<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="generator" content="TempleOS V5.03"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="/style/templeos.css"> <script src="/script/templeos.js"></script> <style type="text/css"> .cF0{color:#000000;background-color:#ffffff;} .cF1{color:#0000aa;background-color:#ffffff;} .cF2{color:#00aa00;background-color:#ffffff;} .cF3{color:#00aaaa;background-color:#ffffff;} .cF4{color:#aa0000;background-color:#ffffff;} .cF5{color:#aa00aa;background-color:#ffffff;} .cF6{color:#aa5500;background-color:#ffffff;} .cF7{color:#aaaaaa;background-color:#ffffff;} .cF8{color:#555555;background-color:#ffffff;} .cF9{color:#5555ff;background-color:#ffffff;} .cFA{color:#55ff55;background-color:#ffffff;} .cFB{color:#55ffff;background-color:#ffffff;} .cFC{color:#ff5555;background-color:#ffffff;} .cFD{color:#ff55ff;background-color:#ffffff;} .cFE{color:#ffff55;background-color:#ffffff;} .cFF{color:#ffffff;background-color:#ffffff;} </style> </head> <body> <pre id="content"> <a name="l1"></a><span class=cF2>/*lock{} is a compiler stmt</span><span class=cF0> <a name="l2"></a></span><span class=cF2>which places asm LOCK inst</span><span class=cF0> <a name="l3"></a></span><span class=cF2>prefixes on code. Only use it on</span><span class=cF0> <a name="l4"></a></span><span class=cF2>read-modify-write stmts.</span><span class=cF0> <a name="l5"></a></span><span class=cF2>It will generate invalid insts</span><span class=cF0> <a name="l6"></a></span><span class=cF2>if you misuse it and it will crash.</span><span class=cF4> <a name="l7"></a></span><a href="/Wb/Compiler/UAsm.HC.HTML#l653"><span class=cF4>U</span></a><span class=cF2>() to see what code was generated.</span><span class=cF0> <a name="l8"></a></span><span class=cF2>*/</span><span class=cF0> <a name="l9"></a> <a name="l10"></a>#</span><span class=cF1>define</span><span class=cF0> CNT 0x1000000 <a name="l11"></a> <a name="l12"></a></span><span class=cF9>I64</span><span class=cF0> glbl; <a name="l13"></a> <a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> MPUnlockedInc(</span><span class=cF9>I64</span><span class=cF0>) <a name="l15"></a>{ <a name="l16"></a> </span><span class=cF9>I64</span><span class=cF0> i; <a name="l17"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<CNT;i++) <a name="l18"></a> glbl++; <a name="l19"></a>} <a name="l20"></a> <a name="l21"></a></span><span class=cF1>U0</span><span class=cF0> UnlockedInc() <a name="l22"></a>{ <a name="l23"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0,*tmpm1; <a name="l24"></a> glbl=0; <a name="l25"></a> tmpm0=</span><span class=cF5>JobQue</span><span class=cF0>(&MPUnlockedInc,</span><span class=cF3>NULL</span><span class=cF0>,0,0); <a name="l26"></a> tmpm1=</span><span class=cF5>JobQue</span><span class=cF0>(&MPUnlockedInc,</span><span class=cF3>NULL</span><span class=cF0>,1,0); <a name="l27"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0); <a name="l28"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1); <a name="l29"></a> </span><span class=cF6>"Correct Cnt:%X Actual Cnt:%X\n"</span><span class=cF0>,CNT*2,glbl; <a name="l30"></a>} <a name="l31"></a> <a name="l32"></a></span><span class=cF1>U0</span><span class=cF0> MPLockedInc(</span><span class=cF9>I64</span><span class=cF0>) <a name="l33"></a>{ <a name="l34"></a> </span><span class=cF9>I64</span><span class=cF0> i; <a name="l35"></a> </span><span class=cF1>for</span><span class=cF0> (i=0;i<CNT;i++) <a name="l36"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF2>//Can be used without {}</span><span class=cF0> <a name="l37"></a> glbl++; <a name="l38"></a>} <a name="l39"></a> <a name="l40"></a></span><span class=cF1>U0</span><span class=cF0> LockedInc() <a name="l41"></a>{ <a name="l42"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0,*tmpm1; <a name="l43"></a> glbl=0; <a name="l44"></a> tmpm0=</span><span class=cF5>JobQue</span><span class=cF0>(&MPLockedInc,</span><span class=cF3>NULL</span><span class=cF0>,0,0); <a name="l45"></a> tmpm1=</span><span class=cF5>JobQue</span><span class=cF0>(&MPLockedInc,</span><span class=cF3>NULL</span><span class=cF0>,1,0); <a name="l46"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0); <a name="l47"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1); <a name="l48"></a> </span><span class=cF6>"Correct Cnt:%X Actual Cnt:%X\n"</span><span class=cF0>,CNT*2,glbl; <a name="l49"></a>} <a name="l50"></a> <a name="l51"></a>UnlockedInc; <a name="l52"></a>LockedInc; </span></pre></body> </html>