U8 *old_font=text.font; // See $LK,"::/Kernel/FontStd.HC"$, $LK,"::/Demo/ScrnCodes.HC"$, //$LK,"::/Demo/ExtChars.HC"$, and $LK,"::/Demo/Graphics/FontEd.HC"$. U64 waves[4]={ 0x0011AA440011AA44,0x0022558800225588, 0x0044AA110044AA11,0x0088552200885522}; U0 AnimateEndCB() { text.font=old_font; Exit; } U0 AnimateTask(I64) { I64 i; U64 *font=MAlloc(256*8); Fs->task_end_cb=&AnimateEndCB; MemCpy(font,text.font,256*8); text.font=font; while (TRUE) { font[CH_SPACE]=waves[i++&0x3]; Sleep(100); } } Spawn(&AnimateTask,NULL,"Animate",,Fs); TaskRep;