F64 SpanTime() { if (run_bttn.state) return a.elapsed_t+tS-a.start_wall_t; else return a.elapsed_t; } F64 Cost(CMathODE *ode) { MyMass *tmpm; MySpring *tmps; F64 res=0; tmpm=ode->next_mass; while (tmpm!=&ode->next_mass) { res+=tmpm->cost; tmpm=tmpm->next; } tmps=ode->next_spring; while (tmps!=&ode->next_spring) { res+=tmps->cost; tmps=tmps->next; } return res; } U0 DrawIt(CTask *task,CDC *dc) { MyMass *tmpm; MySpring *tmps; tmps=ode->next_spring; while (tmps!=&ode->next_spring) { if (!(tmps->flags&SSF_INACTIVE)) { dc->color=tmps->color; dc->thick=tmps->thick; GrLine3(dc,tmps->end1->x,tmps->end1->y,0, tmps->end2->x,tmps->end2->y,0); } tmps=tmps->next; } if (cursor_mass) { dc->color=RED; dc->thick=2; GrLine3(dc,ms.pos.x-task->pix_left-task->scroll_x, ms.pos.y-task->pix_top-task->scroll_y,0, cursor_mass->x,cursor_mass->y,0); } tmpm=ode->next_mass; while (tmpm!=&ode->next_mass) { if (!(tmpm->flags&MSF_INACTIVE)) { dc->color=BLACK; GrCircle(dc,tmpm->x,tmpm->y,tmpm->radius); GrFloodFill(dc,tmpm->x,tmpm->y,TRUE); dc->color=tmpm->color; GrCircle(dc,tmpm->x,tmpm->y,tmpm->radius); GrFloodFill(dc,tmpm->x,tmpm->y,TRUE); dc->color=BLACK; GrCircle(dc,tmpm->x,tmpm->y,tmpm->radius); } tmpm=tmpm->next; } dc->color=BLACK; GrPrint(dc,90,0,"Cost:%12.2,f",Cost(ode)); GrPrint(dc,90,FONT_HEIGHT,"Time:%12.2f",SpanTime); } MyMass *PlaceMass(I64 x, I64 y) { MyMass *tmpm=CAlloc(sizeof(MyMass)); tmpm->drag_profile_factor=1.0; tmpm->x=x; tmpm->y=y; tmpm->mass=MASS_MASS; tmpm->radius=MASS_RADIUS; tmpm->cost=25.0*COST_SCALE; tmpm->color=YELLOW; QueIns(tmpm,ode->last_mass); return tmpm; } U0 NullSpring(MySpring *tmps,F64 scale) { F64 d=D3Dist(&tmps->end1->x,&tmps->end2->x); tmps->rest_len=d*scale; tmps->compression_strength= tmps->base_compression_strength/(tmps->rest_len+1.0); tmps->tensile_strength=tmps->base_tensile_strength/(tmps->rest_len+1.0); tmps->const=tmps->base_const/(tmps->rest_len+1.0); tmps->cost=tmps->base_cost*tmps->rest_len; } U0 MoveMass(MyMass *tmpm,I64 x, I64 y) { MySpring *tmps; tmpm->x=x; tmpm->y=y; tmpm->DxDt=0; tmpm->DyDt=0; tmps=ode->next_spring; while (tmps!=&ode->next_spring) { if (tmps->end1==tmpm || tmps->end2==tmpm) { if (tmps->flags&SSF_NO_COMPRESSION) NullSpring(tmps,WIRE_PERCENT); else NullSpring(tmps,1.0); } tmps=tmps->next; } } U0 DelSpring(MySpring *tmps) { QueRem(tmps); Free(tmps); } U0 DelMass(MyMass *tmpm) { MySpring *tmps,*tmps1; tmps=ode->next_spring; while (tmps!=&ode->next_spring) { tmps1=tmps->next; if (tmps->end1==tmpm || tmps->end2==tmpm) DelSpring(tmps); tmps=tmps1; } QueRem(tmpm); Free(tmpm); } U0 DrawSpring(CDC *dc,MyMass *tmpm,I64 x,I64 y) { switch (mode_bttn.state) { case MD_CONCRETE: dc->color=LTGRAY; dc->thick=2; break; case MD_STEEL: dc->color=DKGRAY; dc->thick=2; break; case MD_WIRE: dc->color=RED; dc->thick=1; break; } GrLine3(dc,tmpm->x,tmpm->y,0,x,y,0); } U0 PlaceSpring(MyMass *tmpm1,MyMass *tmpm2) { MySpring *tmps=CAlloc(sizeof(MySpring)); tmps->end1=tmpm1; tmps->end2=tmpm2; switch (mode_bttn.state) { case MD_CONCRETE: tmps->base_const = 3.00*SPRING_SCALE; tmps->base_compression_strength=10.00*STRENGTH_SCALE; tmps->base_tensile_strength = 0.35*STRENGTH_SCALE; tmps->base_cost = 0.30*COST_SCALE; NullSpring(tmps,1.0); tmps->color=LTGRAY; tmps->thick=2; break; case MD_STEEL: tmps->base_const = 1.00*SPRING_SCALE; tmps->base_compression_strength= 1.00*STRENGTH_SCALE; tmps->base_tensile_strength = 1.00*STRENGTH_SCALE; tmps->base_cost = 1.00*COST_SCALE; NullSpring(tmps,1.0); tmps->color=DKGRAY; tmps->thick=2; break; case MD_WIRE: tmps->base_const = 0.25*SPRING_SCALE; tmps->base_compression_strength= 0.00; tmps->base_tensile_strength = 0.50*STRENGTH_SCALE; tmps->base_cost = 0.10*COST_SCALE; NullSpring(tmps,WIRE_PERCENT); tmps->color=RED; tmps->thick=1; tmps->flags|=SSF_NO_COMPRESSION; break; } QueIns(tmps,ode->last_spring); } U0 AnimateTask(SpanAnimateStruct *a) { MySpring *tmps,*tmps1; Bool old_run=FALSE; F64 f; while (TRUE) { tmps=ode->next_spring; while (tmps!=&ode->next_spring) { tmps1=tmps->next; f=tmps->f; if (f>0 && f>tmps->compression_strength && !(tmps->flags&SSF_NO_COMPRESSION)|| f<0 && -f>tmps->tensile_strength && !(tmps->flags&SSF_NO_TENSION)) tmps->flags|=SSF_INACTIVE; tmps=tmps1; } AdjustLoads(ode); Refresh; //CMathODE updated once per refresh. if (old_run!=run_bttn.state) { if (run_bttn.state) { if (!a->elapsed_t || !a->saved_ode) { Free(a->saved_ode); a->saved_ode=SpanSave(ode); } a->start_wall_t=tS; ODEPause(ode,OFF); } else { ODEPause(ode); a->elapsed_t+=tS-a->start_wall_t; } old_run=run_bttn.state; } } } U0 Init(SpanAnimateStruct *a) { SpanDel(ode); ode=SpanNew; run_bttn.state=0; Refresh(2); //Allow stop to reg in animate task. if (a->saved_ode) SpanLoad(ode,a->saved_ode); else SpanBridge1Init(ode); a->elapsed_t=0; cursor_mass=NULL; } U0 SongTask(I64) {//Song by Terry A. Davis Fs->task_end_cb=&SndTaskEndCB; MusicSettingsRst; music.tempo= 3.636; music.stacatto_factor= 0.902; while (TRUE) { Play("5q.EeDqED4G5DhE"); Play("5q.EeDqED4G5DhE"); Play("5q.FeEFEqF4G5EhF"); Play("5q.FeEFEqF4G5EhF"); } } U0 Span() { I64 msg_code,arg1,arg2; MyMass *tmpm1=NULL,*tmpm2=NULL; MySpring *tmps; CCtrl *bt_run,*bt_mode; U8 *src; CDC *dc=DCAlias; SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$ Fs->text_attr=BROWN<<4+BLACK; AutoComplete; WinBorder; WinMax; DocCursor; Fs->song_task=Spawn(&SongTask,NULL,"Song",,Fs); bt_run =CtrlBttnNew(0,0, 80,, 2,"Stopped\0Running\0",run_colors,&run_bttn); bt_mode=CtrlBttnNew(0,3.0*FONT_HEIGHT,80,, MD_MODES_NUM,Define("ST_SPAN_MODES"),mode_colors,&mode_bttn); a.saved_ode=NULL; Fs->win_inhibit|=WIG_DBL_CLICK; MenuPush( "File {" " New(,CH_CTRLN);" " Open(,CH_CTRLO);" " SaveAs(,CH_CTRLA);" " Abort(,CH_SHIFT_ESC);" " Exit(,CH_ESC);" "}" "Play {" " Restart(,'\n');" " RunStop(,CH_SPACE);" " Mass(,'m');" " Concrete(,'c');" " Steel(,'s');" " Wire(,'w');" " Move(,'v');" " Delete(,'d');" "}" ); ode=NULL; Init(&a); Fs->animate_task=Spawn(&AnimateTask,&a,"Animate",,Fs); Fs->draw_it=&DrawIt; PopUpOk( "Build a bridge to hold-up the\n" "red masses.Test your design\n" "by pressing run/stop.\n\n" "The lowest cost bridge that\n" "stays standing wins.\n\n" "For a variation, try without\n" "using the center base point.\n" "\n" "Use\n" "\t$$GREEN$$'m'$$FG$$ass\n" "\t$$GREEN$$'c'$$FG$$oncrete\n" "\t$$GREEN$$'s'$$FG$$teel\n" "\t$$GREEN$$'w'$$FG$$ire\n" "\nto sel materials.\n"); try { while (TRUE) { msg_code=GetMsg(&arg1,&arg2,1<=MD_MODES_NUM) mode_bttn.state=0; cursor_mass=tmpm1=tmpm2=NULL; break; case MSG_KEY_DOWN: switch (arg1) { case '\n': if (!SpanTime || !a.saved_ode) { Free(a.saved_ode); a.saved_ode=SpanSave(ode); } Init(&a); break; case CH_CTRLN: Free(a.saved_ode); a.saved_ode=NULL; Init(&a); break; case CH_CTRLO: if (src=SpanRead) { Free(a.saved_ode); a.saved_ode=src; Init(&a); } break; case CH_CTRLA: if (!SpanTime || !a.saved_ode) { Free(a.saved_ode); a.saved_ode=SpanSave(ode); } Init(&a); SpanWrite(ode); break; case CH_SPACE: run_bttn.state=!run_bttn.state; break; case 'c': mode_bttn.state=MD_CONCRETE; break; case 's': mode_bttn.state=MD_STEEL; break; case 'w': mode_bttn.state=MD_WIRE; break; case 'm': mode_bttn.state=MD_MASS; break; case 'v': mode_bttn.state=MD_MOVE; break; case 'd': mode_bttn.state=MD_DELETE; break; case CH_ESC: if (!SpanTime || !a.saved_ode) { Free(a.saved_ode); a.saved_ode=SpanSave(ode); } Init(&a); SpanWrite(ode); case CH_SHIFT_ESC: goto span_done; } break; } } span_done: //Don't goto out of try GetMsg(,,1<