#help_index "Graphics"

public class CGrGlbls
{
I64 *to_8_bits,*to_8_colors;
CDC *scrn_image, //Read only.
*dc, //Persistent
*dc1,
*dc2, //Updated every refresh
*dc_cache,
*zoomed_dc;
U32 *text_base; //See TextBase Layer. (Similar to 0xB8000 but 32 bits)
U16 *win_z_buf;

#define SPHT_ELEM_CODE 1
CHashTable *sprite_hash;

U16 *win_uncovered_bitmap;
I64 highest_uncovered;
U16 *vga_text_cache;
I64 pan_text_x,pan_text_y; //[-7,7]
U0 (*fp_final_scrn_update)(CDC *dc);//Mouse cursor is handled here.
U0 (*fp_wall_paper)(CTask *task);
U0 (*fp_draw_ms)(CDC *dc,I64 x,I64 y);
U0 (*fp_draw_grab_ms)(CDC *dc,I64 x,I64 y,Bool closed);
U8 *empty_sprite; //Gets assigned gr.empty_sprite

#define GR_PEN_BRUSHES_NUM 64
CDC *pen_brushes[GR_PEN_BRUSHES_NUM],
*collision_pen_brushes[GR_PEN_BRUSHES_NUM],
*even_pen_brushes[GR_PEN_BRUSHES_NUM],
*odd_pen_brushes[GR_PEN_BRUSHES_NUM];
I8 circle_lo[GR_PEN_BRUSHES_NUM][GR_PEN_BRUSHES_NUM],
circle_hi[GR_PEN_BRUSHES_NUM][GR_PEN_BRUSHES_NUM];

#define GR_SCRN_ZOOM_MAX 8
U8 *scrn_zoom_tables[GR_SCRN_ZOOM_MAX+1];
I64 scrn_zoom,sx,sy;

//When zoomed, this keeps the mouse centered.
Bool continuous_scroll,
hide_row,hide_col;
} gr;

//See RLf_VGA
//See SysGrInit()
//Allows consts to be used instead of vars.
HashPublic("GR_WIDTH",HTT_DEFINE_STR);;
HashPublic("GR_HEIGHT",HTT_DEFINE_STR);;

#help_index "Char;TextBase Layer/Char"
DefinePrint("TEXT_ROWS","%d",text.rows);;;
HashPublic("TEXT_ROWS",HTT_DEFINE_STR);;;
DefinePrint("TEXT_COLS","%d",text.cols);;;
HashPublic("TEXT_COLS",HTT_DEFINE_STR);;;