#define T_MAN   0
#define T_BALL  1

U0 Models()
{
  I64 i;
  Bool old_form=LBts(&(DocPut)->flags,DOCf_FORM);
  DocClear;
  "Make a CSprite model.  Then, cut-and-Paste it.\n\n";
  "$LM,4$";
  "\n\n$BT,\"Man\",LE=T_MAN$\n\n";
  "\n\n$BT,\"Ball\",LE=T_BALL$\n\n";
  "$LM,0$";
  i=DocMenu(DocPut);
  LBEqu(&(DocPut)->flags,DOCf_FORM,old_form);
  DocBottom;
  switch (i) {
    case T_MAN:
      ManGen;
      break;
    case T_BALL:
      BallGen;
      break;
  }
}