TcpServer* server = NULL;
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void int_handler(int a)
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void interrupt_handler(int a)
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{
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(void)a;
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printf("=== terminated ===\n");
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if (server_socket != 0)
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close(server_socket);
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printf("\nShutting down gracefully...\n");
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if (server != NULL)
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tcp_server_destroy(server);
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exit(1);
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}
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int main(void)
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{
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init_sockets();
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tcp_global_initialize_sockets();
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signal(SIGINT, &int_handler);
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signal(SIGINT, &interrupt_handler);
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printf("starting server...\n");
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server_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (server_socket < 0) {
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printf("error: could not open socket\n");
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server = tcp_server_create("127.0.0.1", port);
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if (server == NULL)
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return 1;
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}
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struct sockaddr_in server;
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server.sin_addr.s_addr = inet_addr("127.0.0.1");
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server.sin_family = AF_INET;
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server.sin_port = htons(port);
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if (bind(server_socket, (struct sockaddr*)&server, sizeof(server)) > 0) {
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printf("error: could not bind socket\n");
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return 1;
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}
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if (listen(server_socket, SOMAXCONN) < 0) {
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printf("error: could not listen on server");
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return 1;
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}
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printf("listening on port %d\n", port);
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while (true) {
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struct sockaddr_in client;
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socklen_t client_size;
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printf("waiting for client...\n");
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int client_socket = accept(server_socket, (struct sockaddr*)&client, &client_size);
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if (client_socket < 0) {
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printf("error: could not accept connection\n");
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TcpConnection* client_connection = tcp_server_accept(server);
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if (client_connection == NULL) {
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printf("error: could not accept client\n");
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continue;
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}
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printf("client connected\n");
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while (true) {
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uint8_t buffer[8192] = { 0 };
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ssize_t read_size = recv(client_socket, buffer, 8192, 0);
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if (read_size < 0) {
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ssize_t recieved = tcp_recieve(client_connection, buffer, 8192);
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if (recieved < 0) {
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printf("error: could not recieve\n");
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close_socket(client_socket);
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break;
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} else if (read_size == 0) {
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} else if (recieved == 0) {
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printf("client disconnected\n");
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close_socket(client_socket);
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break;
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}
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printf("=== recieved start ===\n%s\n=== recieved end ===\n", buffer);
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HttpRequestHeader header
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= parse_http_request_header((char*)buffer, strlen((char*)buffer));
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printf("method: %d\n", header.method);
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printf("path_index: %ld\n", header.path_index);
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printf("path_length: %ld\n", header.path_length);
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printf("content_length: %ld\n", header.content_length);
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printf("body_index: %ld\n", header.body_index);
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char* path = calloc(header.path_length + 1, sizeof(char));
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strncpy(path, (char*)&buffer[header.path_index], header.path_length);
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printf("path: %s\n", path);
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if (strncmp(path, "/api", 4) == 0) {
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// something something api
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} else {
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@ -92,37 +64,35 @@ int main(void)
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"\r\n"
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"<!DOCTYPE html><html><head><meta charset=\"utf-8\"><title>Bad "
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"request</title></head><body><h1>Fuck you!</h1></body></html>\r\n";
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ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
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ssize_t written = tcp_send(client_connection, send_buffer, sizeof(send_buffer));
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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}
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} else if (header.path_length == 0 || strncmp(path, "/", header.path_length) == 0) {
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FILE* file = fopen("../frontend/index.html", "r");
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if (file == NULL) {
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printf("error: could not open file\n");
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close_socket(client_socket);
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break;
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}
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uint8_t send_buffer[] = "HTTP/1.1 200 OK\r\n"
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"Content-Type: text/html\r\n"
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"\r\n";
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ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
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ssize_t written = tcp_send(client_connection, send_buffer, sizeof(send_buffer));
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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}
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char char_read;
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while ((char_read = (char)fgetc(file)) != EOF) {
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write(client_socket, &char_read, sizeof(char));
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tcp_send(client_connection, (uint8_t*)&char_read, sizeof(char));
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}
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} else {
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char rootpath[] = "../frontend";
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size_t filepath_size = sizeof(rootpath) + header.path_length + 1;
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char* filepath = calloc(filepath_size, sizeof(char));
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snprintf(filepath, filepath_size, "%s%s", rootpath, path);
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char* dot = strrchr(path, '.');
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char mime_type[20] = { 0 };
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char file_flag[3] = { 'r', 0 };
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@ -132,6 +102,8 @@ int main(void)
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snprintf(mime_type, 20, "text/css");
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} else if (dot != NULL && strncmp(dot, ".js", 3) == 0) {
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snprintf(mime_type, 20, "text/javascript");
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} else if (dot != NULL && strncmp(dot, ".map", 4) == 0) {
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snprintf(mime_type, 20, "application/json");
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} else if (dot != NULL && strncmp(dot, ".ico", 4) == 0) {
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snprintf(mime_type, 20, "image/x-icon");
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} else if (dot != NULL && strncmp(dot, ".jpg", 4) == 0) {
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@ -145,15 +117,12 @@ int main(void)
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file_flag[1] = 'b';
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} else {
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printf("error: unknown file type\n");
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close_socket(client_socket);
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break;
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}
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printf("\n %s | %s \n", file_flag, filepath);
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FILE* file = fopen(filepath, file_flag);
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if (file == NULL) {
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printf("error: could not open file\n");
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close_socket(client_socket);
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break;
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}
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@ -161,28 +130,26 @@ int main(void)
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"Content-Type: ";
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char send_buffer_2[] = "\r\n"
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"\r\n";
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ssize_t written
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= send(client_socket, send_buffer_1, strlen(send_buffer_1) - 1, 0);
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ssize_t written = tcp_send(
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client_connection, (uint8_t*)send_buffer_1, strlen(send_buffer_1));
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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}
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written = send(client_socket, mime_type, strlen(mime_type), 0);
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written = tcp_send(client_connection, (uint8_t*)mime_type, strlen(mime_type));
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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}
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written = send(client_socket, send_buffer_2, strlen(send_buffer_2), 0);
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written = tcp_send(
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client_connection, (uint8_t*)send_buffer_2, strlen(send_buffer_2));
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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}
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int char_read;
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while ((char_read = fgetc(file)) != EOF) {
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write(client_socket, (char*)&char_read, sizeof(char));
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tcp_send(client_connection, (uint8_t*)&char_read, sizeof(char));
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}
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free(filepath);
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@ -190,25 +157,11 @@ int main(void)
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}
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}
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free(path);
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/* uint8_t send_buffer[]
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= "HTTP/1.1 200 OK\r\n"
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"Content-Type: text/html\r\n"
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"\r\n"
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"<!DOCTYPE><html><head><meta charset=\"utf-8\"><title>hej med "
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"dig</title></head><body><h1>fuck c hashtag</h1></body></html>\r\n"
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"\r\n";
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ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
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if (written < 0) {
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printf("error: could not write\n");
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close_socket(client_socket);
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break;
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} */
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}
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printf("disconnecting client\n");
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close_socket(client_socket);
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break;
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tcp_connection_destroy(client_connection);
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}
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}
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tcp_server_destroy(server);
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return 0;
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}
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@ -1,16 +0,0 @@
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#ifdef _WIN32
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <BaseTsd.h>
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typedef SSIZE_T ssize_t;
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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void init_sockets(void);
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void close_socket(int socket);
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32
backend/tcp.h
Normal file
32
backend/tcp.h
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@ -0,0 +1,32 @@
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#ifndef TCP_H
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#define TCP_H
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef _WIN32
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#include <BaseTsd.h>
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typedef SSIZE_T ssize_t;
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#else
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#include <sys/types.h>
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#endif
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void tcp_global_initialize_sockets(void);
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typedef struct TcpServer TcpServer;
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typedef struct TcpConnection TcpConnection;
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// returns NULL on errors, and prints the error
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TcpServer* tcp_server_create(const char* ip, uint16_t port);
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void tcp_server_destroy(TcpServer* server);
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// returns NULL on errors, and prints the error
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TcpConnection* tcp_server_accept(TcpServer* server);
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void tcp_connection_destroy(TcpConnection* connection);
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// returns amount transmittet >0 on success, ==0 if client was disconnected, and <0 on error
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ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount);
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// returns amount transmittet >0 on success, ==0 if client was disconnected, and <0 on error
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ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount);
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#endif
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@ -1,13 +1,21 @@
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#include "native.h"
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#include "tcp.h"
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#include <BaseTsd.h>
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#include <WS2tcpip.h>
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#include <WinSock2.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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void init_sockets(void)
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{
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WSADATA data;
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WSAStartup(0x0202, &data);
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}
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struct TcpServer { };
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void close_socket(int socket)
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{
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closesocket(socket);
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}
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struct TcpConnection { };
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void tcp_global_initialize_sockets(void) { }
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TcpServer* tcp_server_create(const char* ip, uint16_t port) { }
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void tcp_connection_destroy(TcpConnection* connection) { }
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ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount) { }
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ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount) { }
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