<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="generator" content="TempleOS V5.03"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="/style/templeos.css"> <script src="/script/templeos.js"></script> <style type="text/css"> .cF0{color:#000000;background-color:#ffffff;} .cF1{color:#0000aa;background-color:#ffffff;} .cF2{color:#00aa00;background-color:#ffffff;} .cF3{color:#00aaaa;background-color:#ffffff;} .cF4{color:#aa0000;background-color:#ffffff;} .cF5{color:#aa00aa;background-color:#ffffff;} .cF6{color:#aa5500;background-color:#ffffff;} .cF7{color:#aaaaaa;background-color:#ffffff;} .cF8{color:#555555;background-color:#ffffff;} .cF9{color:#5555ff;background-color:#ffffff;} .cFA{color:#55ff55;background-color:#ffffff;} .cFB{color:#55ffff;background-color:#ffffff;} .cFC{color:#ff5555;background-color:#ffffff;} .cFD{color:#ff55ff;background-color:#ffffff;} .cFE{color:#ffff55;background-color:#ffffff;} .cFF{color:#ffffff;background-color:#ffffff;} </style> </head> <body> <pre style="font-family: courier, monospace; font-size: 10pt;"> <a name="l1"></a><span class=cF5> Graphic Sprite Resource Help</span><span class=cF0> <a name="l2"></a> <a name="l3"></a>A sprite is an ordered list of elements such as lines, rectangles, bitmaps and <a name="l4"></a>color changes. In a program's source code, you first </span><span class=cF2>make a sprite</span><span class=cF0> somewhere <a name="l5"></a>outside a function. Then, you </span><span class=cF2>insert a pointer</span><span class=cF0> to the sprite as an "*elems" arg <a name="l6"></a>when calling </span><a href="/Wb/Adam/Gr/GrSpritePlot.HC#l468"><span class=cF4>Sprite</span></a><span class=cF0>() or </span><a href="/Wb/Adam/Gr/GrSpritePlot.HC#l18"><span class=cF4>Sprite3</span></a><span class=cF0>(). See </span><span class=cF4><u>Sprites</u></span><span class=cF0>. <a name="l7"></a> <a name="l8"></a>You can create a </span><span class=cF2>sprite macro</span><span class=cF0> on your </span><a href="/Wb/Home/PersonalMenu.#l1"><span class=cF4>PersonalMenu</span></a><span class=cF0> with a payload of </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0> <a name="l9"></a>source code to execute when it ESC's back to the cmd line. If you check <a name="l10"></a>"Pop-Up", it will spawn a new task and run the payload. A pop-up macro can be <a name="l11"></a>placed in any document. </span></pre></body> </html>