#help_index "Graphics"
U0 GrInit1()
{
DefineLstLoad("ST_SPRITE_ELEM_TYPES",
"End\0Color\0Dither Color\0"
"Thick\0Planar Symmetry\0Transform On\0Transform Off\0Shift\0"
"Point\0PolyPoint\0Line\0PolyLine\0Rect\0Rotated Rect\0"
"Circle\0Ellipse\0Polygon\0BSpline2\0BSpline2 Closed\0"
"BSpline3\0BSpline3 Closed\0"
"Flood Fill\0Flood Fill Not Color\0BitMap\0Mesh\0Shiftable Mesh\0"
"Arrow\0Text\0Text Box\0Text Diamond\0");
DefineLstLoad("ST_SPRITE_ELEM_CODES",
"End\0Color\0Color\0"
"Thick\0PlanarSymmetry\0Transform\0Transform\0Shift\0"
"Pt\0PolyPt\0Line\0PolyLine\0Rect\0Rect\0"
"Circle\0Ellipse\0Polygon\0BSpline2\0BSpline2\0BSpline3\0BSpline3\0"
"FloodFill\0FloodFill\0BitMap\0Mesh\0Mesh\0"
"Arrow\0Text\0TextBox\0TextDiamond\0");
}
GrInit1;