<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="generator" content="TempleOS V5.03"> <meta name="viewport" content="width=device-width"> <link rel="stylesheet" href="/style/templeos.css"> <script src="/script/templeos.js"></script> <style type="text/css"> .cF0{color:#000000;background-color:#ffffff;} .cF1{color:#0000aa;background-color:#ffffff;} .cF2{color:#00aa00;background-color:#ffffff;} .cF3{color:#00aaaa;background-color:#ffffff;} .cF4{color:#aa0000;background-color:#ffffff;} .cF5{color:#aa00aa;background-color:#ffffff;} .cF6{color:#aa5500;background-color:#ffffff;} .cF7{color:#aaaaaa;background-color:#ffffff;} .cF8{color:#555555;background-color:#ffffff;} .cF9{color:#5555ff;background-color:#ffffff;} .cFA{color:#55ff55;background-color:#ffffff;} .cFB{color:#55ffff;background-color:#ffffff;} .cFC{color:#ff5555;background-color:#ffffff;} .cFD{color:#ff55ff;background-color:#ffffff;} .cFE{color:#ffff55;background-color:#ffffff;} .cFF{color:#ffffff;background-color:#ffffff;} </style> </head> <body> <pre id="content"> <a name="l1"></a><span class=cF1>class</span><span class=cF0> MyMass:</span><span class=cF9>CMass</span><span class=cF0> <a name="l2"></a>{ <a name="l3"></a> </span><span class=cF1>F64</span><span class=cF0> radius; <a name="l4"></a>}; <a name="l5"></a> <a name="l6"></a></span><span class=cF1>class</span><span class=cF0> MySpring:</span><span class=cF9>CSpring</span><span class=cF0> <a name="l7"></a>{ <a name="l8"></a>}; <a name="l9"></a> <a name="l10"></a></span><span class=cF9>CMathODE</span><span class=cF0> *ode=</span><span class=cF3>NULL</span><span class=cF0>; <a name="l11"></a> <a name="l12"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *,</span><span class=cF9>CDC</span><span class=cF0> *dc) <a name="l13"></a>{ <a name="l14"></a> MyMass *tmpm; <a name="l15"></a> MySpring *tmps; <a name="l16"></a> <a name="l17"></a> dc->color=</span><span class=cF3>RED</span><span class=cF0>; <a name="l18"></a> tmps=ode->next_spring; <a name="l19"></a> </span><span class=cF1>while</span><span class=cF0> (tmps!=&ode->next_spring) </span><span class=cF7>{</span><span class=cF0> <a name="l20"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc,tmps->end1->x,tmps->end1->y,tmps->end2->x,tmps->end2->y); <a name="l21"></a> tmps=tmps->next; <a name="l22"></a> </span><span class=cF7>}</span><span class=cF0> <a name="l23"></a> <a name="l24"></a> dc->color=</span><span class=cF3>BLACK</span><span class=cF0>; <a name="l25"></a> tmpm=ode->next_mass; <a name="l26"></a> </span><span class=cF1>while</span><span class=cF0> (tmpm!=&ode->next_mass) </span><span class=cF7>{</span><span class=cF0> <a name="l27"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(dc,tmpm->x,tmpm->y,tmpm->radius); <a name="l28"></a> tmpm=tmpm->next; <a name="l29"></a> </span><span class=cF7>}</span><span class=cF0> <a name="l30"></a>} <a name="l31"></a> <a name="l32"></a></span><span class=cF1>U0</span><span class=cF0> MyDerivative(</span><span class=cF9>CMathODE</span><span class=cF0> *ode,</span><span class=cF1>F64</span><span class=cF0>,</span><span class=cF9>COrder2D3</span><span class=cF0> *,</span><span class=cF9>COrder2D3</span><span class=cF0> *) <a name="l33"></a>{</span><span class=cF2>//The forces due to springs and drag are</span><span class=cF0> <a name="l34"></a></span><span class=cF2>//automatically handled by the ode code.</span><span class=cF0> <a name="l35"></a> </span><span class=cF2>//We can add new forces here.</span><span class=cF0> <a name="l36"></a> </span><span class=cF1>F64</span><span class=cF0> d,dd; <a name="l37"></a> </span><span class=cF9>CD3</span><span class=cF0> p; <a name="l38"></a> MyMass *tmpm1,*tmpm2; <a name="l39"></a> <a name="l40"></a> tmpm1=ode->next_mass; <a name="l41"></a> </span><span class=cF1>while</span><span class=cF0> (tmpm1!=&ode->next_mass) </span><span class=cF7>{</span><span class=cF0> <a name="l42"></a> tmpm2=tmpm1->next; <a name="l43"></a> </span><span class=cF1>while</span><span class=cF0> (tmpm2!=&ode->next_mass) { <a name="l44"></a> </span><span class=cF5>D3Sub</span><span class=cF0>(&p,&tmpm2->state->x,&tmpm1->state->x); <a name="l45"></a> dd=</span><span class=cF5>D3NormSqr</span><span class=cF0>(&p); <a name="l46"></a> </span><span class=cF1>if</span><span class=cF0> (dd<=</span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>tmpm1->radius+tmpm2->radius</span><span class=cF7>)</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0> <a name="l47"></a> d=</span><span class=cF5>Sqrt</span><span class=cF0>(dd)+0.0001; <a name="l48"></a> dd=10.0*</span><span class=cF5>Sqr</span><span class=cF0>(</span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF5>Sqr</span><span class=cF0>(tmpm1->radius+tmpm2->radius)-dd</span><span class=cF7>)</span><span class=cF0>); <a name="l49"></a> </span><span class=cF5>D3MulEqu</span><span class=cF0>(&p,dd/d); <a name="l50"></a> </span><span class=cF5>D3AddEqu</span><span class=cF0>(&tmpm2->DstateDt->DxDt,&p); <a name="l51"></a> </span><span class=cF5>D3SubEqu</span><span class=cF0>(&tmpm1->DstateDt->DxDt,&p); <a name="l52"></a> </span><span class=cF7>}</span><span class=cF0> <a name="l53"></a> tmpm2=tmpm2->next; <a name="l54"></a> } <a name="l55"></a> tmpm1=tmpm1->next; <a name="l56"></a> </span><span class=cF7>}</span><span class=cF0> <a name="l57"></a>} <a name="l58"></a> <a name="l59"></a></span><span class=cF1>U0</span><span class=cF0> PlaceMass(</span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y) <a name="l60"></a>{ <a name="l61"></a> MyMass *tmpm=</span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>MyMass</span><span class=cF7>)</span><span class=cF0>); <a name="l62"></a> tmpm->mass=1.0; <a name="l63"></a> tmpm->drag_profile_factor=100.0; <a name="l64"></a> tmpm->x=x; <a name="l65"></a> tmpm->y=y; <a name="l66"></a> tmpm->radius=10*(</span><span class=cF5>Rand</span><span class=cF0>+0.25); <a name="l67"></a> </span><span class=cF5>QueIns</span><span class=cF0>(tmpm,ode->last_mass); <a name="l68"></a>} <a name="l69"></a> <a name="l70"></a></span><span class=cF1>U0</span><span class=cF0> PlaceSpring(MyMass *tmpm1,MyMass *tmpm2) <a name="l71"></a>{ <a name="l72"></a> MySpring *tmps=</span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>MySpring</span><span class=cF7>)</span><span class=cF0>); <a name="l73"></a> tmps->end1=tmpm1; <a name="l74"></a> tmps->end2=tmpm2; <a name="l75"></a> tmps->const=10000; <a name="l76"></a> tmps->rest_len=100; <a name="l77"></a> </span><span class=cF5>QueIns</span><span class=cF0>(tmps,ode->last_spring); <a name="l78"></a>} <a name="l79"></a> <a name="l80"></a></span><span class=cF1>U0</span><span class=cF0> Init() <a name="l81"></a>{ <a name="l82"></a> ode=</span><span class=cF5>ODENew</span><span class=cF0>(0,1e-4,</span><span class=cF3>ODEF_HAS_MASSES</span><span class=cF0>); <a name="l83"></a> ode->derive=&MyDerivative; <a name="l84"></a> ode->drag_v2=0.002; <a name="l85"></a> ode->drag_v3=0.00001; <a name="l86"></a> ode->acceleration_limit=5e3; <a name="l87"></a> <a name="l88"></a> </span><span class=cF5>QueIns</span><span class=cF0>(ode,</span><span class=cF5>Fs</span><span class=cF0>->last_ode); <a name="l89"></a>} <a name="l90"></a> <a name="l91"></a></span><span class=cF1>U0</span><span class=cF0> CleanUp() <a name="l92"></a>{ <a name="l93"></a> </span><span class=cF5>QueRem</span><span class=cF0>(ode); <a name="l94"></a> </span><span class=cF5>QueDel</span><span class=cF0>(&ode->next_mass,</span><span class=cF3>TRUE</span><span class=cF0>); <a name="l95"></a> </span><span class=cF5>QueDel</span><span class=cF0>(&ode->next_spring,</span><span class=cF3>TRUE</span><span class=cF0>); <a name="l96"></a> </span><span class=cF5>ODEDel</span><span class=cF0>(ode); <a name="l97"></a>} <a name="l98"></a> <a name="l99"></a></span><span class=cF1>U0</span><span class=cF0> MassSpringDemo() <a name="l100"></a>{ <a name="l101"></a> </span><span class=cF9>I64</span><span class=cF0> msg_code,arg1,arg2; <a name="l102"></a> MyMass *tmpm1=</span><span class=cF3>NULL</span><span class=cF0>,*tmpm2=</span><span class=cF3>NULL</span><span class=cF0>; <a name="l103"></a> <a name="l104"></a> </span><span class=cF5>PopUpOk</span><span class=cF0>(</span><span class=cF6>"Left-Click to place mas\n"</span><span class=cF0> <a name="l105"></a> </span><span class=cF6>"Right-Click and drag to\n"</span><span class=cF0> <a name="l106"></a> </span><span class=cF6>"connect with spring.\n\n"</span><span class=cF0> <a name="l107"></a> </span><span class=cF6>"Springs are 100 pixs long.\n"</span><span class=cF0>); <a name="l108"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="/Wb/Adam/TaskSettings.HC.HTML#l3"><span class=cF4>SettingsPush</span></a><span class=cF0> <a name="l109"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>; <a name="l110"></a> </span><span class=cF5>WinBorder</span><span class=cF0>; <a name="l111"></a> </span><span class=cF5>WinMax</span><span class=cF0>; <a name="l112"></a> </span><span class=cF5>DocCursor</span><span class=cF0>; <a name="l113"></a> </span><span class=cF5>DocClear</span><span class=cF0>; <a name="l114"></a> <a name="l115"></a> </span><span class=cF5>Fs</span><span class=cF0>->win_inhibit|=</span><span class=cF3>WIG_DBL_CLICK</span><span class=cF0>; <a name="l116"></a> <a name="l117"></a> </span><span class=cF5>MenuPush</span><span class=cF0>( <a name="l118"></a> </span><span class=cF6>"File {"</span><span class=cF0> <a name="l119"></a> </span><span class=cF6>" Abort(,CH_SHIFT_ESC);"</span><span class=cF0> <a name="l120"></a> </span><span class=cF6>" Exit(,CH_ESC);"</span><span class=cF0> <a name="l121"></a> </span><span class=cF6>"}"</span><span class=cF0> <a name="l122"></a> </span><span class=cF6>"Play {"</span><span class=cF0> <a name="l123"></a> </span><span class=cF6>" Restart(,'\n');"</span><span class=cF0> <a name="l124"></a> </span><span class=cF6>"}"</span><span class=cF0> <a name="l125"></a> ); <a name="l126"></a> <a name="l127"></a> Init; <a name="l128"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it=&</span><span class=cF5>DrawIt</span><span class=cF0>; <a name="l129"></a> <a name="l130"></a> </span><span class=cF1>try</span><span class=cF0> </span><span class=cF7>{</span><span class=cF0> <a name="l131"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>) { <a name="l132"></a> msg_code=</span><span class=cF5>GetMsg</span><span class=cF0>(&arg1,&arg2, <a name="l133"></a> 1<<</span><span class=cF3>MSG_MS_L_DOWN</span><span class=cF0>|1<<</span><span class=cF3>MSG_MS_R_DOWN</span><span class=cF0>|1<<</span><span class=cF3>MSG_MS_R_UP</span><span class=cF0>|1<<</span><span class=cF3>MSG_KEY_DOWN</span><span class=cF0>); <a name="l134"></a> </span><span class=cF1>switch</span><span class=cF0> (msg_code) </span><span class=cF7>{</span><span class=cF0> <a name="l135"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_MS_L_DOWN</span><span class=cF0>: <a name="l136"></a> PlaceMass(arg1,arg2); <a name="l137"></a> </span><span class=cF1>break</span><span class=cF0>; <a name="l138"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_MS_R_DOWN</span><span class=cF0>: <a name="l139"></a> tmpm1=</span><span class=cF5>MassFind</span><span class=cF0>(ode,arg1,arg2); <a name="l140"></a> tmpm2=</span><span class=cF3>NULL</span><span class=cF0>; <a name="l141"></a> </span><span class=cF1>break</span><span class=cF0>; <a name="l142"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_MS_R_UP</span><span class=cF0>: <a name="l143"></a> </span><span class=cF1>if</span><span class=cF0> (tmpm1 && </span><span class=cF7>(</span><span class=cF0>tmpm2=</span><span class=cF5>MassFind</span><span class=cF0>(ode,arg1,arg2)</span><span class=cF7>)</span><span class=cF0> && tmpm1!=tmpm2) <a name="l144"></a> PlaceSpring(tmpm1,tmpm2); <a name="l145"></a> tmpm1=tmpm2=</span><span class=cF3>NULL</span><span class=cF0>; <a name="l146"></a> </span><span class=cF1>break</span><span class=cF0>; <a name="l147"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MSG_KEY_DOWN</span><span class=cF0>: <a name="l148"></a> </span><span class=cF1>switch</span><span class=cF0> (arg1) { <a name="l149"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>: <a name="l150"></a> CleanUp; <a name="l151"></a> Init; <a name="l152"></a> </span><span class=cF1>break</span><span class=cF0>; <a name="l153"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>: <a name="l154"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>: <a name="l155"></a> </span><span class=cF1>goto</span><span class=cF0> ms_done; <a name="l156"></a> } <a name="l157"></a> </span><span class=cF1>break</span><span class=cF0>; <a name="l158"></a> </span><span class=cF7>}</span><span class=cF0> <a name="l159"></a> } <a name="l160"></a>ms_done: </span><span class=cF2>//Don't goto out of try</span><span class=cF0> <a name="l161"></a> </span><span class=cF5>GetMsg</span><span class=cF0>(,,1<<</span><span class=cF3>MSG_KEY_UP</span><span class=cF0>); <a name="l162"></a> </span><span class=cF7>}</span><span class=cF0> </span><span class=cF1>catch</span><span class=cF0> <a name="l163"></a> </span><span class=cF5>PutExcept</span><span class=cF0>; <a name="l164"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>; <a name="l165"></a> CleanUp; <a name="l166"></a> </span><span class=cF5>MenuPop</span><span class=cF0>; <a name="l167"></a>} <a name="l168"></a> <a name="l169"></a>MassSpringDemo; </span></pre></body> </html>