#define DISKS_NUM 6 #define PEDESTAL_HEIGHT 20 #define DISK_HEIGHT 7 #define DISK_UNIT_WIDTH 5 I64 poles_x[3]; I64 disks_x[DISKS_NUM],disks_y[DISKS_NUM],disks_pole[DISKS_NUM]; I64 OtherPole(I64 pole1,I64 pole2) { return 3-pole1-pole2; } I64 TopDisk(I64 pole) { I64 i; for (i=0;idisk;i--) if (disks_pole[i]==pole) res++; return res; } U0 SetDisksRestXY() { I64 i; for (i=0;ipix_height-PEDESTAL_HEIGHT -(DISK_HEIGHT+1)/2-1-(DISK_HEIGHT+1)*PosInStk(disks_pole[i],i); } } U0 DrawIt(CTask *task,CDC *dc) { I64 i; for (i=0;i<3;i++) poles_x[i]=(1+i)*task->pix_width/4; dc->color=BLACK; GrRect(dc,poles_x[0]-50,task->pix_height-PEDESTAL_HEIGHT, poles_x[2]-poles_x[0]+100,PEDESTAL_HEIGHT-FONT_HEIGHT); dc->color=DKGRAY; GrRect(dc,poles_x[0]-49,task->pix_height-PEDESTAL_HEIGHT+1, poles_x[2]-poles_x[0]+98,PEDESTAL_HEIGHT-FONT_HEIGHT-2); for (i=0;i<3;i++) { dc->color=BLACK; GrRect(dc,poles_x[i]-3, task->pix_height-PEDESTAL_HEIGHT-(DISKS_NUM+1)*(DISK_HEIGHT+1), 7,(DISKS_NUM+1)*(DISK_HEIGHT+1)); dc->color=YELLOW; GrRect(dc,poles_x[i]-2, task->pix_height-PEDESTAL_HEIGHT+1-(DISKS_NUM+1)*(DISK_HEIGHT+1), 5,(DISKS_NUM+1)*(DISK_HEIGHT+1)-1); } for (i=0;icolor=BLACK; GrRect(dc,disks_x[i]-(i+1)*DISK_UNIT_WIDTH, disks_y[i]-DISK_HEIGHT/2,(i+1)*(DISK_UNIT_WIDTH*2)+1,DISK_HEIGHT); dc->color=gr_rainbow_10[i]; GrRect(dc,disks_x[i]-(i+1)*DISK_UNIT_WIDTH+1, disks_y[i]-DISK_HEIGHT/2+1,(i+1)*(DISK_UNIT_WIDTH*2)-1,DISK_HEIGHT-2); } } U0 MySleep() { if (ScanChar) throw; Sleep(3); } U0 MoveDisks(I64 src_pole,I64 dst_pole,I64 num) { I64 top,x,y; if (num>1) MoveDisks(src_pole,OtherPole(src_pole,dst_pole),num-1); DocClear; "$$CM+BY,0,0$$Disk:%d from %d to %d\n",TopDisk(src_pole),src_pole,dst_pole; top=TopDisk(src_pole); for (y=disks_y[top]; y>Fs->pix_height-PEDESTAL_HEIGHT-(DISK_HEIGHT+1)/2 -(DISK_HEIGHT+1)*(DISKS_NUM+2);y--) { disks_y[top]=y; MySleep; } if (src_pole=poles_x[dst_pole];x--) { disks_x[top]=x; MySleep; } disks_pole[top]=dst_pole; for (y=disks_y[top]; ypix_height-PEDESTAL_HEIGHT-(DISK_HEIGHT+1)/2-1 -(DISK_HEIGHT+1)*PosInStk(dst_pole,top);y++) { disks_y[top]=y; MySleep; } SetDisksRestXY; if (num>1) MoveDisks(OtherPole(src_pole,dst_pole),dst_pole,num-1); } U0 Init() { I64 i; for (i=0;i<3;i++) poles_x[i]=(1+i)*Fs->pix_width/4; for (i=0;idraw_it=&DrawIt; Sleep(1000); try { MoveDisks(0,2,DISKS_NUM); Beep; Beep; DocClear; DocBottom; PressAKey; } catch PutExcept; DocClear; SettingsPop; } Hanoi;