/*
There is a coarse and a fine-grained.
The coarse gets flood-filled but the
fine grained is only outlines.
*/

class Photon
{
  Photon *next,*last;
  CD3 p,v,n,p_normal_inhibit;
} p_root[mp_cnt];
I64 p_root_locks;

#define ANIMATE_JIFFIES (JIFFY_FREQ*0.01)
I64 master_sleep_jiffy;
CTask *animate_tasks[mp_cnt];

#define LENS_COLOR      WHITE
#define MIRROR_COLOR    DKGRAY
CDC *map;

I64 photon_cnt,mirror_cnt,snell_cnt,normal_inhibit,zero_normal;
Bool full_speed,show_normals;

U8      *bmp_refract,*bmp_reflect;
F64     bmp_scale,find_normal_dist_sqr;
I64     bmp_mem,bmp_width,bmp_height,bmp_norm_radius;

#define BORDER  10
I64 BmpPeek(U8 *bmp,I64 x,I64 y)
{
  return Bt(bmp,y*bmp_width+x);
}

U0 BmpPlot(U8 *bmp,I64 x,I64 y,I64)
{
  if (0<=x<bmp_width && 0<=y<bmp_height)
    Bts(bmp,y*bmp_width+x);
}

U0 BmpLine(U8 *bmp,F64 x1,F64 y1,F64 x2,F64 y2)
{
  Line(bmp,x1*bmp_scale,y1*bmp_scale,0,x2*bmp_scale,y2*bmp_scale,0,&BmpPlot);
}

Photon *PhotonNew()
{
  I64 num=photon_cnt++%mp_cnt;
  Photon *res=CAlloc(sizeof(Photon));
  while (LBts(&p_root_locks,num))
    Yield;
  QueIns(res,p_root[num].last);
  LBtr(&p_root_locks,num);
  return res;
}

#define VECTOR 20
U0 DrawIt(CTask *,CDC *dc)
{
  I64 i;
  Photon *tmpp;
  GrBlot(dc,0,0,map);
  dc->color=WHITE;
  GrPrint(dc,0,0,"Mem:0x%X %,dMeg Scale:%0.3f (%d,%d)-->(%d,%d)",
        bmp_mem,bmp_mem/1024/1024,bmp_scale,
        map->width,map->height,bmp_width,bmp_height);
  GrPrint(dc,0,FONT_HEIGHT,
        "PhotonCnt:%d MirrorCnt:%d SnellCnt:%d SnellInhibit:%d ZeroNormal:%d",
        photon_cnt,mirror_cnt,snell_cnt,normal_inhibit,zero_normal);
  for (i=0;i<mp_cnt;i++) {
    while (LBts(&p_root_locks,i))
      Yield;
    tmpp=p_root[i].next;
    while (tmpp!=&p_root[i]) {
      dc->color=LTRED;
      GrLine(dc,tmpp->p.x-VECTOR*tmpp->v.x,tmpp->p.y-VECTOR*tmpp->v.y,
            tmpp->p.x,tmpp->p.y);
      if (show_normals) {
        dc->color=LTGREEN;
        GrLine(dc,tmpp->p.x,tmpp->p.y,
              tmpp->p.x+VECTOR*tmpp->n.x,tmpp->p.y+VECTOR*tmpp->n.y);
      }
      tmpp=tmpp->next;
    }
    LBtr(&p_root_locks,i);
  }
}

#define WING    9

U0 RayBurst(I64 x1,I64 y1,I64 x2,I64 y2)
{
  CD3 p,v,n,n2;
  I64 i;
  Photon *tmpp;
  if ((x1!=x2 || y1!=y2) && BORDER+WING<x2<map->width-BORDER-WING &&
        BORDER+WING<y2<map->height-BORDER-WING) {
    D3Equ(&p,x2,y2);
    D3Equ(&v,x2-x1,y2-y1);
    D3Unit(&v);
    D3Equ(&n,v.y,-v.x);

    tmpp=PhotonNew;
    D3Copy(&tmpp->p,&p);
    D3Copy(&tmpp->v,&v);

    for (i=2;i<=WING;i+=3) {
      D3Mul(&n2,i,&n);

      tmpp=PhotonNew;
      D3Add(&tmpp->p,&p,&n2);
      D3Copy(&tmpp->v,&v);

      tmpp=PhotonNew;
      D3Sub(&tmpp->p,&p,&n2);
      D3Copy(&tmpp->v,&v);
    }
  }
}

U0 RandomBurst()
{
  I64 i;
  F64 theta;
  Photon *tmpp;
  for (i=0;i<256;i++) {
    tmpp=PhotonNew;
    D3Equ(&tmpp->p,(Fs->pix_width-BORDER*2)*Rand+BORDER,
                (Fs->pix_height-BORDER*2)*Rand+BORDER);
    theta=2*pi*Rand;
    D3Equ(&tmpp->v,Cos(theta),Sin(theta));
  }
}

U0 FindNormal(U8 *bmp,Photon *tmpp)
{
  CD3 p,p1,p2;
  F64 step,x,y,theta=Arg(tmpp->v.x,tmpp->v.y),phi;
  I64 state;

  D3Copy(&tmpp->p_normal_inhibit,&tmpp->p);

  //Coarse grains has black and white filled-in BSplines.
  //Fine grained has only white outline without being filled-in.

  //Back-up a step and move fwd to get a fined-grained value
  //for the point of contact.
  D3SubEqu(&tmpp->p,&tmpp->v);
  D3Mul(&p,bmp_scale,&tmpp->p);
  D3Copy(&p1,&p);
  while (BmpPeek(bmp,p1.x,p1.y)==BLACK &&
        D3DistSqr(&p,&p1)<find_normal_dist_sqr)
    D3AddEqu(&p1,&tmpp->v);
  D3Copy(&p,&p1);
  D3Div(&tmpp->p,&p,bmp_scale);

  //Draw an arc one direction, finding point of contact.
  for (step=1.0;step>=0.01;step/=4) {
    for (phi=0;phi<=pi/4;phi+=step*pi/bmp_norm_radius) {
      x=p.x+bmp_norm_radius*Cos(theta+pi-pi/4-phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi-pi/4-phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p1;
      x=p.x+bmp_norm_radius*Cos(theta+pi-pi/4+phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi-pi/4+phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p1;
    }
    for (;phi<=3*pi/4;phi+=step*pi/bmp_norm_radius) {
      x=p.x+bmp_norm_radius*Cos(theta+pi-pi/4-phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi-pi/4-phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p1;
    }
  }
fn_p1:
  if (state)
    D3Equ(&p1,x,y);
  else
    D3Copy(&p1,&tmpp->p);

    //Draw an arc other direction, finding point of contact.
  for (step=1.0;step>=0.01;step/=4) {
    for (phi=0;phi<=pi/4;phi+=step*pi/bmp_norm_radius) {
      x=p.x+bmp_norm_radius*Cos(theta+pi+pi/4+phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi+pi/4+phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p2;
      x=p.x+bmp_norm_radius*Cos(theta+pi+pi/4-phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi+pi/4-phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p2;
    }
    for (;phi<=3*pi/4;phi+=step*pi/bmp_norm_radius) {
      x=p.x+bmp_norm_radius*Cos(theta+pi+pi/4+phi);
      y=p.y+bmp_norm_radius*Sin(theta+pi+pi/4+phi);
      if (state=BmpPeek(bmp,x,y))
        goto fn_p2;
    }
  }
fn_p2:
  if (state)
    D3Equ(&p2,x,y);
  else
    D3Copy(&p2,&tmpp->p);

  D3Sub(&p,&p1,&p2);
  if (D3NormSqr(&p)<0.01) {
    D3Equ(&tmpp->n,Cos(theta),Sin(theta));
    lock {zero_normal++;}
  } else {
    D3Equ(&tmpp->n,p.y,-p.x);
    if (D3Dot(&tmpp->n,&tmpp->v)<0)
      D3Equ(&tmpp->n,-p.y,p.x);
    D3Unit(&tmpp->n);
  }
}

U0 Mirror(Photon *tmpp)
{/*<1>/* Graphics Not Rendered in HTML */










thetaout = pi+thetan -  (thetain-thetan)

*/
  F64 theta=Arg(tmpp->v.x,tmpp->v.y),thetan;
  FindNormal(bmp_reflect,tmpp);
  thetan=Arg(tmpp->n.x,tmpp->n.y);

  D3Equ(&tmpp->v,Cos(2*thetan+pi-theta),Sin(2*thetan+pi-theta));
  lock {mirror_cnt++;}
}

U0 SnellsLaw(Photon *tmpp,I64 last,I64 next)
{
//n1 and n2 are refraction index.
//n1 Sin(theta1) == n2 Sin(theta2)
  F64 theta=Arg(tmpp->v.x,tmpp->v.y),thetan,n1,n2,theta1,theta2;
  if (last==LENS_COLOR)
    n1=1.5;
  else
    n1=1.0;
  if (next==LENS_COLOR)
    n2=1.5;
  else
    n2=1.0;
  FindNormal(bmp_refract,tmpp);
  thetan=Arg(tmpp->n.x,tmpp->n.y);

  //Dot=m1m2Cos(theta);
  theta1=ACos(D3Dot(&tmpp->n,&tmpp->v));
  theta2=ASin(n1*Sin(theta1)/n2);
  if (Wrap(theta-thetan)>=0)
    theta=thetan+theta2;
  else
    theta=thetan-theta2;

  D3Equ(&tmpp->v,Cos(theta),Sin(theta));
  lock {snell_cnt++;}
}

U0 AnimateTask(I64)
{
  while (TRUE) {
    master_sleep_jiffy+=ANIMATE_JIFFIES;
    if (cnts.jiffies>=master_sleep_jiffy)
      master_sleep_jiffy=cnts.jiffies+ANIMATE_JIFFIES;
    SleepUntil(master_sleep_jiffy);
  }
}

#define BABY_STEPS      4

U0 MPAnimateTask(I64)
{
  I64   i,last_master_jiffy=0,
        timeout_jiffy=master_sleep_jiffy+ANIMATE_JIFFIES,
        last,next;
  Bool  inhibit;
  CD3   step;
  Photon *tmpp,*root=&p_root[Gs->num];
  while (TRUE) {
    while (LBts(&p_root_locks,Gs->num))
      Yield;
    tmpp=root->next;
    while (tmpp!=root) {
      for (i=0;i<BABY_STEPS;i++) {
        last=GrPeek(map,tmpp->p.x,tmpp->p.y);
        D3Div(&step,&tmpp->v,BABY_STEPS);
        D3AddEqu(&tmpp->p,&step);
        if (tmpp->p.x<BORDER) {
          tmpp->p.x=2*BORDER-tmpp->p.x;
          tmpp->v.x=-tmpp->v.x;
        }
        if (tmpp->p.x>=map->width-BORDER) {
          tmpp->p.x-=tmpp->p.x-map->width+BORDER;
          tmpp->v.x=-tmpp->v.x;
        }
        if (tmpp->p.y<BORDER) {
          tmpp->p.y=2*BORDER-tmpp->p.y;
          tmpp->v.y=-tmpp->v.y;
        }
        if (tmpp->p.y>=map->height-BORDER) {
          tmpp->p.y-=tmpp->p.y-map->height+BORDER;
          tmpp->v.y=-tmpp->v.y;
        }
        next=GrPeek(map,tmpp->p.x,tmpp->p.y);

        if (D3DistSqr(&tmpp->p_normal_inhibit,&tmpp->p)<4.0)
          inhibit=TRUE;
        else
          inhibit=FALSE;

        if (last!=next) {
          if ((last==BLACK && next==LENS_COLOR) ||
                (last==LENS_COLOR && next==BLACK)) {
            if (inhibit)
              lock {normal_inhibit++;}
            else
              SnellsLaw(tmpp,last,next);
          } else if (last==BLACK && next==MIRROR_COLOR) {
            if (inhibit)
              lock {normal_inhibit++;}
            else
              Mirror(tmpp);
          } else if (!inhibit)
            D3Zero(&tmpp->p_normal_inhibit);
        } else if (!inhibit)
          D3Zero(&tmpp->p_normal_inhibit);
      }

      tmpp=tmpp->next;
      if (cnts.jiffies>=timeout_jiffy)
        break;
    }
    LBtr(&p_root_locks,Gs->num);
    if (cnts.jiffies>=timeout_jiffy) {
      Sleep(1);
      timeout_jiffy=master_sleep_jiffy+ANIMATE_JIFFIES;
    }
    if (!full_speed) {
      while (master_sleep_jiffy==last_master_jiffy)
        Sleep(1);
      last_master_jiffy=master_sleep_jiffy;
      SleepUntil(master_sleep_jiffy);
      timeout_jiffy=master_sleep_jiffy+ANIMATE_JIFFIES;
    }
  }
}

U0 Init()
{
  I64 i;
  master_sleep_jiffy=cnts.jiffies;
  full_speed=show_normals=FALSE;
  photon_cnt=mirror_cnt=snell_cnt=normal_inhibit=zero_normal=0;
  map=DCNew(Fs->pix_width,Fs->pix_height);
  for (i=0;i<mp_cnt;i++) {
    while (LBts(&p_root_locks,i))
      Yield;
    QueInit(&p_root[i]);
    LBtr(&p_root_locks,i);
  }
//x*y=bmp_mem*8
  //x/y=640/480
  //x=640/480*y
  //640/480*y^2=bmp_mem*8
  //y=Sqrt(bmp_mem*8*480/640)
  //bmp_scale=Sqrt(bmp_mem*8*480/640)/480
  bmp_scale=Sqrt(bmp_mem/2*8*Fs->pix_height/Fs->pix_width)/Fs->pix_height;

  find_normal_dist_sqr=2*Sqr(bmp_scale);
#assert Sqrt(2)<=BORDER

  bmp_width =bmp_scale*Fs->pix_width;
  bmp_height=bmp_scale*Fs->pix_height;
  bmp_refract=CAlloc(bmp_width*bmp_height/8);
  bmp_reflect=CAlloc(bmp_width*bmp_height/8);
  bmp_norm_radius=Min(10*bmp_scale,250);
#assert 10<=BORDER
}

U0 CleanUp()
{
  I64 i;
  for (i=0;i<mp_cnt;i++) {
    while (LBts(&p_root_locks,i))
      Yield;
    QueDel(&p_root[i],TRUE);
    LBtr(&p_root_locks,i);
  }
  DCDel(map);
  Free(bmp_refract);
  Free(bmp_reflect);
}

#define LTM_REFLECT_LINE        0
#define LTM_REFLECT_SPLINE      1
#define LTM_REFRACT_LINE        2
#define LTM_REFRACT_SPLINE      3
#define LTM_REFRACT_FLOOD_FILL  4
#define LTM_TEST_RAY            5

U0 LTMenuSet(I64 mode)
{
  CMenuEntry *entry=MenuEntryFind(Fs->cur_menu,"View/ToggleNormals");
  if (show_normals)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;

  entry=MenuEntryFind(Fs->cur_menu,"Mode/ReflectLine");
  if (mode==LTM_REFLECT_LINE)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
  entry=MenuEntryFind(Fs->cur_menu,"Mode/ReflectSpline");
  if (mode==LTM_REFLECT_SPLINE)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
  entry=MenuEntryFind(Fs->cur_menu,"Mode/RefractLine");
  if (mode==LTM_REFRACT_LINE)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
  entry=MenuEntryFind(Fs->cur_menu,"Mode/RefractSpline");
  if (mode==LTM_REFRACT_SPLINE)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
  entry=MenuEntryFind(Fs->cur_menu,"Mode/RefractFloodFill");
  if (mode==LTM_REFRACT_FLOOD_FILL)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
  entry=MenuEntryFind(Fs->cur_menu,"Mode/TestRay");
  if (mode==LTM_TEST_RAY)
    entry->checked=TRUE;
  else
    entry->checked=FALSE;
}

#define PTS_NUM 1024
U0 LightTable()
{
  I64 msg_code,mode=LTM_REFLECT_LINE,i,cnt,arg1,arg2,x1,y1,x2,y2;
  CD3I32 *c=MAlloc(PTS_NUM*sizeof(CD3I32));

  p_root_locks=0;
  MenuPush(
        "File {"
        "  Restart(,'\n');"
        "  Abort(,CH_SHIFT_ESC);"
        "  Exit(,CH_ESC);"
        "}"
        "Mode {"
        "  ReflectLine(,'0');"
        "  ReflectSpline(,'1');"
        "  RefractLine(,'2');"
        "  RefractSpline(,'3');"
        "  RefractFloodFill(,'4');"
        "  TestRay(,'5');"
        "}"
        "Play {"
        "  RandomBurst(,'r');"
        "  ElapseTime(,'e');"
        "}"
        "View {"
        "  ToggleNormals(,'n');"
        "}"
        );
  LTMenuSet(mode);

  MemBIOSRep;
  bmp_mem=GetI64("\n\n\nHow much memory for the high resolution\n"
        "shadow bitmap that helps improve the\n"
        "accuracy of the normal vector estimate?\n"
        "You can choose up to the largest\n"
        "contiguous chunk of physical memory.\n\n"
        "Mem (0x%0X):",1024*1024*16);

  SettingsPush; //See SettingsPush
  Fs->win_inhibit=WIG_TASK_DFT-WIF_SELF_FOCUS-
        WIF_SELF_BORDER-WIF_FOCUS_TASK_MENU;
  Fs->text_attr=BLACK<<4+WHITE; //Current CTask is Fs segment register.
  AutoComplete;
  WinBorder;
  WinMax;
  DocCursor;
  DocClear;
  Init;
  Fs->draw_it=&DrawIt;
  Fs->animate_task=Spawn(&AnimateTask,NULL,"Animate",,Fs);
  for (i=0;i<mp_cnt;i++)
    animate_tasks[i]=Spawn(&MPAnimateTask,NULL,"MPAnimate",i);
  try {
    while (TRUE) {
      msg_code=GetMsg(&arg1,&arg2,
            1<<MSG_KEY_DOWN+1<<MSG_MS_L_DOWN+1<<MSG_MS_L_UP+1<<MSG_MS_R_UP);
lt_restart:
      switch (msg_code) {
        case MSG_MS_L_UP:
          Sweep(100,90,100);
          x2=arg1; y2=arg2;
          switch (mode) {
            case LTM_REFRACT_FLOOD_FILL:
              map->color=LENS_COLOR;
              GrFloodFill(map,x2,y2);
              mode=LTM_REFLECT_LINE;
              LTMenuSet(mode);
              break;
            case LTM_TEST_RAY:
              RayBurst(x1,y1,x2,y2);
              break;
          }
          break;
        case MSG_MS_L_DOWN:
          x1=arg1; y1=arg2;
          switch (mode) {
            case LTM_REFLECT_LINE:
            case LTM_REFRACT_LINE:
              if (mode==LTM_REFLECT_LINE)
                map->color=ROP_XOR+MIRROR_COLOR;
              else
                map->color=ROP_XOR+LENS_COLOR;
              while (TRUE) {
                x2=arg1; y2=arg2;
                GrLine(map,x1,y1,x2,y2);
                msg_code=GetMsg(&arg1,&arg2,
                      1<<MSG_KEY_DOWN+1<<MSG_MS_L_UP+1<<MSG_MS_MOVE);
                GrLine(map,x1,y1,x2,y2);
                if (msg_code==MSG_KEY_DOWN)
                  goto lt_restart;
                else if (msg_code==MSG_MS_L_UP) {
                  Sweep(100,90,100);
                  x2=arg1; y2=arg2;
                  break;
                }
              }
              if (mode==LTM_REFLECT_LINE)
                map->color=MIRROR_COLOR;
              else
                map->color=LENS_COLOR;
              GrLine(map,x1,y1,x2,y2);
              if (mode==LTM_REFLECT_LINE)
                BmpLine(bmp_reflect,x1,y1,x2,y2);
              else
                BmpLine(bmp_refract,x1,y1,x2,y2);
              break;
            case LTM_REFLECT_SPLINE:
            case LTM_REFRACT_SPLINE:
              cnt=0;
              if (mode==LTM_REFLECT_SPLINE)
                map->color=ROP_XOR+MIRROR_COLOR;
              else
                map->color=ROP_XOR+LENS_COLOR;
              do {
                c[cnt].x=arg1; c[cnt].y=arg2; c[cnt].z=0;
                Gr2BSpline(map,c,cnt+1);
                msg_code=GetMsg(&arg1,&arg2,1<<MSG_KEY_DOWN+1<<MSG_MS_L_UP+
                      1<<MSG_MS_MOVE+1<<MSG_MS_R_UP);
                Gr2BSpline(map,c,cnt+1);
                if (msg_code==MSG_KEY_DOWN)
                  goto lt_restart;
                else if (msg_code==MSG_MS_L_UP) {
                  Sweep(100,90,100);
                  cnt++;
                }
              } while (cnt<PTS_NUM-1 && msg_code!=MSG_MS_R_UP);
              if (mode==LTM_REFLECT_SPLINE)
                map->color=MIRROR_COLOR;
              else
                map->color=LENS_COLOR;
              Gr2BSpline3(map,c,cnt);
              for (i=0;i<cnt;i++) {
                c[i].x*=bmp_scale;
                c[i].y*=bmp_scale;
              }
              if (mode==LTM_REFLECT_SPLINE)
                BSpline2(bmp_reflect,c,cnt,&BmpPlot);
              else
                BSpline2(bmp_refract,c,cnt,&BmpPlot);
              mode=LTM_REFLECT_LINE;
              LTMenuSet(mode);
              break;
          }
          break;
        case MSG_MS_R_UP:
          i=PopUpPickLst("Reflect Line\0Reflect Spline\0Refract Line\0"
                "Refract Spline\0Refract Flood Fill\0TestRay\0");
          if (i>=0) {
            mode=i;
            LTMenuSet(mode);
          }
          break;
        case MSG_KEY_DOWN:
          switch (arg1) {
            case '\n':
              CleanUp;
              Init;
              mode=LTM_REFLECT_LINE;
              LTMenuSet(mode);
              break;
            case 'r':
              RandomBurst;
              break;
            case 'e':
              full_speed=TRUE;
              Sleep(1500);
              FlushMsgs;
              full_speed=FALSE;
              break;
            case 'n':
              show_normals=!show_normals;
              LTMenuSet(mode);
              break;
            case '0'...'5':
              mode=arg1-'0';
              LTMenuSet(mode);
              break;
            case CH_ESC:
            case CH_SHIFT_ESC:
              goto lt_done;
          }
          break;
      }
    }
lt_done:
    GetMsg(,,1<<MSG_KEY_UP);
  } catch
    PutExcept;
  Free(c);
  SettingsPop;
  for (i=0;i<mp_cnt;i++)
    Kill(animate_tasks[i]);
  CleanUp;
  MenuPop;
}

LightTable;