I64 Recurse(I64 n)
{
if (n)
return 1+CallStkGrow(0x800,0x1000000,&Recurse,n-1);
else
return 0;
}
I64 Recurse2(I64 n)
{
if (n)
return 1+Recurse2(n-1);
else
return 0;
}
I64 Recurse3(I64 n,I64 lo,I64 hi)
{
if (lo<=n<hi)
return 1+Recurse3(n-1,lo,hi);
else if (n)
return Recurse3(n-1,lo,hi);
else
return 0;
}
#define DEPTH (2*1024*1024)
U0 StkGrowDemo()
{
F64 t0;
t0=tS;
"%X:%X\n",DEPTH,Recurse(DEPTH);
"Time:%7.5fs\n",tS-t0;
//If you know the max stack ahead of time...
//Recurse2's stack is 16 because you have 1 arg,
//a return addr and no local variables.
t0=tS;
"%X:%X\n",DEPTH,CallStkGrow(DEPTH*16+0x800,DEPTH*16+0x800,&Recurse2,DEPTH);
"Time:%7.5fs\n",tS-t0;
//CallStkGrow() works with multiple args.
t0=tS;
"%X:%X\n",DEPTH,CallStkGrow(DEPTH*32+0x800,DEPTH*32+0x800,
&Recurse3,DEPTH,1000,2000);
"Time:%7.5fs\n",tS-t0;
}
StkGrowDemo;
//Be careful because you can fragment memory.