Add support for Windows
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2e087254c9
commit
603ab98a14
19
backend/GNUmakefile
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19
backend/GNUmakefile
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@ -0,0 +1,19 @@
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CFLAGS = -std=c17 -Wall -Wextra -Wpedantic -Wconversion
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HEADERS = $(wildcard *.h)
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all: compile_flags.txt server
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server: main.o linux.o
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gcc $^ -o $@
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%.o: %.c $(HEADERS)
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gcc $< -c -o $@ $(CFLAGS)
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clean:
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rm -rf *.o server client
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compile_flags.txt:
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echo -xc $(CFLAGS) | sed 's/\s\+/\n/g' > compile_flags.txt
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@ -1,19 +1,12 @@
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CFLAGS = -std=c17 -Wall -Wextra -Wpedantic -Wconversion
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OBJS=main.obj windows.obj
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HEADERS = $(wildcard *.h)
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all: $(OBJS)
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link /out:server.exe $(OBJS) WS2_32.lib
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all: compile_flags.txt server
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.obj:
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cl $*.c
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server: main.o
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gcc $^ -o $@
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%.o: %.c $(HEADERS)
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gcc $< -c -o $@ $(CFLAGS)
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clean:
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clean:
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rm -rf *.o server client
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del *.obj server.exe
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compile_flags.txt:
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echo -xc $(CFLAGS) | sed 's/\s\+/\n/g' > compile_flags.txt
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11
backend/linux.c
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11
backend/linux.c
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#include "native.h"
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void init_socket(void)
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{
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}
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void close_socket(int socket)
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{
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close(socket);
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}
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@ -1,12 +1,10 @@
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <stdbool.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include "native.h"
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typedef enum {
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typedef enum {
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HttpMethodGet,
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HttpMethodGet,
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@ -47,6 +45,8 @@ const uint16_t port = 8000;
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int main(void)
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int main(void)
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{
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{
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init_sockets();
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printf("starting server...\n");
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printf("starting server...\n");
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int server_socket = socket(AF_INET, SOCK_STREAM, 0);
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int server_socket = socket(AF_INET, SOCK_STREAM, 0);
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if (server_socket < 0) {
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if (server_socket < 0) {
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@ -95,13 +95,13 @@ int main(void)
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"<!DOCTYPE><html><head><meta charset=\"utf-8\"><title>hej med "
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"<!DOCTYPE><html><head><meta charset=\"utf-8\"><title>hej med "
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"dig</title></head><body><h1>fuck c hashtag</h1></body></html>\r\n"
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"dig</title></head><body><h1>fuck c hashtag</h1></body></html>\r\n"
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"\r\n";
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"\r\n";
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ssize_t written = write(client_socket, send_buffer, sizeof(send_buffer));
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ssize_t written = send(client_socket, send_buffer, sizeof(send_buffer), 0);
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if (written < 0) {
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if (written < 0) {
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printf("error: could not write\n");
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printf("error: could not write\n");
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continue;
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continue;
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}
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}
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printf("disconnecting client\n");
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printf("disconnecting client\n");
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close(client_socket);
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close_socket(client_socket);
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}
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}
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}
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}
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16
backend/native.h
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16
backend/native.h
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#ifdef _WIN32
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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#include <BaseTsd.h>
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typedef SSIZE_T ssize_t;
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#else
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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void init_sockets(void);
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void close_socket(int socket);
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13
backend/windows.c
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13
backend/windows.c
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#include "native.h"
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void init_sockets(void)
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{
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WSADATA data;
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WSAStartup(0x0202, &data);
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}
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void close_socket(int socket)
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{
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closesocket(socket);
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}
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