backend: refactored tcp

This commit is contained in:
Simon 2023-02-10 17:39:04 +01:00
parent d24f0ae010
commit d5d4dc6455
6 changed files with 179 additions and 113 deletions

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@ -1,15 +1,22 @@
CFLAGS = -std=c17 -Wall -Wextra -Wpedantic -Wconversion
CFLAGS = \
-std=c17 \
-Wall \
-Wextra \
-Wpedantic \
-Wconversion \
CC = gcc
HEADERS = $(wildcard *.h)
all: compile_flags.txt server
server: main.o linux.o http.o
gcc $^ -o $@
server: main.o http.o linux.o
$(CC) $^ -o $@
%.o: %.c $(HEADERS)
gcc $< -c -o $@ $(CFLAGS)
$(CC) $< -c -o $@ $(CFLAGS)
clean:
rm -rf *.o server client

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@ -1,11 +1,93 @@
#include "native.h"
#include "tcp.h"
#include <arpa/inet.h>
#include <netinet/in.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
void init_sockets(void)
struct TcpServer {
int server_socket;
struct sockaddr_in server_address;
};
struct TcpConnection {
int client_socket;
struct sockaddr_in client_address;
};
void tcp_global_initialize_sockets(void) { }
TcpServer* tcp_server_create(const char* ip, uint16_t port)
{
int server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket < 0) {
printf("error: tcp: could not open socket\n");
return NULL;
}
if (setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, &(int) { 1 }, sizeof(int)) < 0) {
printf("warning: tcp: could not setsockopt SO_REUSEADDR\n");
}
struct sockaddr_in server_address;
server_address.sin_addr.s_addr = inet_addr(ip);
server_address.sin_family = AF_INET;
server_address.sin_port = htons(port);
if (bind(server_socket, (struct sockaddr*)&server_address, sizeof(server_address)) < 0) {
printf("error: tcp: could not bind socket\n");
return NULL;
}
if (listen(server_socket, SOMAXCONN) < 0) {
printf("error: tcp: could not listen on server\n");
return NULL;
}
void close_socket(int socket)
{
close(socket);
TcpServer* self = malloc(sizeof(TcpServer));
*self = (TcpServer) {
.server_socket = server_socket,
.server_address = server_address,
};
return self;
}
void tcp_server_destroy(TcpServer* server)
{
close(server->server_socket);
free(server);
}
TcpConnection* tcp_server_accept(TcpServer* server)
{
struct sockaddr_in client_address;
socklen_t client_size;
int client_socket
= accept(server->server_socket, (struct sockaddr*)&client_address, &client_size);
if (client_socket < 0) {
printf("error: tcp: could not accept connection\n");
return NULL;
}
TcpConnection* connection = malloc(sizeof(TcpConnection));
*connection = (TcpConnection) {
.client_socket = client_socket,
.client_address = client_address,
};
return connection;
}
void tcp_connection_destroy(TcpConnection* connection)
{
close(connection->client_socket);
free(connection);
}
ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount)
{
return recv(connection->client_socket, data, amount, 0);
}
ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount)
{
return send(connection->client_socket, data, amount, 0);
}

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@ -1,5 +1,5 @@
#include "http.h"
#include "native.h"
#include "tcp.h"
#include <signal.h>
#include <stdbool.h>
#include <stdint.h>
@ -7,81 +7,53 @@
#include <stdlib.h>
#include <string.h>
const uint16_t port = 8201;
const uint16_t port = 8000;
int server_socket = 0;
TcpServer* server = NULL;
void int_handler(int a)
void interrupt_handler(int a)
{
(void)a;
printf("=== terminated ===\n");
if (server_socket != 0)
close(server_socket);
printf("\nShutting down gracefully...\n");
if (server != NULL)
tcp_server_destroy(server);
exit(1);
}
int main(void)
{
init_sockets();
tcp_global_initialize_sockets();
signal(SIGINT, &int_handler);
signal(SIGINT, &interrupt_handler);
printf("starting server...\n");
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket < 0) {
printf("error: could not open socket\n");
server = tcp_server_create("127.0.0.1", port);
if (server == NULL)
return 1;
}
struct sockaddr_in server;
server.sin_addr.s_addr = inet_addr("127.0.0.1");
server.sin_family = AF_INET;
server.sin_port = htons(port);
if (bind(server_socket, (struct sockaddr*)&server, sizeof(server)) > 0) {
printf("error: could not bind socket\n");
return 1;
}
if (listen(server_socket, SOMAXCONN) < 0) {
printf("error: could not listen on server");
return 1;
}
printf("listening on port %d\n", port);
while (true) {
struct sockaddr_in client;
socklen_t client_size;
printf("waiting for client...\n");
int client_socket = accept(server_socket, (struct sockaddr*)&client, &client_size);
if (client_socket < 0) {
printf("error: could not accept connection\n");
TcpConnection* client_connection = tcp_server_accept(server);
if (client_connection == NULL) {
printf("error: could not accept client\n");
continue;
}
printf("client connected\n");
while (true) {
uint8_t buffer[8192] = { 0 };
ssize_t read_size = recv(client_socket, buffer, 8192, 0);
if (read_size < 0) {
ssize_t recieved = tcp_recieve(client_connection, buffer, 8192);
if (recieved < 0) {
printf("error: could not recieve\n");
close_socket(client_socket);
break;
} else if (read_size == 0) {
} else if (recieved == 0) {
printf("client disconnected\n");
close_socket(client_socket);
break;
}
printf("=== recieved start ===\n%s\n=== recieved end ===\n", buffer);
HttpRequestHeader header
= parse_http_request_header((char*)buffer, strlen((char*)buffer));
printf("method: %d\n", header.method);
printf("path_index: %ld\n", header.path_index);
printf("path_length: %ld\n", header.path_length);
printf("content_length: %ld\n", header.content_length);
printf("body_index: %ld\n", header.body_index);
char* path = calloc(header.path_length + 1, sizeof(char));
strncpy(path, (char*)&buffer[header.path_index], header.path_length);
printf("path: %s\n", path);
if (strncmp(path, "/api", 4) == 0) {
// something something api
} else {
@ -92,37 +64,35 @@ int main(void)
"\r\n"
"<!DOCTYPE html><html><head><meta charset=\"utf-8\"><title>Bad "
"request</title></head><body><h1>Fuck you!</h1></body></html>\r\n";
ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
ssize_t written = tcp_send(client_connection, send_buffer, sizeof(send_buffer));
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
}
} else if (header.path_length == 0 || strncmp(path, "/", header.path_length) == 0) {
FILE* file = fopen("../frontend/index.html", "r");
if (file == NULL) {
printf("error: could not open file\n");
close_socket(client_socket);
break;
}
uint8_t send_buffer[] = "HTTP/1.1 200 OK\r\n"
"Content-Type: text/html\r\n"
"\r\n";
ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
ssize_t written = tcp_send(client_connection, send_buffer, sizeof(send_buffer));
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
}
char char_read;
while ((char_read = (char)fgetc(file)) != EOF) {
write(client_socket, &char_read, sizeof(char));
tcp_send(client_connection, (uint8_t*)&char_read, sizeof(char));
}
} else {
char rootpath[] = "../frontend";
size_t filepath_size = sizeof(rootpath) + header.path_length + 1;
char* filepath = calloc(filepath_size, sizeof(char));
snprintf(filepath, filepath_size, "%s%s", rootpath, path);
char* dot = strrchr(path, '.');
char mime_type[20] = { 0 };
char file_flag[3] = { 'r', 0 };
@ -132,6 +102,8 @@ int main(void)
snprintf(mime_type, 20, "text/css");
} else if (dot != NULL && strncmp(dot, ".js", 3) == 0) {
snprintf(mime_type, 20, "text/javascript");
} else if (dot != NULL && strncmp(dot, ".map", 4) == 0) {
snprintf(mime_type, 20, "application/json");
} else if (dot != NULL && strncmp(dot, ".ico", 4) == 0) {
snprintf(mime_type, 20, "image/x-icon");
} else if (dot != NULL && strncmp(dot, ".jpg", 4) == 0) {
@ -145,15 +117,12 @@ int main(void)
file_flag[1] = 'b';
} else {
printf("error: unknown file type\n");
close_socket(client_socket);
break;
}
printf("\n %s | %s \n", file_flag, filepath);
FILE* file = fopen(filepath, file_flag);
if (file == NULL) {
printf("error: could not open file\n");
close_socket(client_socket);
break;
}
@ -161,28 +130,26 @@ int main(void)
"Content-Type: ";
char send_buffer_2[] = "\r\n"
"\r\n";
ssize_t written
= send(client_socket, send_buffer_1, strlen(send_buffer_1) - 1, 0);
ssize_t written = tcp_send(
client_connection, (uint8_t*)send_buffer_1, strlen(send_buffer_1));
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
}
written = send(client_socket, mime_type, strlen(mime_type), 0);
written = tcp_send(client_connection, (uint8_t*)mime_type, strlen(mime_type));
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
}
written = send(client_socket, send_buffer_2, strlen(send_buffer_2), 0);
written = tcp_send(
client_connection, (uint8_t*)send_buffer_2, strlen(send_buffer_2));
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
}
int char_read;
while ((char_read = fgetc(file)) != EOF) {
write(client_socket, (char*)&char_read, sizeof(char));
tcp_send(client_connection, (uint8_t*)&char_read, sizeof(char));
}
free(filepath);
@ -190,25 +157,11 @@ int main(void)
}
}
free(path);
/* uint8_t send_buffer[]
= "HTTP/1.1 200 OK\r\n"
"Content-Type: text/html\r\n"
"\r\n"
"<!DOCTYPE><html><head><meta charset=\"utf-8\"><title>hej med "
"dig</title></head><body><h1>fuck c hashtag</h1></body></html>\r\n"
"\r\n";
ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
if (written < 0) {
printf("error: could not write\n");
close_socket(client_socket);
break;
} */
}
printf("disconnecting client\n");
close_socket(client_socket);
break;
tcp_connection_destroy(client_connection);
}
}
tcp_server_destroy(server);
return 0;
}

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@ -1,16 +0,0 @@
#ifdef _WIN32
#include <WinSock2.h>
#include <WS2tcpip.h>
#include <BaseTsd.h>
typedef SSIZE_T ssize_t;
#else
#include <arpa/inet.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <unistd.h>
#endif
void init_sockets(void);
void close_socket(int socket);

32
backend/tcp.h Normal file
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@ -0,0 +1,32 @@
#ifndef TCP_H
#define TCP_H
#include <stdbool.h>
#include <stdint.h>
#ifdef _WIN32
#include <BaseTsd.h>
typedef SSIZE_T ssize_t;
#else
#include <sys/types.h>
#endif
void tcp_global_initialize_sockets(void);
typedef struct TcpServer TcpServer;
typedef struct TcpConnection TcpConnection;
// returns NULL on errors, and prints the error
TcpServer* tcp_server_create(const char* ip, uint16_t port);
void tcp_server_destroy(TcpServer* server);
// returns NULL on errors, and prints the error
TcpConnection* tcp_server_accept(TcpServer* server);
void tcp_connection_destroy(TcpConnection* connection);
// returns amount transmittet >0 on success, ==0 if client was disconnected, and <0 on error
ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount);
// returns amount transmittet >0 on success, ==0 if client was disconnected, and <0 on error
ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount);
#endif

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@ -1,13 +1,21 @@
#include "native.h"
#include "tcp.h"
#include <BaseTsd.h>
#include <WS2tcpip.h>
#include <WinSock2.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
void init_sockets(void)
{
WSADATA data;
WSAStartup(0x0202, &data);
}
struct TcpServer { };
void close_socket(int socket)
{
closesocket(socket);
}
struct TcpConnection { };
void tcp_global_initialize_sockets(void) { }
TcpServer* tcp_server_create(const char* ip, uint16_t port) { }
void tcp_connection_destroy(TcpConnection* connection) { }
ssize_t tcp_recieve(TcpConnection* connection, uint8_t* data, size_t amount) { }
ssize_t tcp_send(TcpConnection* connection, uint8_t* data, size_t amount) { }