/*
This uses four types of ctrls
1) The pull-down menu.
2) The CCtrl type for the tempo/stacatto sliders.
3) The active CDoc sprite bttns with macros for left/record/play/right.
4) Hand-made ctrls for the kbdgraphic, notes and staff.
This uses four types of output
1) The CDoc for the text and bttns and kbdgraphic.
2) The Fs->draw_it() for the staff region, drawn every refresh.
3) The gr.dc persistent layer for the note chooser, meter chooser.The persistent layer is used during drag-and-drop.
4) The Fs->next_ctrl for the tempo/stacatto sliders.
See GrUpdateTaskWin(), GrUpdateTasks() and GrUpdateScrn().
*/
#define PSMT_HEAD 0
#define PSMT_NOTE 1
#define PSMT_METER 2
#define PSMf_SEL 0
#define PSMF_SEL 1
#define PSMf_SHARP 1
#define PSMf_FLAT 2
#define PSMf_TIE 3
class PsmNote
{
PsmNote *next,*last;
I64 x,y;
U8 *word;
I64 type,flags;
I64 ona,meter_top,meter_bottom;
I64 duration,width;
U8 ascii[32];
};
//Tool types
#define PSMTT_PTR_TOOL 0
#define PSMTT_BOX_TOOL 1
class PsmCtrl
{
PsmNote head;
PsmNote clip;
CMenuEntry *incomplete_entry,*record_entry;
I64 scrn_x,tool;
PsmNote *cur_note;
CDC *dc2;
Bool playing;
} psm;
U8 *psm_note_lst="A\0A#\0B\0C\0C#\0D\0D#\0E\0F\0F#\0G\0G#\0";
U8 psm_note_map[12]={6,6,5,4,4,3,3,2,1,1,0,0};
U8 psm_note_inverse_map[7]={10,8,7,5,3,2,0};