import 'package:flutter/material.dart'; import 'weather.dart'; void main() { runApp(const MyApp()); } class MyApp extends StatelessWidget { const MyApp({super.key}); // This widget is the root of your application. @override Widget build(BuildContext context) { return MaterialApp( title: 'H4 Flutter', theme: ThemeData( // This is the theme of your application. // // TRY THIS: Try running your application with "flutter run". You'll see // the application has a purple toolbar. Then, without quitting the app, // try changing the seedColor in the colorScheme below to Colors.green // and then invoke "hot reload" (save your changes or press the "hot // reload" button in a Flutter-supported IDE, or press "r" if you used // the command line to start the app). // // Notice that the counter didn't reset back to zero; the application // state is not lost during the reload. To reset the state, use hot // restart instead. // // This works for code too, not just values: Most code changes can be // tested with just a hot reload. colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), useMaterial3: true, ), home: const MyHomePage(title: 'H4 med Flutter'), ); } } class MyHomePage extends StatefulWidget { const MyHomePage({super.key, required this.title}); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override State createState() => _MyHomePageState(); } class _MyHomePageState extends State { int _counter = 0; void _incrementCounter() { setState(() { // This call to setState tells the Flutter framework that something has // changed in this State, which causes it to rerun the build method below // so that the display can reflect the updated values. If we changed // _counter without calling setState(), then the build method would not be // called again, and so nothing would appear to happen. _counter++; }); } void _navigateToWeatherForecastPage() { Navigator.push( context, MaterialPageRoute(builder: (context) => WeatherForecastPage()), ); } @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( backgroundColor: Theme.of(context).colorScheme.inversePrimary, title: Text(widget.title), ), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ const Text( 'You have clicked the button this many times:', ), Text( '$_counter', style: Theme.of(context).textTheme.headlineMedium, ), ], ), ), floatingActionButton: Row( mainAxisAlignment: MainAxisAlignment.end, children: [ FloatingActionButton( onPressed: _incrementCounter, tooltip: 'Increment', child: const Icon(Icons.add), ), SizedBox(width: 10), // Optional: Adds space between buttons FloatingActionButton( onPressed: _navigateToWeatherForecastPage, tooltip: 'Show Weather', child: const Icon(Icons.star), ), ], ), ); } }