<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="generator" content="TempleOS V5.03"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="/style/templeos.css"> <script src="/script/templeos.js"></script> <style type="text/css"> .cF0{color:#000000;background-color:#ffffff;} .cF1{color:#0000aa;background-color:#ffffff;} .cF2{color:#00aa00;background-color:#ffffff;} .cF3{color:#00aaaa;background-color:#ffffff;} .cF4{color:#aa0000;background-color:#ffffff;} .cF5{color:#aa00aa;background-color:#ffffff;} .cF6{color:#aa5500;background-color:#ffffff;} .cF7{color:#aaaaaa;background-color:#ffffff;} .cF8{color:#555555;background-color:#ffffff;} .cF9{color:#5555ff;background-color:#ffffff;} .cFA{color:#55ff55;background-color:#ffffff;} .cFB{color:#55ffff;background-color:#ffffff;} .cFC{color:#ff5555;background-color:#ffffff;} .cFD{color:#ff55ff;background-color:#ffffff;} .cFE{color:#ffff55;background-color:#ffffff;} .cFF{color:#ffffff;background-color:#ffffff;} </style> </head> <body> <pre style="font-family: courier, monospace; font-size: 10pt;"> <a name="l1"></a><span class=cF5> TempleOS Charter</span><span class=cF0> <a name="l2"></a> <a name="l3"></a>Why did they make Solomon's Temple? It was a direction to look, to focus on, a <a name="l4"></a>special place for meditation, to do offerings, a community center, a home to <a name="l5"></a>God's beauty, that encouraged love of God. People cherished God's temple, <a name="l6"></a>beautifying it with gold and all fine things to show love of God, as great <a name="l7"></a></span><a href="https://www.youtube.com/watch?v=xkfmK-CLvcc"><span class=cF0>cathedrals</span></a><span class=cF0> were decorated with astounding, awe-striking intricate art and <a name="l8"></a>gargoyles, incredible devotion to God with hours of effort, toiling and <a name="l9"></a>slaving-away for the glory of God, for families with children to see <a name="l10"></a></span><a href="https://www.youtube.com/watch?v=t8g1e-JLrhM"><span class=cF0>stained-glass</span></a><span class=cF0> windows and tomes with ridiculously elaborate </span><a href="https://www.youtube.com/watch?v=Oa8gMb0YC68"><span class=cF0>calligraphy</span></a><span class=cF0> to show <a name="l11"></a>love of God, from a people who did little else but show love toward God, lived <a name="l12"></a>in dire conditions by today's standards, yet with so much difficulty <a name="l13"></a>scraping-by, found the time to devote </span><a href="https://www.youtube.com/watch?v=tZw5V4XuUIo"><span class=cF0>even all free-time</span></a><span class=cF0> to God! <a name="l14"></a> <a name="l15"></a> <a name="l16"></a>1 Kings 6:21 (King James) <a name="l17"></a> <a name="l18"></a> 6:21 So Solomon overlaid the house within with pure gold: and he made <a name="l19"></a> a partition by the chains of gold before the </span><span class=cF4>oracle</span><span class=cF0>; and he overlaid <a name="l20"></a> it with gold. <a name="l21"></a> <a name="l22"></a> 6:22 And the whole house he overlaid with gold, until he had finished <a name="l23"></a> all the house: also the whole altar that was by the </span><span class=cF4>oracle</span><span class=cF0> he overlaid <a name="l24"></a> with gold. <a name="l25"></a> <a name="l26"></a> 6:23 And within the </span><span class=cF4>oracle</span><span class=cF0> he made two cherubims of olive tree, each <a name="l27"></a> ten cubits high. <a name="l28"></a> <a name="l29"></a> <a name="l30"></a>* TempleOS is God's official temple. Just like Solomon's temple, this is a <a name="l31"></a>community focal point where offerings are made and God's oracle is consulted. <a name="l32"></a> <a name="l33"></a>* God said </span><span class=cF2>640x480 16 color</span><span class=cF0> graphics is a covenant like circumcision. Children <a name="l34"></a>will do offerings. Think of 16 colors like the Simpson's cartoons. In the <a name="l35"></a>future, even if one GPU were universal, we would still keep 640x480 16 color and <a name="l36"></a>not use GPU acceleration. Graphics operations should be transparent, not hidden <a name="l37"></a>in a GPU. <a name="l38"></a> <a name="l39"></a>* God said to use a single-voice 8-bit signed MIDI-like sample for sound. God <a name="l40"></a>does not want death screams, perhaps, because God has PTSD or soldiers have <a name="l41"></a>PTSD. (Imagine wounded on battlefields.) <a name="l42"></a> <a name="l43"></a>* God said His temple must be perfect. </span><span class=cF4>We don't think twice about breaking <a name="l44"></a>compatibility.</span><span class=cF0> God said we do a seven year release cycle. I say the PC <a name="l45"></a>hardware follows a 49 year, jubilee cycle, like broadcast TV upgrades. <a name="l46"></a> <a name="l47"></a>* The vision is the same usage model and niche as the Commodore 64 -- a <a name="l48"></a>non-networked, simple machine where programming was the goal, not just a means <a name="l49"></a>to an end. However, it is modern, 64-bit and </span><span class=cF2>multi-cored</span><span class=cF0>. It is special <a name="l50"></a>purpose, not general purpose, so some things it will not do. Also, it's a <a name="l51"></a>kayak, not a Titanic. The priority is </span><span class=cF2>user developers</span><span class=cF0>, not </span><span class=cF2>3rd party developers</span><span class=cF0>. <a name="l52"></a> <a name="l53"></a>* We do not put any hooks for future changes. "Perfect" means we always act as <a name="l54"></a>though it is final, for all time. Microsoft allowed the </span><a href="http://en.wikipedia.org/wiki/BMP_file"><span class=cF2>Windows BMP</span></a><span class=cF0> file format <a name="l55"></a>to adapt to the future and it became grotesque. <a name="l56"></a> <a name="l57"></a>* Low line count is the highest good, so it is easy to learn the whole thing. <a name="l58"></a>Users should see the light at the end of the tunnel. One file system, for <a name="l59"></a>example, is better than many file systems. <a name="l60"></a> <a name="l61"></a>* There is a limit of 100,000 lines of code for all time, not including <a name="l62"></a>applications and demos. </span><span class=cF4>Code comments count</span><span class=cF0>, however. Currently, there are <a name="l63"></a>80,849 lines of code. </span><span class=cF4>3rd party libraries are banned</span><span class=cF0> because they circumvent <a name="l64"></a>the intent of this limit. The vision is a Commodore 64 ROM -- a fixed core API <a name="l65"></a>that is the only dependency of applications. Dependency on components and <a name="l66"></a>libraries creates a hell that is no longer blissful. <a name="l67"></a> <a name="l68"></a>* The metric for resolving all TempleOS code governance issues is how fast the <a name="l69"></a>compiler compiles itself and the kernel with </span><a href="/Wb/Adam/Opt/Boot/BootHDIns.HC#l18"><span class=cF4>BootHDIns</span></a><span class=cF0>(). The </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0> language <a name="l70"></a>should be changed to optimize this metric, as I did when I changed type casting <a name="l71"></a>from prefix standard C to postfix </span><a href="/Wb/Doc/HolyC.DD.HTML#l1"><span class=cF4>HolyC</span></a><span class=cF0>, but we need a rule to prevent <a name="l72"></a>degenerating into a brainfuck language. <a name="l73"></a> <a name="l74"></a>* Minimal abstraction is a goal. Sheep are fools. They always respect a design <a name="l75"></a>that is more complicated than another. Any genius can make it complicated. <a name="l76"></a>Like in physics, it takes a supra-genius to make it simple. <a name="l77"></a> <a name="l78"></a>* It is for one platformc -- </span><a href="http://en.wikipedia.org/wiki/Amd64#AMD64"><span class=cF4>x86_64</span></a><span class=cF0> desktop PC compatibles, more like <a name="l79"></a>super-computers than battery efficient wimpy mobiles. <a name="l80"></a> <a name="l81"></a>* All hardware access will be done through x86 IN/OUT instructions, not PCI <a name="l82"></a>drivers. A frame buffer for VGA is an exception. <a name="l83"></a> <a name="l84"></a>* One driver for each class of device. Limited exceptions are allowed. With <a name="l85"></a>divergent device capabilities, it is a nightmare for user applications and what <a name="l86"></a>is gained? A three buuton mouse is like a leg you cannot put weight on. <a name="l87"></a> <a name="l88"></a>* </span><span class=cF2>Ring-0-only</span><span class=cF0>. Everything runs in kernel mode, including user applications. <a name="l89"></a> <a name="l90"></a>* Full access to everything. All memory, I/O ports, instructions, and similar <a name="l91"></a>things must never be off limits. All functions, variables and class members <a name="l92"></a>will be accessible. There are no C++ </span><span class=cF2>public</span><span class=cF0>/</span><span class=cF2>private</span><span class=cF0> protections and all <a name="l93"></a>functions, even secondary ones in the kernel, can be called. <a name="l94"></a> <a name="l95"></a>* </span><span class=cF2>Single-address-map</span><span class=cF0> as though paging is not used. Long mode requires paging, <a name="l96"></a>however, so the nearest thing is keeping all memory </span><span class=cF2>identity-mapped</span><span class=cF0>. <a name="l97"></a> <a name="l98"></a>* </span><span class=cF4>No networking</span><span class=cF0>, so malware is not an issue. <a name="l99"></a> <a name="l100"></a>* No encryption or passwords. Files are compressed, not encrypted. <a name="l101"></a> <a name="l102"></a>* </span><span class=cF2>Free</span><span class=cF0> and </span><span class=cF2>public domain</span><span class=cF0>. <a name="l103"></a> <a name="l104"></a>* </span><span class=cF2>100% open source</span><span class=cF0> with all source included. <a name="l105"></a> <a name="l106"></a>* Documents are not for printing. They're dynamic, intended for the scrn. <a name="l107"></a> <a name="l108"></a>* Just one 8x8 fixed-width font. </span><span class=cF4>No Unicode, just Extended ASCII</span><span class=cF0>. Other <a name="l109"></a>countries can make their own versions. The versions should be just for one <a name="l110"></a>language and platform. <a name="l111"></a> <a name="l112"></a>* </span><span class=cF4>No multimedia</span><span class=cF0>. Sounds and images will be primarily calculated in real-time, <a name="l113"></a>not fetched from storage. <a name="l114"></a> <a name="l115"></a></span><span class=cF8> <a name="l116"></a>* "Commodore 64" is a trademark owned by Polabe Holding NV. <a name="l117"></a>* "The Simpsons" is a trademark owned by Fox. <a name="l118"></a>* "Windows" is a trademark owned by MicroSoft Corp. <a name="l119"></a></span><span class=cF0> <a name="l120"></a> <a name="l121"></a> <a name="l122"></a></span><span class=cF5> Possible Amendments</span><span class=cF0> <a name="l123"></a> <a name="l124"></a>The compiler's parser makes RISC code which it optimizes to CISC. I discovered <a name="l125"></a>this does not matter because the CPU converts it back to RISC and schedules it, <a name="l126"></a>internally. A TempleOS zealot with more zeal than I, might say we should save <a name="l127"></a>lines-of-code by removing the CISC optimizing. </span></pre></body> </html>